summaryrefslogtreecommitdiff
path: root/src/profilesdialog.h
diff options
context:
space:
mode:
authorTannin <devnull@localhost>2015-05-11 21:39:56 +0200
committerTannin <devnull@localhost>2015-05-11 21:39:56 +0200
commitdbdc2538f98147c7661cac00fe135df59aeb04e3 (patch)
treeb8c14280cc4b7ba6398612e9b5350ca63934e91e /src/profilesdialog.h
parent5a908442d646b5f3dbf7d22fc2331c8cc2b0d15a (diff)
bugfix: upon closing the profiles dialog, the profile was changed to the
top-most profile and back
Diffstat (limited to 'src/profilesdialog.h')
-rw-r--r--src/profilesdialog.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/profilesdialog.h b/src/profilesdialog.h
index 5cb5a449..6dd0c1d4 100644
--- a/src/profilesdialog.h
+++ b/src/profilesdialog.h
@@ -46,11 +46,11 @@ public:
/**
* @brief constructor
*
- * @param gamePath the path to the game directory
+ * @param profileName currently enabled profile
* @param parent parent widget
* @todo the game path could be retrieved from GameInfo just as easily
**/
- explicit ProfilesDialog(const QString &gamePath, QWidget *parent = 0);
+ explicit ProfilesDialog(const QString &profileName, QWidget *parent = 0);
~ProfilesDialog();
/**
@@ -65,7 +65,7 @@ protected:
private:
- void addItem(const QString &name);
+ QListWidgetItem *addItem(const QString &name);
void createProfile(const QString &name, bool useDefaultSettings);
void createProfile(const QString &name, const Profile &reference);
@@ -91,7 +91,6 @@ private slots:
private:
Ui::ProfilesDialog *ui;
- QString m_GamePath;
QListWidget *m_ProfilesList;
bool m_FailState;