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authorThomas Tanner <trtanner@btinternet.com>2015-12-14 22:25:57 +0000
committerThomas Tanner <trtanner@btinternet.com>2015-12-14 22:25:57 +0000
commit967c2ae653b54bfc61c3854294f7b1cbff76809b (patch)
tree748ec42040567af4b5c65e67d702736efae9f9b9 /src/savegame.h
parentba176e5e9b639ac0770192987833a3b40e71409a (diff)
Removes the SaveGame class from mainwindow. Using include what you use to add/remove #includes
Diffstat (limited to 'src/savegame.h')
-rw-r--r--src/savegame.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/savegame.h b/src/savegame.h
index d1bf4691..3afb2faa 100644
--- a/src/savegame.h
+++ b/src/savegame.h
@@ -24,10 +24,8 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include <QString>
#include <QObject>
#include <QImage>
-#include <QMetaType>
-#include <QFile>
-#include <QStringList>
+//Sigh - for SYSTEMTIME
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
@@ -64,16 +62,6 @@ public:
const QString &fileName() const { return m_FileName; }
/**
- * @return a list of additional files that belong to this savegame
- */
- virtual QStringList attachedFiles() const;
-
- /**
- * @return a list of all files that belong to this savegame
- */
- virtual QStringList saveFiles() const;
-
- /**
* @return name of the player character
**/
const QString &pcName() const { return m_PCName; }