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authorTannin <devnull@localhost>2014-06-08 15:10:08 +0200
committerTannin <devnull@localhost>2014-06-08 15:10:08 +0200
commit0feb4b702d8a9eb1465c79c49ada5de01b67083d (patch)
tree378bba0b46c750f02f3f953e9f4076462a2633bf /src/modlist.cpp
parent5a4b6e70fd815c9052ff71a4244bdeb707e92ba1 (diff)
- loot client now only updates the masterlist once per MO session
- new event to notify plugins of changed mod priority - overwrite now shows up in the "checked" category instead of "unchecked" - display of "foreign" mods can now be limited to only official content - bugfix: bsa extraction dialog showed up even if the plugin was disabled - bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up - bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear - bugfix: MO crashed when trying to download via the integrated browser
Diffstat (limited to 'src/modlist.cpp')
-rw-r--r--src/modlist.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/modlist.cpp b/src/modlist.cpp
index 66bc66b4..e4728618 100644
--- a/src/modlist.cpp
+++ b/src/modlist.cpp
@@ -547,7 +547,9 @@ void ModList::changeModPriority(std::vector<int> sourceIndices, int newPriority)
for (std::vector<int>::const_iterator iter = sourceIndices.begin();
iter != sourceIndices.end(); ++iter) {
+ int oldPriority = m_Profile->getModPriority(*iter);
m_Profile->setModPriority(*iter, newPriority);
+ m_ModMoved(ModInfo::getByIndex(*iter)->name(), oldPriority, newPriority);
}
emit layoutChanged();
@@ -655,6 +657,12 @@ bool ModList::onModStateChanged(const std::function<void (const QString &, IModL
return conn.connected();
}
+bool ModList::onModMoved(const std::function<void (const QString &, int, int)> &func)
+{
+ auto conn = m_ModMoved.connect(func);
+ return conn.connected();
+}
+
bool ModList::dropURLs(const QMimeData *mimeData, int row, const QModelIndex &parent)
{
QStringList source;