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authorisanae <14251494+isanae@users.noreply.github.com>2020-08-17 05:06:26 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2020-11-03 11:39:08 -0500
commit4c5e3da2334a1d0c474148be8881b46d6ca6d3fa (patch)
tree188be5f54644cc5e432f957fe5bf406d372e5e80 /src/pluginlist.cpp
parentee53312652af10fbddb5d1d16db6212bca2b9665 (diff)
moved nexus api stuff to GlobalSettings
pass a pointer to Settings around for things that can be called without settings, when creating the first instance added dummy plugin list, mod list and iorganizer to initialize plugins without an instance moved PluginContainer into the core filter, had nothing to do with the plugins list NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
Diffstat (limited to 'src/pluginlist.cpp')
-rw-r--r--src/pluginlist.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/pluginlist.cpp b/src/pluginlist.cpp
index a4c1ec6d..7134d246 100644
--- a/src/pluginlist.cpp
+++ b/src/pluginlist.cpp
@@ -1671,3 +1671,63 @@ void PluginList::managedGameChanged(const IPluginGame *gamePlugin)
{
m_GamePlugin = gamePlugin;
}
+
+
+
+QStringList DummyPluginList::pluginNames() const
+{
+ return {};
+}
+
+IPluginList::PluginStates DummyPluginList::state(const QString &name) const
+{
+ return 0;
+}
+
+void DummyPluginList::setState(const QString &name, PluginStates state)
+{
+}
+
+int DummyPluginList::priority(const QString &name) const
+{
+ return -1;
+}
+
+int DummyPluginList::loadOrder(const QString &name) const
+{
+ return -1;
+}
+
+void DummyPluginList::setLoadOrder(const QStringList &pluginList)
+{
+}
+
+bool DummyPluginList::isMaster(const QString &name) const
+{
+ return false;
+}
+
+QStringList DummyPluginList::masters(const QString &name) const
+{
+ return {};
+}
+
+QString DummyPluginList::origin(const QString &name) const
+{
+ return {};
+}
+
+bool DummyPluginList::onRefreshed(const std::function<void()> &callback)
+{
+ return true;
+}
+
+bool DummyPluginList::onPluginMoved(const std::function<void (const QString &, int, int)> &func)
+{
+ return true;
+}
+
+bool DummyPluginList::onPluginStateChanged(const std::function<void (const QString &, PluginStates)> &func)
+{
+ return true;
+}