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authorTannin <Tannin@Serenity>2013-02-03 12:49:25 +0100
committerTannin <Tannin@Serenity>2013-02-03 12:49:25 +0100
commit981f8b3acf7e76f27c02f4ced80d55b424cc7497 (patch)
tree0f504d99d1e5fe197258febff3c147d0725abda4 /src/pluginlist.cpp
initial commit to mercurial repository.
Corresponds to MO version 0.12.6
Diffstat (limited to 'src/pluginlist.cpp')
-rw-r--r--src/pluginlist.cpp851
1 files changed, 851 insertions, 0 deletions
diff --git a/src/pluginlist.cpp b/src/pluginlist.cpp
new file mode 100644
index 00000000..72a8563b
--- /dev/null
+++ b/src/pluginlist.cpp
@@ -0,0 +1,851 @@
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "pluginlist.h"
+#include "report.h"
+#include "inject.h"
+#include <utility.h>
+#include "settings.h"
+#include <gameinfo.h>
+#include <windows_error.h>
+
+#include <QtDebug>
+#include <QMessageBox>
+#include <QMimeData>
+#include <QCoreApplication>
+#include <QDir>
+#include <QTextCodec>
+#include <QFileInfo>
+#include <QListWidgetItem>
+#include <QString>
+#include <QApplication>
+#include <QKeyEvent>
+#include <QSortFilterProxyModel>
+
+#include <tchar.h>
+#include <ctime>
+#include <algorithm>
+#include <stdexcept>
+
+
+
+bool ByName(const PluginList::ESPInfo& LHS, const PluginList::ESPInfo& RHS) {
+ return LHS.m_Name.toUpper() < RHS.m_Name.toUpper();
+}
+
+bool ByPriority(const PluginList::ESPInfo& LHS, const PluginList::ESPInfo& RHS) {
+ if (LHS.m_IsMaster && !RHS.m_IsMaster) {
+ return true;
+ } else if (!LHS.m_IsMaster && RHS.m_IsMaster) {
+ return false;
+ } else {
+ return LHS.m_Priority < RHS.m_Priority;
+ }
+}
+
+bool ByDate(const PluginList::ESPInfo& LHS, const PluginList::ESPInfo& RHS) {
+ QString lhsExtension = LHS.m_Name.right(3).toLower();
+ QString rhsExtension = RHS.m_Name.right(3).toLower();
+ if (lhsExtension != rhsExtension) {
+ return lhsExtension == "esm";
+ }
+
+ return ::CompareFileTime(&LHS.m_Time, &RHS.m_Time) < 0;
+}
+
+PluginList::PluginList(QObject *parent)
+ : QAbstractTableModel(parent), m_Modified(false),
+ m_FontMetrics(QFont())
+{
+}
+
+
+QString PluginList::getColumnName(int column)
+{
+ switch (column) {
+ case COL_NAME: return tr("Name");
+ case COL_PRIORITY: return tr("Priority");
+ case COL_MODINDEX: return tr("Mod Index");
+ default: return tr("unknown");
+ }
+}
+
+
+QString PluginList::getColumnToolTip(int column)
+{
+ switch (column) {
+ case COL_NAME: return tr("Name of your mods");
+ case COL_PRIORITY: return tr("Load priority of your mod. The higher, the more \"important\" it is and thus "
+ "overwrites data from plugins with lower priority.");
+ case COL_MODINDEX: return tr("The modindex determins the formids of objects originating from this mods.");
+ default: return tr("unknown");
+ }
+}
+
+
+void PluginList::refresh(const QString &profileName, const DirectoryEntry &baseDirectory,
+ const QString &pluginsFile, const QString &loadOrderFile,
+ const QString &lockedOrderFile)
+{
+ emit layoutAboutToBeChanged();
+ m_ESPsByName.clear();
+ m_ESPsByPriority.clear();
+ m_ESPs.clear();
+ std::vector<std::wstring> primaryPlugins = GameInfo::instance().getPrimaryPlugins();
+
+ m_CurrentProfile = profileName;
+
+ std::vector<FileEntry*> files = baseDirectory.getFiles();
+ for (auto iter = files.begin(); iter != files.end(); ++iter) {
+ FileEntry *current = *iter;
+ if (current == NULL) {
+ continue;
+ }
+ QString filename = QString::fromUtf16(current->getName().c_str());
+ QString extension = filename.right(3).toLower();
+
+ if ((extension == "esp") || (extension == "esm")) {
+ bool forceEnabled = Settings::instance().forceEnableCoreFiles() &&
+ std::find(primaryPlugins.begin(), primaryPlugins.end(), ToWString(filename.toLower())) != primaryPlugins.end();
+
+ bool archive = false;
+ FilesOrigin &origin = baseDirectory.getOriginByID(current->getOrigin(archive));
+ m_ESPs.push_back(ESPInfo(filename, forceEnabled, current->getFileTime(), ToQString(origin.getName())));
+ }
+ }
+
+ if (readLoadOrder(loadOrderFile)) {
+ int maxPriority = 0;
+ // assign known load orders
+ for (std::vector<ESPInfo>::iterator espIter = m_ESPs.begin(); espIter != m_ESPs.end(); ++espIter) {
+ std::map<QString, int>::const_iterator priorityIter = m_ESPLoadOrder.find(espIter->m_Name.toLower());
+ if (priorityIter != m_ESPLoadOrder.end()) {
+ if (priorityIter->second > maxPriority) {
+ maxPriority = priorityIter->second;
+ }
+ espIter->m_Priority = priorityIter->second;
+ } else {
+ espIter->m_Priority = -1;
+ }
+ }
+
+ ++maxPriority;
+
+ // assign maximum priorities for plugins with unknown priority
+ for (std::vector<ESPInfo>::iterator espIter = m_ESPs.begin(); espIter != m_ESPs.end(); ++espIter) {
+ if (espIter->m_Priority == -1) {
+ espIter->m_Priority = maxPriority++;
+ }
+ }
+ } else {
+ // no load order stored, determine by date
+ std::sort(m_ESPs.begin(), m_ESPs.end(), ByDate);
+
+ for (size_t i = 0; i < m_ESPs.size(); ++i) {
+ m_ESPs[i].m_Priority = i;
+ }
+ }
+
+ std::sort(m_ESPs.begin(), m_ESPs.end(), ByPriority); // first, sort by priority
+ // remove gaps from the priorities so we can use them as array indices without overflow
+ for (int i = 0; i < static_cast<int>(m_ESPs.size()); ++i) {
+ m_ESPs[i].m_Priority = i;
+ }
+
+ std::sort(m_ESPs.begin(), m_ESPs.end(), ByName); // sort by name so alphabetical sorting works
+
+ updateIndices();
+
+ readEnabledFrom(pluginsFile);
+
+ readLockedOrderFrom(lockedOrderFile);
+
+ refreshLoadOrder();
+
+ emit layoutChanged();
+ emit dataChanged(this->index(0, 0), this->index(m_ESPs.size(), 1));
+}
+
+
+void PluginList::enableESP(const QString &name)
+{
+ std::map<QString, int>::iterator iter = m_ESPsByName.find(name.toLower());
+
+ if (iter != m_ESPsByName.end()) {
+ m_ESPs[iter->second].m_Enabled = true;
+ m_Modified = true;
+ } else {
+ reportError(tr("esp not found: %1").arg(name));
+ }
+}
+
+
+void PluginList::enableAll()
+{
+ for (std::vector<ESPInfo>::iterator iter = m_ESPs.begin(); iter != m_ESPs.end(); ++iter) {
+ iter->m_Enabled = true;
+ }
+ m_Modified = true;
+ emit esplist_changed();
+}
+
+
+void PluginList::disableAll()
+{
+ for (std::vector<ESPInfo>::iterator iter = m_ESPs.begin(); iter != m_ESPs.end(); ++iter) {
+ if (!iter->m_ForceEnabled) {
+ iter->m_Enabled = false;
+ }
+ }
+ m_Modified = true;
+ emit esplist_changed();
+}
+
+
+bool PluginList::isEnabled(const QString &name)
+{
+ std::map<QString, int>::iterator iter = m_ESPsByName.find(name.toLower());
+
+ if (iter != m_ESPsByName.end()) {
+ return m_ESPs[iter->second].m_Enabled;
+ } else {
+ return false;
+ }
+}
+
+
+bool PluginList::isEnabled(int index)
+{
+ return m_ESPs.at(index).m_Enabled;
+}
+
+
+bool PluginList::readLoadOrder(const QString &fileName)
+{
+ std::set<QString> availableESPs;
+ for (std::vector<ESPInfo>::const_iterator iter = m_ESPs.begin(); iter != m_ESPs.end(); ++iter) {
+ availableESPs.insert(iter->m_Name.toLower());
+ }
+
+ m_ESPLoadOrder.clear();
+
+ int priority = 0;
+
+ std::vector<std::wstring> primaryPlugins = GameInfo::instance().getPrimaryPlugins();
+ for (std::vector<std::wstring>::iterator iter = primaryPlugins.begin();
+ iter != primaryPlugins.end(); ++iter) {
+ if (availableESPs.find(ToQString(*iter)) != availableESPs.end()) {
+ m_ESPLoadOrder[ToQString(*iter)] = priority++;
+ }
+ }
+
+ QFile file(fileName);
+ if (!file.open(QIODevice::ReadOnly)) {
+ return false;
+ }
+ while (!file.atEnd()) {
+ QByteArray line = file.readLine().trimmed();
+ QString modName;
+ if ((line.size() > 0) && (line.at(0) != '#')) {
+ modName = QString::fromUtf8(line.constData()).toLower();
+ }
+
+ if ((modName.size() > 0) &&
+ (m_ESPLoadOrder.find(modName) == m_ESPLoadOrder.end()) &&
+ (availableESPs.find(modName) != availableESPs.end())) {
+ m_ESPLoadOrder[modName] = priority++;
+ }
+ }
+
+ file.close();
+ return true;
+}
+
+
+void PluginList::readEnabledFrom(const QString &fileName)
+{
+ for (std::vector<ESPInfo>::iterator iter = m_ESPs.begin(); iter != m_ESPs.end(); ++iter) {
+ if (!iter->m_ForceEnabled) {
+ iter->m_Enabled = false;
+ }
+ iter->m_LoadOrder = -1;
+ }
+
+ QFile file(fileName);
+ if (!file.exists()) {
+ throw std::runtime_error(QObject::tr("failed to find \"%1\"").arg(fileName).toUtf8().constData());
+ }
+
+ file.open(QIODevice::ReadOnly);
+ while (!file.atEnd()) {
+ QByteArray line = file.readLine();
+ QString modName;
+ if ((line.size() > 0) && (line.at(0) != '#')) {
+ modName = QString::fromUtf8(line.trimmed().constData());
+ }
+ if (modName.size() > 0) {
+ std::map<QString, int>::iterator iter = m_ESPsByName.find(modName.toLower());
+ if (iter != m_ESPsByName.end()) {
+ m_ESPs[iter->second].m_Enabled = true;
+ } else {
+ qWarning("plugin %s not found", modName.toUtf8().constData());
+ m_Modified = true;
+ }
+ }
+ }
+
+ file.close();
+}
+
+
+void PluginList::readLockedOrderFrom(const QString &fileName)
+{
+ m_LockedOrder.clear();
+
+ QFile file(fileName);
+ if (!file.exists()) {
+ // no locked load order, that's ok
+ return;
+ }
+
+ file.open(QIODevice::ReadOnly);
+ while (!file.atEnd()) {
+ QByteArray line = file.readLine();
+ if ((line.size() > 0) && (line.at(0) != '#')) {
+ QList<QByteArray> fields = line.split('|');
+ if (fields.count() == 2) {
+ m_LockedOrder[QString::fromUtf8(fields.at(0))] = fields.at(1).trimmed().toInt();
+ } else {
+ reportError(tr("The file containing locked plugin indices is broken"));
+ break;
+ }
+ }
+ }
+
+ file.close();
+}
+
+
+void PluginList::writePlugins(const QString &fileName, bool writeUnchecked) const
+{
+ QFile file(fileName);
+ if (!file.open(QIODevice::WriteOnly)) {
+ throw MyException(tr("failed to open output file: %1").arg(fileName));
+ }
+
+ QTextCodec *textCodec = writeUnchecked ? QTextCodec::codecForName("utf-8")
+ : QTextCodec::codecForName("Windows-1252");
+
+ if (textCodec == NULL) {
+ QList<QByteArray> encodingList = QTextCodec::availableCodecs();
+ QString encodings;
+ QTextStream temp(&encodings);
+ foreach (QByteArray encoding, encodingList) {
+ temp << encoding << ", ";
+ }
+ qCritical("required string-encoding not supported. Available codecs: %s",
+ encodings.toUtf8().constData());
+
+ throw std::runtime_error(QObject::tr("encoding error, please report this as a bug and include the file "
+ "mo_interface.log!").toUtf8().constData());
+ }
+
+ file.resize(0);
+
+ file.write(textCodec->fromUnicode("# This file was automatically generated by Mod Organizer.\r\n"));
+
+ bool invalidFileNames = false;
+
+ for (size_t i = 0; i < m_ESPs.size(); ++i) {
+ int priority = m_ESPsByPriority[i];
+ if ((m_ESPs[priority].m_Enabled || writeUnchecked) && !m_ESPs[priority].m_Removed) {
+ //file.write(m_ESPs[priority].m_Name.toUtf8());
+ if (!textCodec->canEncode(m_ESPs[priority].m_Name)) {
+ invalidFileNames = true;
+ qCritical("invalid plugin name %s", m_ESPs[priority].m_Name.toUtf8().constData());
+ } else {
+ file.write(textCodec->fromUnicode(m_ESPs[priority].m_Name));
+ }
+ file.write("\r\n");
+ }
+ }
+ file.close();
+
+ if (invalidFileNames) {
+ reportError(tr("Some of your plugins have invalid names! These plugins can not be loaded by the game. "
+ "Please see mo_interface.log for a list of affected plugins and rename them."));
+ }
+
+ qDebug("%s saved", QDir::toNativeSeparators(fileName).toUtf8().constData());
+}
+
+
+void PluginList::writeLockedOrder(const QString &fileName) const
+{
+ QFile file(fileName);
+ if (!file.open(QIODevice::WriteOnly)) {
+ throw MyException(tr("failed to open output file: %1").arg(fileName));
+ }
+
+ file.resize(0);
+ file.write(QString("# This file was automatically generated by Mod Organizer.\r\n").toUtf8());
+ for (auto iter = m_LockedOrder.begin(); iter != m_LockedOrder.end(); ++iter) {
+ file.write(QString("%1|%2\r\n").arg(iter->first).arg(iter->second).toUtf8());
+ }
+ file.close();
+}
+
+
+void PluginList::saveTo(const QString &pluginFileName, const QString &loadOrderFileName, const QString &lockedOrderFileName, const QString& deleterFileName, bool hideUnchecked) const
+{
+ if (!m_Modified) {
+ return;
+ }
+
+ writePlugins(pluginFileName, false);
+ writePlugins(loadOrderFileName, true);
+ writeLockedOrder(lockedOrderFileName);
+
+ if (hideUnchecked) {
+ QFile deleterFile(deleterFileName);
+ deleterFile.open(QIODevice::WriteOnly);
+ deleterFile.resize(0);
+ deleterFile.write(QString("# This file was automatically generated by Mod Organizer.\r\n").toUtf8());
+
+ for (size_t i = 0; i < m_ESPs.size(); ++i) {
+ int priority = m_ESPsByPriority[i];
+ if (m_ESPs[priority].m_Removed) {
+ deleterFile.write(m_ESPs[priority].m_Name.toUtf8());
+ deleterFile.write("\r\n");
+ }
+ }
+ deleterFile.close();
+ qDebug("%s saved", QDir::toNativeSeparators(deleterFileName).toUtf8().constData());
+ }
+
+ m_Modified = false;
+}
+
+
+bool PluginList::saveLoadOrder(DirectoryEntry &directoryStructure)
+{
+ if (GameInfo::instance().getLoadOrderMechanism() != GameInfo::TYPE_FILETIME) {
+ // nothing to do
+ return true;
+ }
+
+ for (std::vector<ESPInfo>::iterator iter = m_ESPs.begin(); iter != m_ESPs.end(); ++iter) {
+ std::wstring espName = ToWString(iter->m_Name);
+ const FileEntry *fileEntry = directoryStructure.findFile(espName);
+ if (fileEntry != NULL) {
+ QString fileName;
+ bool archive = false;
+ int originid = fileEntry->getOrigin(archive);
+ fileName = QString("%1\\%2").arg(QDir::toNativeSeparators(ToQString(directoryStructure.getOriginByID(originid).getPath()))).arg(iter->m_Name);
+
+ HANDLE file = ::CreateFile(ToWString(fileName).c_str(), GENERIC_READ | GENERIC_WRITE,
+ 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (file == INVALID_HANDLE_VALUE) {
+ if (::GetLastError() == ERROR_SHARING_VIOLATION) {
+ // file is locked, probably the game is running
+ return false;
+ } else {
+ throw windows_error(QObject::tr("failed to access %1").arg(fileName).toUtf8().constData());
+ }
+ }
+
+ ULONGLONG temp = 0;
+ temp = (145731ULL + iter->m_Priority) * 24 * 60 * 60 * 10000000ULL;
+
+ FILETIME newWriteTime;
+
+ newWriteTime.dwLowDateTime = (DWORD)(temp & 0xFFFFFFFF);
+ newWriteTime.dwHighDateTime = (DWORD)(temp >> 32);
+ iter->m_Time = newWriteTime;
+ fileEntry->setFileTime(newWriteTime);
+ if (!::SetFileTime(file, NULL, NULL, &newWriteTime)) {
+ throw windows_error(QObject::tr("failed to set file time %1").arg(fileName).toUtf8().constData());
+ }
+
+ CloseHandle(file);
+ }
+ }
+ return true;
+}
+
+bool PluginList::isESPLocked(int index) const
+{
+ return m_LockedOrder.find(m_ESPs.at(index).m_Name.toLower()) != m_LockedOrder.end();
+}
+
+
+void PluginList::lockESPIndex(int index, bool lock)
+{
+ if (lock) {
+ m_LockedOrder[getName(index).toLower()] = m_ESPs.at(index).m_LoadOrder;
+ } else {
+ auto iter = m_LockedOrder.find(getName(index).toLower());
+ if (iter != m_LockedOrder.end()) {
+ m_LockedOrder.erase(iter);
+ }
+ }
+ m_Modified = true;
+ emit esplist_changed();
+}
+
+
+void PluginList::syncLoadOrder()
+{
+ int loadOrder = 0;
+ for (unsigned int i = 0; i < m_ESPs.size(); ++i) {
+ int index = m_ESPsByPriority[i];
+
+ if (m_ESPs[index].m_Enabled) {
+ m_ESPs[index].m_LoadOrder = loadOrder++;
+ } else {
+ m_ESPs[index].m_LoadOrder = -1;
+ }
+ }
+}
+
+void PluginList::refreshLoadOrder()
+{
+ syncLoadOrder();
+
+ // set priorities according to locked load order
+ std::map<int, QString> lockedLoadOrder;
+ std::for_each(m_LockedOrder.begin(), m_LockedOrder.end(),
+ [&lockedLoadOrder] (const std::pair<QString, int> &ele) { lockedLoadOrder[ele.second] = ele.first; });
+
+ int targetPrio = 0;
+ // this is guaranteed to iterate from lowest key (load order) to highest
+ for (auto iter = lockedLoadOrder.begin(); iter != lockedLoadOrder.end(); ++iter) {
+ auto nameIter = m_ESPsByName.find(iter->second);
+ if (nameIter != m_ESPsByName.end()) {
+ // locked esp exists
+
+ // find the location to insert at
+ while ((targetPrio < static_cast<int>(m_ESPs.size())) &&
+ (m_ESPs[m_ESPsByPriority[targetPrio]].m_LoadOrder < iter->first)) {
+ if (QString::compare(m_ESPs[m_ESPsByPriority[targetPrio]].m_Name, iter->second) != 0) {
+ ++targetPrio;
+ }
+ }
+ int temp = targetPrio;
+ if (m_ESPs[nameIter->second].m_Priority != temp) {
+ setPluginPriority(nameIter->second, temp);
+ m_ESPs[nameIter->second].m_LoadOrder = iter->first;
+ syncLoadOrder();
+ m_Modified = true;
+ }
+ }
+ }
+}
+
+
+void PluginList::updateIndices()
+{
+ m_ESPsByName.clear();
+ m_ESPsByPriority.clear();
+ m_ESPsByPriority.resize(m_ESPs.size());
+
+ for (unsigned int i = 0; i < m_ESPs.size(); ++i) {
+ m_ESPsByName[m_ESPs[i].m_Name.toLower()] = i;
+ m_ESPsByPriority[m_ESPs[i].m_Priority] = i;
+ }
+}
+
+
+int PluginList::rowCount(const QModelIndex &parent) const
+{
+ if (!parent.isValid()) {
+ return m_ESPs.size();
+ } else {
+ return 0;
+ }
+}
+
+int PluginList::columnCount(const QModelIndex &) const
+{
+ return 3;
+}
+
+
+QVariant PluginList::data(const QModelIndex &modelIndex, int role) const
+{
+ int index = modelIndex.row();
+
+ if (role == Qt::DisplayRole) {
+ switch (modelIndex.column()) {
+ case COL_NAME: {
+ return m_ESPs[index].m_Name;
+ } break;
+ case COL_PRIORITY: {
+ if (m_ESPs[index].m_Priority == 0) {
+ return tr("min");
+ } else if (m_ESPs[index].m_Priority == m_ESPs.size() - 1) {
+ return tr("max");
+ } else {
+ return QString::number(m_ESPs[index].m_Priority);
+ }
+ } break;
+ case COL_MODINDEX: {
+ if (m_ESPs[index].m_LoadOrder == -1) {
+ return QString();
+ } else {
+ return QString("%1").arg(m_ESPs[index].m_LoadOrder, 2, 16, QChar('0')).toUpper();
+ }
+ } break;
+ default: {
+ return QVariant();
+ } break;
+ }
+ } else if ((role == Qt::DecorationRole) && (modelIndex.column() == 0)) {
+ if (m_LockedOrder.find(m_ESPs[index].m_Name.toLower()) != m_LockedOrder.end()) {
+ return QIcon(":/MO/gui/locked");
+ } else {
+ return QVariant();
+ }
+ } else if ((role == Qt::CheckStateRole) && (modelIndex.column() == 0)) {
+ return m_ESPs[index].m_Enabled ? Qt::Checked : Qt::Unchecked;
+ } else if (role == Qt::TextAlignmentRole) {
+ if (modelIndex.column() == 0) {
+ return QVariant(Qt::AlignLeft | Qt::AlignVCenter);
+ } else {
+ return QVariant(Qt::AlignHCenter | Qt::AlignVCenter);
+ }
+ } else if (role == Qt::ToolTipRole) {
+ if (m_ESPs[index].m_ForceEnabled) {
+ return tr("This plugin can't be disabled (enforced by the game)");
+ } else {
+ return tr("Origin: %1").arg(m_ESPs[index].m_OriginName);
+ }
+ } else {
+ return QVariant();
+ }
+}
+
+
+bool PluginList::setData(const QModelIndex &index, const QVariant &value, int role)
+{
+ if (role == Qt::CheckStateRole) {
+ m_ESPs[index.row()].m_Enabled = value.toInt() == Qt::Checked;
+
+ emit layoutAboutToBeChanged();
+
+ refreshLoadOrder();
+ m_Modified = true;
+ emit esplist_changed();
+
+ emit layoutChanged();
+ return true;
+ } else {
+ return false;
+ }
+}
+
+
+QVariant PluginList::headerData(int section, Qt::Orientation orientation,
+ int role) const
+{
+ if (orientation == Qt::Horizontal) {
+ if (role == Qt::DisplayRole) {
+ return getColumnName(section);
+ } else if (role == Qt::ToolTipRole) {
+ return getColumnToolTip(section);
+ } else if (role == Qt::SizeHintRole) {
+ QSize temp = m_FontMetrics.size(Qt::TextSingleLine, getColumnName(section));
+ temp.rwidth() += 25;
+ temp.rheight() += 12;
+ return temp;
+ }
+ }
+ return QAbstractItemModel::headerData(section, orientation, role);
+}
+
+
+Qt::ItemFlags PluginList::flags(const QModelIndex &modelIndex) const
+{
+ int index = modelIndex.row();
+ Qt::ItemFlags result = QAbstractTableModel::flags(modelIndex);
+
+ if (modelIndex.isValid()) {
+ if ((m_ESPs[index].m_ForceEnabled)) {
+ result &= ~Qt::ItemIsEnabled;
+ }
+ result |= Qt::ItemIsUserCheckable | Qt::ItemIsDragEnabled;
+ } else {
+ result |= Qt::ItemIsDropEnabled;
+ }
+
+ return result;
+}
+
+
+void PluginList::setPluginPriority(int row, int &newPriority)
+{
+ int newPriorityTemp = newPriority;
+
+ QString sourceExtension = m_ESPs[row].m_Name.right(3).toLower();
+ if (sourceExtension == "esp") {
+ // don't allow esps to be moved above esms
+ while ((newPriorityTemp < static_cast<int>(m_ESPsByPriority.size() - 1)) &&
+ (m_ESPs[m_ESPsByPriority[newPriorityTemp]].m_Name.right(3).toLower() == "esm")) {
+ ++newPriorityTemp;
+ }
+ } else {
+ // don't allow esms to be moved below esps
+ while ((newPriorityTemp > 0) &&
+ (m_ESPs[m_ESPsByPriority[newPriorityTemp - 1]].m_Name.right(3).toLower() == "esp")) {
+ --newPriorityTemp;
+ }
+ // also don't allow "regular" esms to be moved above primary plugins
+ while ((newPriorityTemp < static_cast<int>(m_ESPsByPriority.size() - 1)) &&
+ (m_ESPs[m_ESPsByPriority[newPriorityTemp]].m_ForceEnabled)) {
+ ++newPriorityTemp;
+ }
+ }
+
+ int oldPriority = m_ESPs[row].m_Priority;
+ if (newPriorityTemp > oldPriority) {
+ // priority is higher than the old, so the gap we left is in lower priorities
+ for (int i = oldPriority + 1; i <= newPriorityTemp; ++i) {
+ --m_ESPs[m_ESPsByPriority[i]].m_Priority;
+ }
+ } else {
+ for (int i = newPriorityTemp; i < oldPriority; ++i) {
+ ++m_ESPs[m_ESPsByPriority[i]].m_Priority;
+ }
+ ++newPriority;
+ }
+
+ m_ESPs[row].m_Priority = newPriorityTemp;
+ updateIndices();
+}
+
+
+void PluginList::changePluginPriority(std::vector<int> rows, int newPriority)
+{
+ emit layoutAboutToBeChanged();
+ // sort rows to insert by their old priority (ascending) and insert them move them in that order
+ const std::vector<ESPInfo> &esp = m_ESPs;
+ std::sort(rows.begin(), rows.end(),
+ [&esp](const int &LHS, const int &RHS) {
+ return esp[LHS].m_Priority < esp[RHS].m_Priority;
+ });
+
+ // odd stuff: if any of the dragged sources has priority lower than the destination then the
+ // target idx is that of the row BELOW the dropped location, otherwise it's the one above. why?
+ for (std::vector<int>::const_iterator iter = rows.begin();
+ iter != rows.end(); ++iter) {
+ if (m_ESPs[*iter].m_Priority < newPriority) {
+ --newPriority;
+ break;
+ }
+ }
+
+ for (std::vector<int>::const_iterator iter = rows.begin(); iter != rows.end(); ++iter) {
+ setPluginPriority(*iter, newPriority);
+ }
+ refreshLoadOrder();
+
+ emit esplist_changed();
+
+ m_Modified = true;
+
+ emit layoutChanged();
+}
+
+
+bool PluginList::dropMimeData(const QMimeData *mimeData, Qt::DropAction action, int row, int, const QModelIndex &parent)
+{
+ if (action == Qt::IgnoreAction) {
+ return true;
+ }
+
+ QByteArray encoded = mimeData->data("application/x-qabstractitemmodeldatalist");
+ QDataStream stream(&encoded, QIODevice::ReadOnly);
+
+ std::vector<int> sourceRows;
+
+ while (!stream.atEnd()) {
+ int sourceRow, col;
+ QMap<int, QVariant> roleDataMap;
+ stream >> sourceRow >> col >> roleDataMap;
+ if (col == 0) { // only add each row once
+ sourceRows.push_back(sourceRow);
+ }
+ }
+
+ if (row == -1) {
+ row = parent.row();
+ }
+
+ int newPriority = 0;
+
+ if ((row < 0) ||
+ (row >= static_cast<int>(m_ESPs.size()))) {
+ newPriority = m_ESPs.size();
+ } else {
+ newPriority = m_ESPs[row].m_Priority;
+ }
+ changePluginPriority(sourceRows, newPriority);
+
+
+ return false;
+}
+
+
+bool PluginList::eventFilter(QObject *obj, QEvent *event)
+{
+ if (event->type() == QEvent::KeyPress) {
+ QAbstractItemView *itemView = qobject_cast<QAbstractItemView*>(obj);
+ QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
+ if ((itemView != NULL) &&
+ (keyEvent->modifiers() == Qt::ControlModifier) &&
+ ((keyEvent->key() == Qt::Key_Up) || (keyEvent->key() == Qt::Key_Down))) {
+ QItemSelectionModel *selectionModel = itemView->selectionModel();
+ const QSortFilterProxyModel *proxyModel = qobject_cast<const QSortFilterProxyModel*>(selectionModel->model());
+ int diff = -1;
+ if (((keyEvent->key() == Qt::Key_Up) && (proxyModel->sortOrder() == Qt::DescendingOrder)) ||
+ ((keyEvent->key() == Qt::Key_Down) && (proxyModel->sortOrder() == Qt::AscendingOrder))) {
+ diff = 1;
+ }
+ QModelIndexList rows = selectionModel->selectedRows();
+ if (keyEvent->key() == Qt::Key_Down) {
+ for (int i = 0; i < rows.size() / 2; ++i) {
+ rows.swap(i, rows.size() - i - 1);
+ }
+ }
+ foreach (QModelIndex idx, rows) {
+ if (proxyModel != NULL) {
+ idx = proxyModel->mapToSource(idx);
+ }
+ int newPriority = m_ESPs[idx.row()].m_Priority + diff;
+ if ((newPriority >= 0) && (newPriority < rowCount())) {
+ setPluginPriority(idx.row(), newPriority);
+ emit dataChanged(this->index(idx.row(), 0), this->index(idx.row(), this->columnCount() - 1));
+ }
+ }
+ refreshLoadOrder();
+ return true;
+ }
+ }
+ return QObject::eventFilter(obj, event);
+}