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authorisanae <14251494+isanae@users.noreply.github.com>2019-08-03 02:52:55 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2019-08-04 06:09:48 -0400
commit7eed0450e84cc465b0d163a64ebb4d410db688c4 (patch)
tree297bd5c3783c1fcae1a5f5e6af965a874d064fa3 /src/profilesdialog.h
parente40245abf46f133292636909fbacf10fc0712932 (diff)
moved geometry handling to ProfilesDialog
Diffstat (limited to 'src/profilesdialog.h')
-rw-r--r--src/profilesdialog.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/profilesdialog.h b/src/profilesdialog.h
index a328ce40..a47367be 100644
--- a/src/profilesdialog.h
+++ b/src/profilesdialog.h
@@ -51,6 +51,10 @@ public:
explicit ProfilesDialog(const QString &profileName, MOBase::IPluginGame const *game, QWidget *parent = 0);
~ProfilesDialog();
+ // also saves and restores geometry
+ //
+ int exec() override;
+
/**
* @return true if creation of a new profile failed
* @todo the notion of a fail state makes little sense in the current dialog