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authorTannin <devnull@localhost>2014-07-17 22:02:15 +0200
committerTannin <devnull@localhost>2014-07-17 22:02:15 +0200
commitcc9827cdda5776a4fd540a2ab0fb8a08ec9f75a7 (patch)
tree570a4a3bea9457d82de2cf44aa440e4a4cec4271 /src/profilesdialog.cpp
parent4e5a67fc063243c4c10e04b5f601108dd01357f3 (diff)
normalized eol style (all files should now have windows line endings)
Diffstat (limited to 'src/profilesdialog.cpp')
-rw-r--r--src/profilesdialog.cpp640
1 files changed, 320 insertions, 320 deletions
diff --git a/src/profilesdialog.cpp b/src/profilesdialog.cpp
index 69872a24..3fdad880 100644
--- a/src/profilesdialog.cpp
+++ b/src/profilesdialog.cpp
@@ -1,320 +1,320 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "profilesdialog.h"
-#include "ui_profilesdialog.h"
-#include "profile.h"
-#include "report.h"
-#include "utility.h"
-#include "transfersavesdialog.h"
-#include "profileinputdialog.h"
-#include "mainwindow.h"
-#include <gameinfo.h>
-#include <QListWidgetItem>
-#include <QInputDialog>
-#include <QLineEdit>
-#include <QDirIterator>
-#include <QMessageBox>
-#include <QWhatsThis>
-
-
-using namespace MOBase;
-using namespace MOShared;
-
-Q_DECLARE_METATYPE(Profile::Ptr)
-
-
-ProfilesDialog::ProfilesDialog(const QString &gamePath, QWidget *parent)
- : TutorableDialog("Profiles", parent), ui(new Ui::ProfilesDialog), m_GamePath(gamePath), m_FailState(false)
-{
- ui->setupUi(this);
-
- QDir profilesDir(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getProfilesDir())));
- profilesDir.setFilter(QDir::AllDirs | QDir::NoDotAndDotDot);
- m_ProfilesList = findChild<QListWidget*>("profilesList");
-
- QDirIterator profileIter(profilesDir);
-
- while (profileIter.hasNext()) {
- profileIter.next();
- addItem(profileIter.filePath());
- }
-
- QCheckBox *invalidationBox = findChild<QCheckBox*>("invalidationBox");
- if (!GameInfo::instance().requiresBSAInvalidation()) {
- invalidationBox->setToolTip(tr("Archive invalidation isn't required for this game."));
- invalidationBox->setEnabled(false);
- }
-}
-
-ProfilesDialog::~ProfilesDialog()
-{
- delete ui;
-}
-
-void ProfilesDialog::showEvent(QShowEvent *event)
-{
- TutorableDialog::showEvent(event);
-
- if (m_ProfilesList->count() == 0) {
- QPoint pos = m_ProfilesList->mapToGlobal(QPoint(0, 0));
- pos.rx() += m_ProfilesList->width() / 2;
- pos.ry() += (m_ProfilesList->height() / 2) - 20;
- QWhatsThis::showText(pos,
- QObject::tr("Before you can use ModOrganizer, you need to create at least one profile. "
- "ATTENTION: Run the game at least once before creating a profile!"), m_ProfilesList);
- }
-}
-
-void ProfilesDialog::on_closeButton_clicked()
-{
- close();
-}
-
-
-void ProfilesDialog::addItem(const QString &name)
-{
- QDir profileDir(name);
- QListWidgetItem *newItem = new QListWidgetItem(profileDir.dirName(), m_ProfilesList);
- try {
- newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(new Profile(profileDir))));
- m_FailState = false;
- } catch (const std::exception& e) {
- reportError(tr("failed to create profile: %1").arg(e.what()));
- }
-}
-
-
-void ProfilesDialog::createProfile(const QString &name, bool useDefaultSettings)
-{
- try {
- QListWidget *profilesList = findChild<QListWidget*>("profilesList");
- QListWidgetItem *newItem = new QListWidgetItem(name, profilesList);
- newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(new Profile(name, useDefaultSettings))));
- profilesList->addItem(newItem);
- m_FailState = false;
- } catch (const std::exception&) {
- m_FailState = true;
- throw;
- }
-}
-
-
-void ProfilesDialog::createProfile(const QString &name, const Profile &reference)
-{
- try {
- QListWidget *profilesList = findChild<QListWidget*>("profilesList");
- QListWidgetItem *newItem = new QListWidgetItem(name, profilesList);
- newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(Profile::createPtrFrom(name, reference))));
- profilesList->addItem(newItem);
- m_FailState = false;
- } catch (const std::exception&) {
- m_FailState = true;
- throw;
- }
-}
-
-
-void ProfilesDialog::on_addProfileButton_clicked()
-{
- ProfileInputDialog dialog(this);
- bool okClicked = dialog.exec();
- QString name = dialog.getName();
-
- if (okClicked && (name.size() > 0)) {
- try {
- createProfile(name, dialog.getPreferDefaultSettings());
- } catch (const std::exception &e) {
- reportError(tr("failed to create profile: %1").arg(e.what()));
- }
- }
-}
-
-void ProfilesDialog::on_copyProfileButton_clicked()
-{
- bool okClicked;
- QString name = QInputDialog::getText(this, tr("Name"), tr("Please enter a name for the new profile"), QLineEdit::Normal, QString(), &okClicked);
- fixDirectoryName(name);
- if (okClicked) {
- if (name.size() > 0) {
- QListWidget *profilesList = findChild<QListWidget*>("profilesList");
-
- try {
- const Profile::Ptr currentProfile = profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
- createProfile(name, *currentProfile);
- } catch (const std::exception &e) {
- reportError(tr("failed to copy profile: %1").arg(e.what()));
- }
- } else {
- QMessageBox::warning(this, tr("Invalid name"), tr("Invalid profile name"));
- }
- }
-}
-
-void ProfilesDialog::on_removeProfileButton_clicked()
-{
- QMessageBox confirmBox(QMessageBox::Question, tr("Confirm"), tr("Are you sure you want to remove this profile (including local savegames if any)?"),
- QMessageBox::Yes | QMessageBox::No);
-
- if (confirmBox.exec() == QMessageBox::Yes) {
- QListWidget *profilesList = findChild<QListWidget*>("profilesList");
-
- Profile::Ptr currentProfile = profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
- QString profilePath;
- if (currentProfile.get() == NULL) {
- profilePath = QDir::fromNativeSeparators(ToQString(GameInfo::instance().getProfilesDir())) + "/" + profilesList->currentItem()->text();
- if (QMessageBox::question(this, tr("Profile broken"),
- tr("This profile you're about to delete seems to be broken or the path is invalid. "
- "I'm about to delete the following folder: \"%1\". Proceed?").arg(profilePath), QMessageBox::Yes | QMessageBox::No) == QMessageBox::No) {
- return;
- }
- } else {
- // on destruction, the profile object would write the profile.ini file again, so
- // we have to get rid of the it before deleting the directory
- profilePath = currentProfile->getPath();
- }
- QListWidgetItem* item = profilesList->takeItem(profilesList->currentRow());
- if (item != NULL) {
- delete item;
- }
- if (!shellDelete(QStringList(profilePath))) {
- qWarning("Failed to shell-delete \"%s\" (errorcode %lu), trying regular delete", qPrintable(profilePath), ::GetLastError());
- if (!removeDir(profilePath)) {
- qWarning("regular delete failed too");
- }
- }
- }
-}
-
-
-void ProfilesDialog::on_renameButton_clicked()
-{
- Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
-
- bool valid = false;
- QString name;
-
- while (!valid) {
- bool ok = false;
- name = QInputDialog::getText(this, tr("Rename Profile"), tr("New Name"),
- QLineEdit::Normal, currentProfile->getName(),
- &ok);
- valid = fixDirectoryName(name);
- if (!ok) {
- return;
- }
- }
-
- ui->profilesList->currentItem()->setText(name);
- currentProfile->rename(name);
-}
-
-
-void ProfilesDialog::on_invalidationBox_stateChanged(int state)
-{
- QListWidget *profilesList = findChild<QListWidget*>("profilesList");
-
- QListWidgetItem *currentItem = profilesList->currentItem();
- if (currentItem == NULL) {
- return;
- }
- if (!ui->invalidationBox->isEnabled()) {
- return;
- }
- try {
- QVariant currentProfileVariant = currentItem->data(Qt::UserRole);
- if (!currentProfileVariant.isValid() || currentProfileVariant.isNull()) {
- return;
- }
- const Profile::Ptr currentProfile = currentItem->data(Qt::UserRole).value<Profile::Ptr>();
- if (state == Qt::Unchecked) {
- currentProfile->deactivateInvalidation();
- } else {
- currentProfile->activateInvalidation(m_GamePath + "/data");
- }
- } catch (const std::exception &e) {
- reportError(tr("failed to change archive invalidation state: %1").arg(e.what()));
- }
-}
-
-
-void ProfilesDialog::on_profilesList_currentItemChanged(QListWidgetItem *current, QListWidgetItem*)
-{
- QCheckBox *invalidationBox = findChild<QCheckBox*>("invalidationBox");
- QCheckBox *localSavesBox = findChild<QCheckBox*>("localSavesBox");
- QPushButton *copyButton = findChild<QPushButton*>("copyProfileButton");
- QPushButton *removeButton = findChild<QPushButton*>("removeProfileButton");
- QPushButton *transferButton = findChild<QPushButton*>("transferButton");
- QPushButton *renameButton = findChild<QPushButton*>("renameButton");
-
- if (current != NULL) {
- if (!current->data(Qt::UserRole).isValid()) return;
- const Profile::Ptr currentProfile = current->data(Qt::UserRole).value<Profile::Ptr>();
-
- try {
- bool invalidationSupported = false;
- invalidationBox->blockSignals(true);
- invalidationBox->setChecked(currentProfile->invalidationActive(&invalidationSupported));
- invalidationBox->setEnabled(invalidationSupported);
- invalidationBox->blockSignals(false);
-
- bool localSaves = currentProfile->localSavesEnabled();
- transferButton->setEnabled(localSaves);
- // prevent the stateChanged-event for the saves-box from triggering, otherwise it may think local saves
- // were disabled and delete the files/rename the dir
- localSavesBox->blockSignals(true);
- localSavesBox->setChecked(localSaves);
- localSavesBox->blockSignals(false);
-
- copyButton->setEnabled(true);
- removeButton->setEnabled(true);
- renameButton->setEnabled(true);
- } catch (const std::exception& E) {
- reportError(tr("failed to determine if invalidation is active: %1").arg(E.what()));
- copyButton->setEnabled(false);
- removeButton->setEnabled(false);
- renameButton->setEnabled(false);
- invalidationBox->setChecked(false);
- }
- } else {
- invalidationBox->setChecked(false);
- copyButton->setEnabled(false);
- removeButton->setEnabled(false);
- renameButton->setEnabled(false);
- }
-}
-
-void ProfilesDialog::on_localSavesBox_stateChanged(int state)
-{
- Profile::Ptr currentProfile = m_ProfilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
-
- if (currentProfile->enableLocalSaves(state == Qt::Checked)) {
- ui->transferButton->setEnabled(state == Qt::Checked);
- } else {
- // revert checkbox-state
- ui->localSavesBox->setChecked(state != Qt::Checked);
- }
-}
-
-void ProfilesDialog::on_transferButton_clicked()
-{
- const Profile::Ptr currentProfile = m_ProfilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
- TransferSavesDialog transferDialog(*currentProfile, this);
- transferDialog.exec();
-}
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "profilesdialog.h"
+#include "ui_profilesdialog.h"
+#include "profile.h"
+#include "report.h"
+#include "utility.h"
+#include "transfersavesdialog.h"
+#include "profileinputdialog.h"
+#include "mainwindow.h"
+#include <gameinfo.h>
+#include <QListWidgetItem>
+#include <QInputDialog>
+#include <QLineEdit>
+#include <QDirIterator>
+#include <QMessageBox>
+#include <QWhatsThis>
+
+
+using namespace MOBase;
+using namespace MOShared;
+
+Q_DECLARE_METATYPE(Profile::Ptr)
+
+
+ProfilesDialog::ProfilesDialog(const QString &gamePath, QWidget *parent)
+ : TutorableDialog("Profiles", parent), ui(new Ui::ProfilesDialog), m_GamePath(gamePath), m_FailState(false)
+{
+ ui->setupUi(this);
+
+ QDir profilesDir(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getProfilesDir())));
+ profilesDir.setFilter(QDir::AllDirs | QDir::NoDotAndDotDot);
+ m_ProfilesList = findChild<QListWidget*>("profilesList");
+
+ QDirIterator profileIter(profilesDir);
+
+ while (profileIter.hasNext()) {
+ profileIter.next();
+ addItem(profileIter.filePath());
+ }
+
+ QCheckBox *invalidationBox = findChild<QCheckBox*>("invalidationBox");
+ if (!GameInfo::instance().requiresBSAInvalidation()) {
+ invalidationBox->setToolTip(tr("Archive invalidation isn't required for this game."));
+ invalidationBox->setEnabled(false);
+ }
+}
+
+ProfilesDialog::~ProfilesDialog()
+{
+ delete ui;
+}
+
+void ProfilesDialog::showEvent(QShowEvent *event)
+{
+ TutorableDialog::showEvent(event);
+
+ if (m_ProfilesList->count() == 0) {
+ QPoint pos = m_ProfilesList->mapToGlobal(QPoint(0, 0));
+ pos.rx() += m_ProfilesList->width() / 2;
+ pos.ry() += (m_ProfilesList->height() / 2) - 20;
+ QWhatsThis::showText(pos,
+ QObject::tr("Before you can use ModOrganizer, you need to create at least one profile. "
+ "ATTENTION: Run the game at least once before creating a profile!"), m_ProfilesList);
+ }
+}
+
+void ProfilesDialog::on_closeButton_clicked()
+{
+ close();
+}
+
+
+void ProfilesDialog::addItem(const QString &name)
+{
+ QDir profileDir(name);
+ QListWidgetItem *newItem = new QListWidgetItem(profileDir.dirName(), m_ProfilesList);
+ try {
+ newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(new Profile(profileDir))));
+ m_FailState = false;
+ } catch (const std::exception& e) {
+ reportError(tr("failed to create profile: %1").arg(e.what()));
+ }
+}
+
+
+void ProfilesDialog::createProfile(const QString &name, bool useDefaultSettings)
+{
+ try {
+ QListWidget *profilesList = findChild<QListWidget*>("profilesList");
+ QListWidgetItem *newItem = new QListWidgetItem(name, profilesList);
+ newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(new Profile(name, useDefaultSettings))));
+ profilesList->addItem(newItem);
+ m_FailState = false;
+ } catch (const std::exception&) {
+ m_FailState = true;
+ throw;
+ }
+}
+
+
+void ProfilesDialog::createProfile(const QString &name, const Profile &reference)
+{
+ try {
+ QListWidget *profilesList = findChild<QListWidget*>("profilesList");
+ QListWidgetItem *newItem = new QListWidgetItem(name, profilesList);
+ newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(Profile::createPtrFrom(name, reference))));
+ profilesList->addItem(newItem);
+ m_FailState = false;
+ } catch (const std::exception&) {
+ m_FailState = true;
+ throw;
+ }
+}
+
+
+void ProfilesDialog::on_addProfileButton_clicked()
+{
+ ProfileInputDialog dialog(this);
+ bool okClicked = dialog.exec();
+ QString name = dialog.getName();
+
+ if (okClicked && (name.size() > 0)) {
+ try {
+ createProfile(name, dialog.getPreferDefaultSettings());
+ } catch (const std::exception &e) {
+ reportError(tr("failed to create profile: %1").arg(e.what()));
+ }
+ }
+}
+
+void ProfilesDialog::on_copyProfileButton_clicked()
+{
+ bool okClicked;
+ QString name = QInputDialog::getText(this, tr("Name"), tr("Please enter a name for the new profile"), QLineEdit::Normal, QString(), &okClicked);
+ fixDirectoryName(name);
+ if (okClicked) {
+ if (name.size() > 0) {
+ QListWidget *profilesList = findChild<QListWidget*>("profilesList");
+
+ try {
+ const Profile::Ptr currentProfile = profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ createProfile(name, *currentProfile);
+ } catch (const std::exception &e) {
+ reportError(tr("failed to copy profile: %1").arg(e.what()));
+ }
+ } else {
+ QMessageBox::warning(this, tr("Invalid name"), tr("Invalid profile name"));
+ }
+ }
+}
+
+void ProfilesDialog::on_removeProfileButton_clicked()
+{
+ QMessageBox confirmBox(QMessageBox::Question, tr("Confirm"), tr("Are you sure you want to remove this profile (including local savegames if any)?"),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if (confirmBox.exec() == QMessageBox::Yes) {
+ QListWidget *profilesList = findChild<QListWidget*>("profilesList");
+
+ Profile::Ptr currentProfile = profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ QString profilePath;
+ if (currentProfile.get() == NULL) {
+ profilePath = QDir::fromNativeSeparators(ToQString(GameInfo::instance().getProfilesDir())) + "/" + profilesList->currentItem()->text();
+ if (QMessageBox::question(this, tr("Profile broken"),
+ tr("This profile you're about to delete seems to be broken or the path is invalid. "
+ "I'm about to delete the following folder: \"%1\". Proceed?").arg(profilePath), QMessageBox::Yes | QMessageBox::No) == QMessageBox::No) {
+ return;
+ }
+ } else {
+ // on destruction, the profile object would write the profile.ini file again, so
+ // we have to get rid of the it before deleting the directory
+ profilePath = currentProfile->getPath();
+ }
+ QListWidgetItem* item = profilesList->takeItem(profilesList->currentRow());
+ if (item != NULL) {
+ delete item;
+ }
+ if (!shellDelete(QStringList(profilePath))) {
+ qWarning("Failed to shell-delete \"%s\" (errorcode %lu), trying regular delete", qPrintable(profilePath), ::GetLastError());
+ if (!removeDir(profilePath)) {
+ qWarning("regular delete failed too");
+ }
+ }
+ }
+}
+
+
+void ProfilesDialog::on_renameButton_clicked()
+{
+ Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ bool valid = false;
+ QString name;
+
+ while (!valid) {
+ bool ok = false;
+ name = QInputDialog::getText(this, tr("Rename Profile"), tr("New Name"),
+ QLineEdit::Normal, currentProfile->getName(),
+ &ok);
+ valid = fixDirectoryName(name);
+ if (!ok) {
+ return;
+ }
+ }
+
+ ui->profilesList->currentItem()->setText(name);
+ currentProfile->rename(name);
+}
+
+
+void ProfilesDialog::on_invalidationBox_stateChanged(int state)
+{
+ QListWidget *profilesList = findChild<QListWidget*>("profilesList");
+
+ QListWidgetItem *currentItem = profilesList->currentItem();
+ if (currentItem == NULL) {
+ return;
+ }
+ if (!ui->invalidationBox->isEnabled()) {
+ return;
+ }
+ try {
+ QVariant currentProfileVariant = currentItem->data(Qt::UserRole);
+ if (!currentProfileVariant.isValid() || currentProfileVariant.isNull()) {
+ return;
+ }
+ const Profile::Ptr currentProfile = currentItem->data(Qt::UserRole).value<Profile::Ptr>();
+ if (state == Qt::Unchecked) {
+ currentProfile->deactivateInvalidation();
+ } else {
+ currentProfile->activateInvalidation(m_GamePath + "/data");
+ }
+ } catch (const std::exception &e) {
+ reportError(tr("failed to change archive invalidation state: %1").arg(e.what()));
+ }
+}
+
+
+void ProfilesDialog::on_profilesList_currentItemChanged(QListWidgetItem *current, QListWidgetItem*)
+{
+ QCheckBox *invalidationBox = findChild<QCheckBox*>("invalidationBox");
+ QCheckBox *localSavesBox = findChild<QCheckBox*>("localSavesBox");
+ QPushButton *copyButton = findChild<QPushButton*>("copyProfileButton");
+ QPushButton *removeButton = findChild<QPushButton*>("removeProfileButton");
+ QPushButton *transferButton = findChild<QPushButton*>("transferButton");
+ QPushButton *renameButton = findChild<QPushButton*>("renameButton");
+
+ if (current != NULL) {
+ if (!current->data(Qt::UserRole).isValid()) return;
+ const Profile::Ptr currentProfile = current->data(Qt::UserRole).value<Profile::Ptr>();
+
+ try {
+ bool invalidationSupported = false;
+ invalidationBox->blockSignals(true);
+ invalidationBox->setChecked(currentProfile->invalidationActive(&invalidationSupported));
+ invalidationBox->setEnabled(invalidationSupported);
+ invalidationBox->blockSignals(false);
+
+ bool localSaves = currentProfile->localSavesEnabled();
+ transferButton->setEnabled(localSaves);
+ // prevent the stateChanged-event for the saves-box from triggering, otherwise it may think local saves
+ // were disabled and delete the files/rename the dir
+ localSavesBox->blockSignals(true);
+ localSavesBox->setChecked(localSaves);
+ localSavesBox->blockSignals(false);
+
+ copyButton->setEnabled(true);
+ removeButton->setEnabled(true);
+ renameButton->setEnabled(true);
+ } catch (const std::exception& E) {
+ reportError(tr("failed to determine if invalidation is active: %1").arg(E.what()));
+ copyButton->setEnabled(false);
+ removeButton->setEnabled(false);
+ renameButton->setEnabled(false);
+ invalidationBox->setChecked(false);
+ }
+ } else {
+ invalidationBox->setChecked(false);
+ copyButton->setEnabled(false);
+ removeButton->setEnabled(false);
+ renameButton->setEnabled(false);
+ }
+}
+
+void ProfilesDialog::on_localSavesBox_stateChanged(int state)
+{
+ Profile::Ptr currentProfile = m_ProfilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ if (currentProfile->enableLocalSaves(state == Qt::Checked)) {
+ ui->transferButton->setEnabled(state == Qt::Checked);
+ } else {
+ // revert checkbox-state
+ ui->localSavesBox->setChecked(state != Qt::Checked);
+ }
+}
+
+void ProfilesDialog::on_transferButton_clicked()
+{
+ const Profile::Ptr currentProfile = m_ProfilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ TransferSavesDialog transferDialog(*currentProfile, this);
+ transferDialog.exec();
+}