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authorTannin <sherb@gmx.net>2015-12-07 21:00:22 +0100
committerTannin <sherb@gmx.net>2015-12-07 21:00:22 +0100
commite60e2858d8b6c40150ae0dee2ba267fecfa17979 (patch)
tree98f9645b57264524a00015d92cb1987b0802e238 /src/savegamegamebyro.h
parent495846534d560f825819b7ee391e8c461ce76e4f (diff)
parent752bed064c24593e04ad121c29d40a20bbfc679a (diff)
Merge branch 'master' into new_vfs_library
Conflicts: src/gameinfoimpl.cpp src/installationmanager.cpp src/mainwindow.cpp src/organizercore.cpp src/organizercore.h src/organizerproxy.cpp src/organizerproxy.h src/savegamegamebryo.cpp src/savegamegamebyro.h src/selfupdater.h src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.cpp src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h src/spawn.cpp src/transfersavesdialog.cpp
Diffstat (limited to 'src/savegamegamebyro.h')
-rw-r--r--src/savegamegamebyro.h43
1 files changed, 9 insertions, 34 deletions
diff --git a/src/savegamegamebyro.h b/src/savegamegamebyro.h
index af866666..b7a5ba12 100644
--- a/src/savegamegamebyro.h
+++ b/src/savegamegamebyro.h
@@ -20,17 +20,13 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#ifndef SAVEGAMEGAMEBRYO_H
#define SAVEGAMEGAMEBRYO_H
-
#include "savegame.h"
-#include <QString>
-#include <QObject>
#include <QMetaType>
-#include <QFile>
-
-#define WIN32_LEAN_AND_MEAN
-#include <Windows.h>
+#include <QObject>
+#include <QString>
+namespace MOBase { class IPluginGame; class ISaveGame; }
/**
* @brief represents a single save game
@@ -42,30 +38,20 @@ Q_OBJECT
public:
/**
- * @brief construct an empty object
- **/
- SaveGameGamebryo(QObject *parent = 0);
-
- /**
* @brief construct a save game and immediately read out information from the file
*
* @param filename absolute path of the save game file
**/
- SaveGameGamebryo(QObject *parent, const QString &filename);
+ SaveGameGamebryo(QObject *parent, const QString &filename, MOBase::IPluginGame const *game);
+ /*
SaveGameGamebryo(const SaveGameGamebryo &reference);
SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);
~SaveGameGamebryo();
-
- /**
- * @brief read out information from a savegame
- *
- * @param fileName absolute path of the save game file
- **/
- virtual void readFile(const QString &fileName);
+ */
/**
* @return number of plugins that were enabled when the save game was created
@@ -80,23 +66,12 @@ public:
**/
const QString &plugin(int index) const { return m_Plugins.at(index); }
-
private:
- void readESSFile(QFile &saveFile);
- void readFOSFile(QFile &saveFile, bool newVegas);
- void readFO4File(QFile &saveFile);
- void readSkyrimFile(QFile &saveFile);
-
- void setCreationTime(const QString &fileName);
-
-private:
-
- std::vector<QString> m_Plugins;
+ QStringList m_Plugins;
+ //Note: This isn't owned by us so safe to copy
+ MOBase::ISaveGame const *m_Save;
};
-Q_DECLARE_METATYPE(SaveGameGamebryo)
-Q_DECLARE_METATYPE(SaveGameGamebryo*)
-
#endif // SAVEGAMEGAMEBRYO_H