diff options
| author | TanninOne <seppleviathan@gmx.de> | 2015-12-06 13:24:19 +0100 |
|---|---|---|
| committer | TanninOne <seppleviathan@gmx.de> | 2015-12-06 13:24:19 +0100 |
| commit | e31cf3f2fd99073d22fdddfdb106a59858e14299 (patch) | |
| tree | de7bbfd6de6afe830f8ec1a624876cf174aab376 /src/pluginlist.cpp | |
| parent | 688e149c96c29d8249c9db416f5773cfc7baad6d (diff) | |
| parent | 3670ab2528ff6a129af4e4aeaf50574e2c9080ba (diff) | |
Merge pull request #372 from ThosRTanner/issue/356
Refactor gameinfo & 'shared' library to use game plugins (9 of 17)
Diffstat (limited to 'src/pluginlist.cpp')
| -rw-r--r-- | src/pluginlist.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/pluginlist.cpp b/src/pluginlist.cpp index e7d493a7..7a609374 100644 --- a/src/pluginlist.cpp +++ b/src/pluginlist.cpp @@ -24,7 +24,6 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. #include "scopeguard.h"
#include "modinfo.h"
#include <utility.h>
-#include <gameinfo.h>
#include <iplugingame.h>
#include <espfile.h>
#include <report.h>
@@ -128,7 +127,7 @@ void PluginList::refresh(const QString &profileName m_ESPsByPriority.clear();
m_ESPs.clear();
- QStringList primaryPlugins = qApp->property("managed_game").value<IPluginGame*>()->getPrimaryPlugins();
+ QStringList primaryPlugins = m_GamePlugin->getPrimaryPlugins();
m_CurrentProfile = profileName;
@@ -313,7 +312,7 @@ bool PluginList::readLoadOrder(const QString &fileName) int priority = 0;
- QStringList primaryPlugins = qApp->property("managed_game").value<IPluginGame*>()->getPrimaryPlugins();
+ QStringList primaryPlugins = m_GamePlugin->getPrimaryPlugins();
for (const QString &plugin : primaryPlugins) {
if (availableESPs.find(plugin) != availableESPs.end()) {
m_ESPLoadOrder[plugin] = priority++;
@@ -504,7 +503,7 @@ void PluginList::saveTo(const QString &pluginFileName bool PluginList::saveLoadOrder(DirectoryEntry &directoryStructure)
{
- if (GameInfo::instance().getLoadOrderMechanism() != GameInfo::TYPE_FILETIME) {
+ if (m_GamePlugin->getLoadOrderMechanism() != IPluginGame::LoadOrderMechanism::FileTime) {
// nothing to do
return true;
}
@@ -1210,3 +1209,8 @@ PluginList::ESPInfo::ESPInfo(const QString &name, bool enabled, m_IsDummy = false;
}
}
+
+void PluginList::managedGameChanged(IPluginGame const *gamePlugin)
+{
+ m_GamePlugin = gamePlugin;
+}
|
