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authorMikaƫl Capelle <capelle.mikael@gmail.com>2023-07-09 17:36:03 +0200
committerGitHub <noreply@github.com>2023-07-09 17:36:03 +0200
commitef94aee28464039672b277243a0181ae93550d6c (patch)
tree0575a68af5f154e9d6d0738edbaefb16a11d6f5c /src/profilesdialog.cpp
parent7d6cb8528d20e36a4cee822263865ee2f7f32481 (diff)
parent3de050e9c03e553f7ae3f780f6bd080a30ae123e (diff)
Merge pull request #1839 from Holt59/ci/initial-gh-action-for-build
Clang-Format + Github Workflow
Diffstat (limited to 'src/profilesdialog.cpp')
-rw-r--r--src/profilesdialog.cpp826
1 files changed, 423 insertions, 403 deletions
diff --git a/src/profilesdialog.cpp b/src/profilesdialog.cpp
index 3ab70936..674a7780 100644
--- a/src/profilesdialog.cpp
+++ b/src/profilesdialog.cpp
@@ -1,403 +1,423 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "profilesdialog.h"
-#include "ui_profilesdialog.h"
-
-#include "shared/appconfig.h"
-#include "bsainvalidation.h"
-#include "iplugingame.h"
-#include "organizercore.h"
-#include "profile.h"
-#include "profileinputdialog.h"
-#include "report.h"
-#include "transfersavesdialog.h"
-#include "filesystemutilities.h"
-#include "settings.h"
-#include "localsavegames.h"
-
-#include <QDir>
-#include <QDirIterator>
-#include <QInputDialog>
-#include <QLineEdit>
-#include <QListWidgetItem>
-#include <QMessageBox>
-#include <QWhatsThis>
-
-#include <Windows.h>
-
-#include <exception>
-
-using namespace MOBase;
-using namespace MOShared;
-
-Q_DECLARE_METATYPE(Profile::Ptr)
-
-
-ProfilesDialog::ProfilesDialog(const QString &profileName, OrganizerCore &organizer, QWidget *parent)
- : TutorableDialog("Profiles", parent)
- , ui(new Ui::ProfilesDialog)
- , m_FailState(false)
- , m_Game(organizer.managedGame())
- , m_ActiveProfileName("")
-{
- ui->setupUi(this);
-
- QDir profilesDir(Settings::instance().paths().profiles());
- profilesDir.setFilter(QDir::AllDirs | QDir::NoDotAndDotDot);
-
- QDirIterator profileIter(profilesDir);
-
- while (profileIter.hasNext()) {
- profileIter.next();
- QListWidgetItem *item = addItem(profileIter.filePath());
- if (profileName == profileIter.fileName()) {
- ui->profilesList->setCurrentItem(item);
- m_ActiveProfileName = profileName;
- }
- }
-
- BSAInvalidation *invalidation = m_Game->feature<BSAInvalidation>();
-
- if (invalidation == nullptr) {
- ui->invalidationBox->setToolTip(tr("Archive invalidation isn't required for this game."));
- ui->invalidationBox->setEnabled(false);
- }
-
- if (!m_Game->feature<LocalSavegames>()) {
- ui->localSavesBox->setToolTip(tr("This game does not support profile-specific game saves."));
- ui->localSavesBox->setEnabled(false);
- }
-
- connect(this, &ProfilesDialog::profileCreated, &organizer, &OrganizerCore::profileCreated);
- connect(this, &ProfilesDialog::profileRenamed, &organizer, &OrganizerCore::profileRenamed);
- connect(this, &ProfilesDialog::profileRemoved, &organizer, &OrganizerCore::profileRemoved);
-}
-
-ProfilesDialog::~ProfilesDialog()
-{
- delete ui;
-}
-
-int ProfilesDialog::exec()
-{
- GeometrySaver gs(Settings::instance(), this);
- return QDialog::exec();
-}
-
-void ProfilesDialog::showEvent(QShowEvent *event)
-{
- TutorableDialog::showEvent(event);
-
- if (ui->profilesList->count() == 0) {
- QPoint pos = ui->profilesList->mapToGlobal(QPoint(0, 0));
- pos.rx() += ui->profilesList->width() / 2;
- pos.ry() += (ui->profilesList->height() / 2) - 20;
- QWhatsThis::showText(pos,
- QObject::tr("Before you can use ModOrganizer, you need to create at least one profile. "
- "ATTENTION: Run the game at least once before creating a profile!"), ui->profilesList);
- }
-}
-
-void ProfilesDialog::on_close_clicked()
-{
- close();
-}
-
-void ProfilesDialog::on_select_clicked()
-{
- const Profile::Ptr currentProfile = ui->profilesList->currentItem()
- ->data(Qt::UserRole)
- .value<Profile::Ptr>();
-
- if (!currentProfile) {
- return;
- }
-
- m_Selected = currentProfile->name();
- close();
-}
-
-std::optional<QString> ProfilesDialog::selectedProfile() const
-{
- return m_Selected;
-}
-
-QListWidgetItem *ProfilesDialog::addItem(const QString &name)
-{
- QDir profileDir(name);
- QListWidgetItem *newItem = new QListWidgetItem(profileDir.dirName(), ui->profilesList);
- try {
- newItem->setData(Qt::UserRole, QVariant::fromValue(Profile::Ptr(new Profile(profileDir, m_Game))));
- m_FailState = false;
- } catch (const std::exception& e) {
- reportError(tr("failed to create profile: %1").arg(e.what()));
- }
- return newItem;
-}
-
-void ProfilesDialog::createProfile(const QString &name, bool useDefaultSettings)
-{
- try {
- QListWidgetItem *newItem = new QListWidgetItem(name, ui->profilesList);
- auto profile = Profile::Ptr(new Profile(name, m_Game, useDefaultSettings));
- newItem->setData(Qt::UserRole, QVariant::fromValue(profile));
- ui->profilesList->addItem(newItem);
- m_FailState = false;
- ui->profilesList->setCurrentItem(newItem);
- emit profileCreated(profile.get());
- } catch (const std::exception&) {
- m_FailState = true;
- throw;
- }
-}
-
-void ProfilesDialog::createProfile(const QString &name, const Profile &reference)
-{
- try {
- QListWidgetItem *newItem = new QListWidgetItem(name, ui->profilesList);
- auto profile = Profile::Ptr(Profile::createPtrFrom(name, reference, m_Game));
- newItem->setData(Qt::UserRole, QVariant::fromValue(profile));
- ui->profilesList->addItem(newItem);
- m_FailState = false;
- ui->profilesList->setCurrentItem(newItem);
- emit profileCreated(profile.get());
- } catch (const std::exception&) {
- m_FailState = true;
- throw;
- }
-}
-
-void ProfilesDialog::on_addProfileButton_clicked()
-{
- ProfileInputDialog dialog(this);
- bool okClicked = dialog.exec();
- QString name = dialog.getName();
-
- if (okClicked && (name.size() > 0)) {
- try {
- createProfile(name, dialog.getPreferDefaultSettings());
- } catch (const std::exception &e) {
- reportError(tr("failed to create profile: %1").arg(e.what()));
- }
- }
-}
-
-void ProfilesDialog::on_copyProfileButton_clicked()
-{
- bool okClicked;
- QString name = QInputDialog::getText(
- this, tr("Name"), tr("Please enter a name for the new profile"),
- QLineEdit::Normal, QString(), &okClicked);
- fixDirectoryName(name);
- if (okClicked) {
- if (name.size() > 0) {
- try {
- const Profile::Ptr currentProfile = ui->profilesList->currentItem()
- ->data(Qt::UserRole)
- .value<Profile::Ptr>();
- createProfile(name, *currentProfile);
- } catch (const std::exception &e) {
- reportError(tr("failed to copy profile: %1").arg(e.what()));
- }
- } else {
- QMessageBox::warning(this, tr("Invalid name"),
- tr("Invalid profile name"));
- }
- }
-}
-
-void ProfilesDialog::on_removeProfileButton_clicked()
-{
- Profile::Ptr profileToDelete = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
- if (profileToDelete->name() == m_ActiveProfileName) {
- QMessageBox::warning(this, tr("Deleting active profile"),
- tr("Unable to delete active profile. Please change to a different profile first."));
- return;
- }
-
- QMessageBox confirmBox(QMessageBox::Question, tr("Confirm"), tr("Are you sure you want to remove this profile (including profile-specific save games, if any)?"),
- QMessageBox::Yes | QMessageBox::No, this);
-
- if (confirmBox.exec() == QMessageBox::Yes) {
- QString profilePath;
- if (profileToDelete.get() == nullptr) {
- profilePath = Settings::instance().paths().profiles()
- + "/" + ui->profilesList->currentItem()->text();
- if (QMessageBox::question(this, tr("Profile broken"),
- tr("This profile you're about to delete seems to be broken or the path is invalid. "
- "I'm about to delete the following folder: \"%1\". Proceed?").arg(profilePath), QMessageBox::Yes | QMessageBox::No) == QMessageBox::No) {
- return;
- }
- } else {
- // on destruction, the profile object would write the profile.ini file again, so
- // we have to get rid of the it before deleting the directory
- profilePath = profileToDelete->absolutePath();
- }
- QListWidgetItem* item = ui->profilesList->takeItem(ui->profilesList->currentRow());
- if (item != nullptr) {
- delete item;
- }
- if (!shellDelete(QStringList(profilePath))) {
- log::warn("Failed to shell-delete \"{}\" (errorcode {}), trying regular delete", profilePath, ::GetLastError());
- if (!removeDir(profilePath)) {
- log::warn("regular delete failed too");
- }
- }
-
- emit profileRemoved(profileToDelete->name());
- }
-}
-
-
-void ProfilesDialog::on_renameButton_clicked()
-{
- Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
-
- if (currentProfile->name() == m_ActiveProfileName) {
- QMessageBox::warning(this, tr("Renaming active profile"),
- tr("The active profile cannot be renamed. Please change to a different profile first."));
- return;
- }
-
- bool valid = false;
- QString name;
-
- while (!valid) {
- bool ok = false;
- name = QInputDialog::getText(this, tr("Rename Profile"), tr("New Name"),
- QLineEdit::Normal, currentProfile->name(),
- &ok);
- valid = fixDirectoryName(name);
- if (!ok) {
- return;
- }
- }
-
- ui->profilesList->currentItem()->setText(name);
-
- QString oldName = currentProfile->name();
- currentProfile->rename(name);
-
- emit profileRenamed(currentProfile.get(), oldName, name);
-}
-
-
-void ProfilesDialog::on_invalidationBox_stateChanged(int state)
-{
- QListWidgetItem *currentItem = ui->profilesList->currentItem();
- if (currentItem == nullptr) {
- return;
- }
- if (!ui->invalidationBox->isEnabled()) {
- return;
- }
- try {
- QVariant currentProfileVariant = currentItem->data(Qt::UserRole);
- if (!currentProfileVariant.isValid() || currentProfileVariant.isNull()) {
- return;
- }
- const Profile::Ptr currentProfile = currentItem->data(Qt::UserRole).value<Profile::Ptr>();
- if (state == Qt::Unchecked) {
- currentProfile->deactivateInvalidation();
- } else {
- currentProfile->activateInvalidation();
- }
- } catch (const std::exception &e) {
- reportError(tr("failed to change archive invalidation state: %1").arg(e.what()));
- }
-}
-
-
-void ProfilesDialog::on_profilesList_currentItemChanged(QListWidgetItem *current, QListWidgetItem*)
-{
- if (current != nullptr) {
- if (!current->data(Qt::UserRole).isValid()) return;
- const Profile::Ptr currentProfile = current->data(Qt::UserRole).value<Profile::Ptr>();
-
- try {
- bool invalidationSupported = false;
- ui->invalidationBox->blockSignals(true);
- ui->invalidationBox->setChecked(currentProfile->invalidationActive(&invalidationSupported));
- ui->invalidationBox->setEnabled(invalidationSupported);
- ui->invalidationBox->blockSignals(false);
-
- bool localSaves = currentProfile->localSavesEnabled();
- ui->transferButton->setEnabled(localSaves);
- // prevent the stateChanged-event for the saves-box from triggering, otherwise it may think local saves
- // were disabled and delete the files/rename the dir
- ui->localSavesBox->blockSignals(true);
- ui->localSavesBox->setChecked(localSaves);
- ui->localSavesBox->blockSignals(false);
-
- ui->copyProfileButton->setEnabled(true);
- ui->removeProfileButton->setEnabled(true);
- ui->renameButton->setEnabled(true);
-
- ui->localIniFilesBox->blockSignals(true);
- ui->localIniFilesBox->setChecked(currentProfile->localSettingsEnabled());
- ui->localIniFilesBox->blockSignals(false);
- } catch (const std::exception& E) {
- reportError(tr("failed to determine if invalidation is active: %1").arg(E.what()));
- ui->copyProfileButton->setEnabled(false);
- ui->removeProfileButton->setEnabled(false);
- ui->renameButton->setEnabled(false);
- ui->invalidationBox->setChecked(false);
- }
- } else {
- ui->invalidationBox->setChecked(false);
- ui->copyProfileButton->setEnabled(false);
- ui->removeProfileButton->setEnabled(false);
- ui->renameButton->setEnabled(false);
- }
-}
-
-void ProfilesDialog::on_profilesList_itemActivated(QListWidgetItem* item)
-{
- on_select_clicked();
-}
-
-void ProfilesDialog::on_localSavesBox_stateChanged(int state)
-{
- Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
-
- if (currentProfile->enableLocalSaves(state == Qt::Checked)) {
- ui->transferButton->setEnabled(state == Qt::Checked);
- } else {
- // revert checkbox-state
- ui->localSavesBox->setChecked(state != Qt::Checked);
- }
-}
-
-void ProfilesDialog::on_transferButton_clicked()
-{
- const Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
- TransferSavesDialog transferDialog(*currentProfile, m_Game, this);
- transferDialog.exec();
-}
-
-void ProfilesDialog::on_localIniFilesBox_stateChanged(int state)
-{
- Profile::Ptr currentProfile = ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
-
- if (!currentProfile->enableLocalSettings(state == Qt::Checked)) {
- // revert checkbox-state
- ui->localIniFilesBox->setChecked(state != Qt::Checked);
- }
-}
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "profilesdialog.h"
+#include "ui_profilesdialog.h"
+
+#include "bsainvalidation.h"
+#include "filesystemutilities.h"
+#include "iplugingame.h"
+#include "localsavegames.h"
+#include "organizercore.h"
+#include "profile.h"
+#include "profileinputdialog.h"
+#include "report.h"
+#include "settings.h"
+#include "shared/appconfig.h"
+#include "transfersavesdialog.h"
+
+#include <QDir>
+#include <QDirIterator>
+#include <QInputDialog>
+#include <QLineEdit>
+#include <QListWidgetItem>
+#include <QMessageBox>
+#include <QWhatsThis>
+
+#include <Windows.h>
+
+#include <exception>
+
+using namespace MOBase;
+using namespace MOShared;
+
+Q_DECLARE_METATYPE(Profile::Ptr)
+
+ProfilesDialog::ProfilesDialog(const QString& profileName, OrganizerCore& organizer,
+ QWidget* parent)
+ : TutorableDialog("Profiles", parent), ui(new Ui::ProfilesDialog),
+ m_FailState(false), m_Game(organizer.managedGame()), m_ActiveProfileName("")
+{
+ ui->setupUi(this);
+
+ QDir profilesDir(Settings::instance().paths().profiles());
+ profilesDir.setFilter(QDir::AllDirs | QDir::NoDotAndDotDot);
+
+ QDirIterator profileIter(profilesDir);
+
+ while (profileIter.hasNext()) {
+ profileIter.next();
+ QListWidgetItem* item = addItem(profileIter.filePath());
+ if (profileName == profileIter.fileName()) {
+ ui->profilesList->setCurrentItem(item);
+ m_ActiveProfileName = profileName;
+ }
+ }
+
+ BSAInvalidation* invalidation = m_Game->feature<BSAInvalidation>();
+
+ if (invalidation == nullptr) {
+ ui->invalidationBox->setToolTip(
+ tr("Archive invalidation isn't required for this game."));
+ ui->invalidationBox->setEnabled(false);
+ }
+
+ if (!m_Game->feature<LocalSavegames>()) {
+ ui->localSavesBox->setToolTip(
+ tr("This game does not support profile-specific game saves."));
+ ui->localSavesBox->setEnabled(false);
+ }
+
+ connect(this, &ProfilesDialog::profileCreated, &organizer,
+ &OrganizerCore::profileCreated);
+ connect(this, &ProfilesDialog::profileRenamed, &organizer,
+ &OrganizerCore::profileRenamed);
+ connect(this, &ProfilesDialog::profileRemoved, &organizer,
+ &OrganizerCore::profileRemoved);
+}
+
+ProfilesDialog::~ProfilesDialog()
+{
+ delete ui;
+}
+
+int ProfilesDialog::exec()
+{
+ GeometrySaver gs(Settings::instance(), this);
+ return QDialog::exec();
+}
+
+void ProfilesDialog::showEvent(QShowEvent* event)
+{
+ TutorableDialog::showEvent(event);
+
+ if (ui->profilesList->count() == 0) {
+ QPoint pos = ui->profilesList->mapToGlobal(QPoint(0, 0));
+ pos.rx() += ui->profilesList->width() / 2;
+ pos.ry() += (ui->profilesList->height() / 2) - 20;
+ QWhatsThis::showText(
+ pos,
+ QObject::tr(
+ "Before you can use ModOrganizer, you need to create at least one profile. "
+ "ATTENTION: Run the game at least once before creating a profile!"),
+ ui->profilesList);
+ }
+}
+
+void ProfilesDialog::on_close_clicked()
+{
+ close();
+}
+
+void ProfilesDialog::on_select_clicked()
+{
+ const Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ if (!currentProfile) {
+ return;
+ }
+
+ m_Selected = currentProfile->name();
+ close();
+}
+
+std::optional<QString> ProfilesDialog::selectedProfile() const
+{
+ return m_Selected;
+}
+
+QListWidgetItem* ProfilesDialog::addItem(const QString& name)
+{
+ QDir profileDir(name);
+ QListWidgetItem* newItem =
+ new QListWidgetItem(profileDir.dirName(), ui->profilesList);
+ try {
+ newItem->setData(Qt::UserRole, QVariant::fromValue(
+ Profile::Ptr(new Profile(profileDir, m_Game))));
+ m_FailState = false;
+ } catch (const std::exception& e) {
+ reportError(tr("failed to create profile: %1").arg(e.what()));
+ }
+ return newItem;
+}
+
+void ProfilesDialog::createProfile(const QString& name, bool useDefaultSettings)
+{
+ try {
+ QListWidgetItem* newItem = new QListWidgetItem(name, ui->profilesList);
+ auto profile = Profile::Ptr(new Profile(name, m_Game, useDefaultSettings));
+ newItem->setData(Qt::UserRole, QVariant::fromValue(profile));
+ ui->profilesList->addItem(newItem);
+ m_FailState = false;
+ ui->profilesList->setCurrentItem(newItem);
+ emit profileCreated(profile.get());
+ } catch (const std::exception&) {
+ m_FailState = true;
+ throw;
+ }
+}
+
+void ProfilesDialog::createProfile(const QString& name, const Profile& reference)
+{
+ try {
+ QListWidgetItem* newItem = new QListWidgetItem(name, ui->profilesList);
+ auto profile = Profile::Ptr(Profile::createPtrFrom(name, reference, m_Game));
+ newItem->setData(Qt::UserRole, QVariant::fromValue(profile));
+ ui->profilesList->addItem(newItem);
+ m_FailState = false;
+ ui->profilesList->setCurrentItem(newItem);
+ emit profileCreated(profile.get());
+ } catch (const std::exception&) {
+ m_FailState = true;
+ throw;
+ }
+}
+
+void ProfilesDialog::on_addProfileButton_clicked()
+{
+ ProfileInputDialog dialog(this);
+ bool okClicked = dialog.exec();
+ QString name = dialog.getName();
+
+ if (okClicked && (name.size() > 0)) {
+ try {
+ createProfile(name, dialog.getPreferDefaultSettings());
+ } catch (const std::exception& e) {
+ reportError(tr("failed to create profile: %1").arg(e.what()));
+ }
+ }
+}
+
+void ProfilesDialog::on_copyProfileButton_clicked()
+{
+ bool okClicked;
+ QString name = QInputDialog::getText(this, tr("Name"),
+ tr("Please enter a name for the new profile"),
+ QLineEdit::Normal, QString(), &okClicked);
+ fixDirectoryName(name);
+ if (okClicked) {
+ if (name.size() > 0) {
+ try {
+ const Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ createProfile(name, *currentProfile);
+ } catch (const std::exception& e) {
+ reportError(tr("failed to copy profile: %1").arg(e.what()));
+ }
+ } else {
+ QMessageBox::warning(this, tr("Invalid name"), tr("Invalid profile name"));
+ }
+ }
+}
+
+void ProfilesDialog::on_removeProfileButton_clicked()
+{
+ Profile::Ptr profileToDelete =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ if (profileToDelete->name() == m_ActiveProfileName) {
+ QMessageBox::warning(this, tr("Deleting active profile"),
+ tr("Unable to delete active profile. Please change to a "
+ "different profile first."));
+ return;
+ }
+
+ QMessageBox confirmBox(QMessageBox::Question, tr("Confirm"),
+ tr("Are you sure you want to remove this profile (including "
+ "profile-specific save games, if any)?"),
+ QMessageBox::Yes | QMessageBox::No, this);
+
+ if (confirmBox.exec() == QMessageBox::Yes) {
+ QString profilePath;
+ if (profileToDelete.get() == nullptr) {
+ profilePath = Settings::instance().paths().profiles() + "/" +
+ ui->profilesList->currentItem()->text();
+ if (QMessageBox::question(
+ this, tr("Profile broken"),
+ tr("This profile you're about to delete seems to be broken or the path "
+ "is invalid. "
+ "I'm about to delete the following folder: \"%1\". Proceed?")
+ .arg(profilePath),
+ QMessageBox::Yes | QMessageBox::No) == QMessageBox::No) {
+ return;
+ }
+ } else {
+ // on destruction, the profile object would write the profile.ini file again, so
+ // we have to get rid of the it before deleting the directory
+ profilePath = profileToDelete->absolutePath();
+ }
+ QListWidgetItem* item = ui->profilesList->takeItem(ui->profilesList->currentRow());
+ if (item != nullptr) {
+ delete item;
+ }
+ if (!shellDelete(QStringList(profilePath))) {
+ log::warn("Failed to shell-delete \"{}\" (errorcode {}), trying regular delete",
+ profilePath, ::GetLastError());
+ if (!removeDir(profilePath)) {
+ log::warn("regular delete failed too");
+ }
+ }
+
+ emit profileRemoved(profileToDelete->name());
+ }
+}
+
+void ProfilesDialog::on_renameButton_clicked()
+{
+ Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ if (currentProfile->name() == m_ActiveProfileName) {
+ QMessageBox::warning(this, tr("Renaming active profile"),
+ tr("The active profile cannot be renamed. Please change to a "
+ "different profile first."));
+ return;
+ }
+
+ bool valid = false;
+ QString name;
+
+ while (!valid) {
+ bool ok = false;
+ name = QInputDialog::getText(this, tr("Rename Profile"), tr("New Name"),
+ QLineEdit::Normal, currentProfile->name(), &ok);
+ valid = fixDirectoryName(name);
+ if (!ok) {
+ return;
+ }
+ }
+
+ ui->profilesList->currentItem()->setText(name);
+
+ QString oldName = currentProfile->name();
+ currentProfile->rename(name);
+
+ emit profileRenamed(currentProfile.get(), oldName, name);
+}
+
+void ProfilesDialog::on_invalidationBox_stateChanged(int state)
+{
+ QListWidgetItem* currentItem = ui->profilesList->currentItem();
+ if (currentItem == nullptr) {
+ return;
+ }
+ if (!ui->invalidationBox->isEnabled()) {
+ return;
+ }
+ try {
+ QVariant currentProfileVariant = currentItem->data(Qt::UserRole);
+ if (!currentProfileVariant.isValid() || currentProfileVariant.isNull()) {
+ return;
+ }
+ const Profile::Ptr currentProfile =
+ currentItem->data(Qt::UserRole).value<Profile::Ptr>();
+ if (state == Qt::Unchecked) {
+ currentProfile->deactivateInvalidation();
+ } else {
+ currentProfile->activateInvalidation();
+ }
+ } catch (const std::exception& e) {
+ reportError(tr("failed to change archive invalidation state: %1").arg(e.what()));
+ }
+}
+
+void ProfilesDialog::on_profilesList_currentItemChanged(QListWidgetItem* current,
+ QListWidgetItem*)
+{
+ if (current != nullptr) {
+ if (!current->data(Qt::UserRole).isValid())
+ return;
+ const Profile::Ptr currentProfile =
+ current->data(Qt::UserRole).value<Profile::Ptr>();
+
+ try {
+ bool invalidationSupported = false;
+ ui->invalidationBox->blockSignals(true);
+ ui->invalidationBox->setChecked(
+ currentProfile->invalidationActive(&invalidationSupported));
+ ui->invalidationBox->setEnabled(invalidationSupported);
+ ui->invalidationBox->blockSignals(false);
+
+ bool localSaves = currentProfile->localSavesEnabled();
+ ui->transferButton->setEnabled(localSaves);
+ // prevent the stateChanged-event for the saves-box from triggering, otherwise it
+ // may think local saves were disabled and delete the files/rename the dir
+ ui->localSavesBox->blockSignals(true);
+ ui->localSavesBox->setChecked(localSaves);
+ ui->localSavesBox->blockSignals(false);
+
+ ui->copyProfileButton->setEnabled(true);
+ ui->removeProfileButton->setEnabled(true);
+ ui->renameButton->setEnabled(true);
+
+ ui->localIniFilesBox->blockSignals(true);
+ ui->localIniFilesBox->setChecked(currentProfile->localSettingsEnabled());
+ ui->localIniFilesBox->blockSignals(false);
+ } catch (const std::exception& E) {
+ reportError(
+ tr("failed to determine if invalidation is active: %1").arg(E.what()));
+ ui->copyProfileButton->setEnabled(false);
+ ui->removeProfileButton->setEnabled(false);
+ ui->renameButton->setEnabled(false);
+ ui->invalidationBox->setChecked(false);
+ }
+ } else {
+ ui->invalidationBox->setChecked(false);
+ ui->copyProfileButton->setEnabled(false);
+ ui->removeProfileButton->setEnabled(false);
+ ui->renameButton->setEnabled(false);
+ }
+}
+
+void ProfilesDialog::on_profilesList_itemActivated(QListWidgetItem* item)
+{
+ on_select_clicked();
+}
+
+void ProfilesDialog::on_localSavesBox_stateChanged(int state)
+{
+ Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ if (currentProfile->enableLocalSaves(state == Qt::Checked)) {
+ ui->transferButton->setEnabled(state == Qt::Checked);
+ } else {
+ // revert checkbox-state
+ ui->localSavesBox->setChecked(state != Qt::Checked);
+ }
+}
+
+void ProfilesDialog::on_transferButton_clicked()
+{
+ const Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+ TransferSavesDialog transferDialog(*currentProfile, m_Game, this);
+ transferDialog.exec();
+}
+
+void ProfilesDialog::on_localIniFilesBox_stateChanged(int state)
+{
+ Profile::Ptr currentProfile =
+ ui->profilesList->currentItem()->data(Qt::UserRole).value<Profile::Ptr>();
+
+ if (!currentProfile->enableLocalSettings(state == Qt::Checked)) {
+ // revert checkbox-state
+ ui->localIniFilesBox->setChecked(state != Qt::Checked);
+ }
+}