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authorMikaël Capelle <capelle.mikael@gmail.com>2020-05-24 14:49:51 +0200
committerMikaël Capelle <capelle.mikael@gmail.com>2020-05-24 14:49:51 +0200
commit4bcb92fc47181c62af62a55377b62dcfa02252ae (patch)
treee6790c631ce2fdcd8156c9dd8b8547d98005b258 /src/modinfowithconflictinfo.h
parent001e44fec45be3fe94d5075812547c0277f2e6d1 (diff)
Use a more generic 'prefetch' method instead of isValid().
Diffstat (limited to 'src/modinfowithconflictinfo.h')
-rw-r--r--src/modinfowithconflictinfo.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/modinfowithconflictinfo.h b/src/modinfowithconflictinfo.h
index 5bc1d585..68675397 100644
--- a/src/modinfowithconflictinfo.h
+++ b/src/modinfowithconflictinfo.h
@@ -108,6 +108,15 @@ private:
protected:
+ /**
+ * @brief Prefetch content for this mod.
+ *
+ * This method can be used to prefetch content from the mod, e.g., for isValid()
+ * or getContents(). This method will only be called when first creating the mod
+ * using multiple threads for all the mods.
+ */
+ virtual void prefetch() override;
+
// Current game plugin running in MO2:
MOBase::IPluginGame const * const m_GamePlugin;