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authorTannin <sherb@gmx.net>2016-02-12 19:08:25 +0100
committerTannin <sherb@gmx.net>2016-02-12 19:08:25 +0100
commit4f8c71d62626aa61fb4d13f80bc043d5e6492c3e (patch)
treec16531f7609668321d780e88a523319d18fc8667 /src/savegameinfowidget.cpp
parentfd68248698357591f99c3091d5b15a3084fc078d (diff)
merged master into new_vfs_library
Diffstat (limited to 'src/savegameinfowidget.cpp')
-rw-r--r--src/savegameinfowidget.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/savegameinfowidget.cpp b/src/savegameinfowidget.cpp
deleted file mode 100644
index 63eefb93..00000000
--- a/src/savegameinfowidget.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "savegameinfowidget.h"
-#include "ui_savegameinfowidget.h"
-#include "utility.h"
-#include "savegame.h"
-#include <QGraphicsDropShadowEffect>
-
-
-SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent)
- : QWidget(parent)
- , ui(new Ui::SaveGameInfoWidget)
-{
- ui->setupUi(this);
- this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget);
- setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0));
- ui->gameFrame->setStyleSheet("background-color: transparent;");
-// installEventFilter(this);
-}
-
-SaveGameInfoWidget::~SaveGameInfoWidget()
-{
- delete ui;
-}
-
-
-void SaveGameInfoWidget::setSave(const SaveGame *saveGame)
-{
- ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber()));
- ui->characterLabel->setText(saveGame->pcName());
- ui->locationLabel->setText(saveGame->pcLocation());
- ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel()));
- ui->dateLabel->setText(MOBase::ToString(saveGame->creationTime()));
- ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot()));
- if (ui->gameFrame->layout() != nullptr) {
- QLayoutItem *item = nullptr;
- while ((item = ui->gameFrame->layout()->takeAt(0)) != nullptr) {
- delete item->widget();
- delete item;
- }
- ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize);
- }
-}
-
-QFrame *SaveGameInfoWidget::getGameFrame()
-{
- return ui->gameFrame;
-}