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authorTannin <sherb@gmx.net>2016-05-07 00:22:23 +0200
committerTannin <sherb@gmx.net>2016-05-07 00:22:23 +0200
commite43762e7db5ec66c6fdc7a453b873b433a992e3d (patch)
tree3cbf579d100628b4e88fab7c22926423b2fc38b9 /src/profilesdialog.ui
parentafe0d749c438b086a7efa08e4d443be94f56d101 (diff)
profiles can now be configured to use the global game settings instead of profile-local
Diffstat (limited to 'src/profilesdialog.ui')
-rw-r--r--src/profilesdialog.ui10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/profilesdialog.ui b/src/profilesdialog.ui
index fe03f466..9b4e7e62 100644
--- a/src/profilesdialog.ui
+++ b/src/profilesdialog.ui
@@ -46,6 +46,16 @@ p, li { white-space: pre-wrap; }
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="localIniFilesBox">
+ <property name="text">
+ <string>Local Game Settings</string>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="invalidationBox">
<property name="toolTip">
<string>This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.</string>