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authorTannin <devnull@localhost>2014-07-14 21:22:44 +0200
committerTannin <devnull@localhost>2014-07-14 21:22:44 +0200
commit84c66727bff954fd0820fc9f33833848496e9531 (patch)
treeca3497150eb9f124d7a124cc48c8d6d1330b7243 /src/modlistview.h
parentaf8973312188c3d90b8e3f8e2f8036d35e3f21ea (diff)
- when highlighting a mod the overwritten and overwriting mods are now highlighted in the list
- when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized
Diffstat (limited to 'src/modlistview.h')
-rw-r--r--src/modlistview.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/modlistview.h b/src/modlistview.h
index e501a660..4907225f 100644
--- a/src/modlistview.h
+++ b/src/modlistview.h
@@ -3,6 +3,7 @@
#include <QTreeView>
#include <QDragEnterEvent>
+#include "viewmarkingscrollbar.h"
class ModListView : public QTreeView
{
@@ -10,10 +11,14 @@ class ModListView : public QTreeView
public:
explicit ModListView(QWidget *parent = 0);
virtual void dragEnterEvent(QDragEnterEvent *event);
+ virtual void setModel(QAbstractItemModel *model);
signals:
void dropModeUpdate(bool dropOnRows);
public slots:
+private:
+
+ ViewMarkingScrollBar *m_Scrollbar;
};