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| author | Thomas Tanner <trtanner@btinternet.com> | 2015-11-21 17:26:34 +0000 |
|---|---|---|
| committer | Thomas Tanner <trtanner@btinternet.com> | 2015-11-21 17:26:34 +0000 |
| commit | 4dbb3b148d874238b0f8dab323f198cc8d4e40c6 (patch) | |
| tree | 6a15b9804d0fd17fe8af8501e99d55f7ec4950a9 /src/profile.h | |
| parent | 408b7933d22dbea35215d5b5b136ce0749b97e12 (diff) | |
Replace some instances of qApp->property("managed_game") with the saved pointer.
Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
Diffstat (limited to 'src/profile.h')
| -rw-r--r-- | src/profile.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/profile.h b/src/profile.h index 342b6fa0..9c8139e9 100644 --- a/src/profile.h +++ b/src/profile.h @@ -65,6 +65,7 @@ public: * @param filter save game filter. Defaults to <no filter>. **/ Profile(const QString &name, MOBase::IPluginGame *gamePlugin, bool useDefaultSettings); + /** * @brief constructor * |
