summaryrefslogtreecommitdiff
path: root/src/modlist.cpp
diff options
context:
space:
mode:
authorTannin <devnull@localhost>2014-09-08 20:37:23 +0200
committerTannin <devnull@localhost>2014-09-08 20:37:23 +0200
commit482f13a50b921e61d34d09f72a7fb4216efe742b (patch)
tree780120e8b7691645fe6d4a0394843032df279548 /src/modlist.cpp
parentcc42e76f54a37a0af9704f3966fdb48625686c24 (diff)
- re-enabled building of loot_cli and started developing against the new api
- extended set of default categories - more tolerand bbcode parser - added a few colors for the bbcode parser - more fixes to qt5 compatibility - started work on ability to unloading (and thus re-loading) of plugins - names of plugins are no longer localizable (because those names are also used to store settings) - added settings to disable individual diagnosis settings - path of dependencies is now configured in a .pri file instead of environment variablees - bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user - bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better) - bugfix: attempt to remove the deleter-file seems to have caused error messages for some users - bugfix: fixed a couple of cases that might have caused the tutorial to hang
Diffstat (limited to 'src/modlist.cpp')
-rw-r--r--src/modlist.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/modlist.cpp b/src/modlist.cpp
index 681d880c..eedf1ec6 100644
--- a/src/modlist.cpp
+++ b/src/modlist.cpp
@@ -64,6 +64,12 @@ ModList::ModList(QObject *parent)
m_ContentIcons[ModInfo::CONTENT_TEXTURE] = std::make_tuple(QIcon(":/MO/gui/content/texture"), ":/MO/gui/content/texture", tr("Textures"));
}
+ModList::~ModList()
+{
+ m_ModStateChanged.disconnect_all_slots();
+ m_ModMoved.disconnect_all_slots();
+}
+
void ModList::setProfile(Profile *profile)
{
m_Profile = profile;
@@ -653,6 +659,11 @@ void ModList::modInfoChanged(ModInfo::Ptr info)
}
}
+void ModList::disconnectSlots() {
+ m_ModMoved.disconnect_all_slots();
+ m_ModStateChanged.disconnect_all_slots();
+}
+
IModList::ModStates ModList::state(unsigned int modIndex) const
{
IModList::ModStates result;