diff options
| author | Tannin <Tannin@Miranda> | 2013-02-17 09:26:29 +0100 |
|---|---|---|
| committer | Tannin <Tannin@Miranda> | 2013-02-17 09:26:29 +0100 |
| commit | 6516a6b7c19713de28db7142612f1c095e541317 (patch) | |
| tree | 06829bf7f82e1251a9e3db27185b7df90833bbc8 /src/settings.h | |
| parent | 5d1154c24e2475ed2b7ac248de27ab7b501a1e5e (diff) | |
- moved shared and uibase libraries to namespaces
- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
Diffstat (limited to 'src/settings.h')
| -rw-r--r-- | src/settings.h | 408 |
1 files changed, 204 insertions, 204 deletions
diff --git a/src/settings.h b/src/settings.h index d02de1a6..04781611 100644 --- a/src/settings.h +++ b/src/settings.h @@ -17,207 +17,207 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef WORKAROUNDS_H
-#define WORKAROUNDS_H
-
-#include "loadmechanism.h"
-
-#include <iplugin.h>
-
-#include <QSettings>
-#include <QListWidget>
-#include <QComboBox>
-
-
-/**
- * manages the settings for Mod Organizer. The settings are not cached
- * inside the class but read/written directly from/to disc
- **/
-class Settings : public QObject
-{
-
- Q_OBJECT
-
-public:
-
- /**
- * @brief constructor
- **/
- Settings();
-
- virtual ~Settings();
-
- static Settings &instance();
-
- /**
- * unregister all plugins from settings
- */
- void clearPlugins();
-
- /**
- * @brief register plugin to be configurable
- * @param plugin the plugin to register
- */
- void registerPlugin(IPlugin *plugin);
-
- /**
- * displays a SettingsDialog that allows the user to change settings. If the
- * user accepts the changes, the settings are immediately written
- **/
- void query(QWidget *parent);
-
- /**
- * set up the settings for the specified plugins
- **/
- void addPluginSettings(const std::vector<IPlugin*> &plugins);
-
- /**
- * @return true if the user wants unchecked plugins (esp, esm) should be hidden from
- * the virtual dat adirectory
- **/
- bool hideUncheckedPlugins() const;
-
- /**
- * @return true if files of the core game are forced-enabled so the user can't accidentally disable them
- */
- bool forceEnableCoreFiles() const;
-
- /**
- * the steam appid is assigned by the steam platform to each product sold there.
- * The appid may differ between different versions of a game so it may be impossible
- * for Mod Organizer to automatically recognize it, though usually it does
- * @return the steam appid for the game
- **/
- QString getSteamAppID() const;
-
- /**
- * retrieve the directory where downloads are stored (with native separators)
- **/
- QString getDownloadDirectory() const;
-
- /**
- * retrieve the directory where mods are stored (with native separators)
- **/
- QString getModDirectory() const;
-
- /**
- * returns the version of nmm to impersonate when connecting to nexus
- **/
- QString getNMMVersion() const;
-
- /**
- * retrieve the directory where the web cache is stored (with native separators)
- **/
- QString getCacheDirectory() const;
-
- /**
- * @return true if the user has set up automatic login to nexus
- **/
- bool automaticLoginEnabled() const;
-
- /**
- * @brief retrieve the login information for nexus
- *
- * @param username (out) receives the user name for nexus
- * @param password (out) received the password for nexus
- * @return true if automatic login is active, false otherwise
- **/
- bool getNexusLogin(QString &username, QString &password) const;
-
- /**
- * @return the configured log level
- */
- int logLevel() const;
-
- /**
- * @brief set the nexus login information
- *
- * @param username username
- * @param password password
- */
- void setNexusLogin(QString username, QString password);
-
- /**
- * @return the load mechanism to be used
- **/
- LoadMechanism::EMechanism getLoadMechanism() const;
-
- /**
- * @brief activate the load mechanism selected by the user
- **/
- void setupLoadMechanism();
-
- /**
- * @return true if the user prefers the integrated installer over external variants
- **/
- bool preferIntegratedInstallers();
-
- /**
- * @return true if the user prefers to use an external browser over the integrated one
- **/
- bool preferExternalBrowser();
-
- /**
- * @return true if the user has enabled the quick installer (default true)
- **/
- bool enableQuickInstaller();
-
- /**
- * @brief sets the new motd hash
- **/
- void setMotDHash(uint hash);
-
- /**
- * @return hash of the last displayed message of the day
- **/
- uint getMotDHash() const;
-
- /**
- * @brief allows direct access to the wrapped QSettings object
- * @return the wrapped QSettings object
- */
- QSettings &directInterface() { return m_Settings; }
-
- /**
- * @brief retrieve a setting for one of the installed plugins
- * @param pluginName name of the plugin
- * @param key name of the setting to retrieve
- * @return the requested value as a QVariant
- * @throws an exception is thrown if this setting doesn't exist
- */
- QVariant pluginSetting(const QString &pluginName, const QString &key) const;
-
-private:
-
- QString obfuscate(const QString &password) const;
- QString deObfuscate(const QString &password) const;
-
- void addLanguages(QComboBox *languageBox);
- void addStyles(QComboBox *styleBox);
- bool isNXMHandler(bool *modifyable);
- void setNXMHandlerActive(bool active, bool writable);
-
-private slots:
-
- void resetDialogs();
-
-signals:
-
- void languageChanged(const QString &newLanguage);
- void styleChanged(const QString &newStyle);
-
-private:
-
- static Settings *s_Instance;
-
- QSettings m_Settings;
-
- LoadMechanism m_LoadMechanism;
-
- std::vector<IPlugin*> m_Plugins;
-
- QMap<QString, QMap<QString, QVariant> > m_PluginSettings;
-
-};
-
-#endif // WORKAROUNDS_H
+#ifndef WORKAROUNDS_H +#define WORKAROUNDS_H + +#include "loadmechanism.h" + +#include <iplugin.h> + +#include <QSettings> +#include <QListWidget> +#include <QComboBox> + + +/** + * manages the settings for Mod Organizer. The settings are not cached + * inside the class but read/written directly from/to disc + **/ +class Settings : public QObject +{ + + Q_OBJECT + +public: + + /** + * @brief constructor + **/ + Settings(); + + virtual ~Settings(); + + static Settings &instance(); + + /** + * unregister all plugins from settings + */ + void clearPlugins(); + + /** + * @brief register plugin to be configurable + * @param plugin the plugin to register + */ + void registerPlugin(MOBase::IPlugin *plugin); + + /** + * displays a SettingsDialog that allows the user to change settings. If the + * user accepts the changes, the settings are immediately written + **/ + void query(QWidget *parent); + + /** + * set up the settings for the specified plugins + **/ + void addPluginSettings(const std::vector<MOBase::IPlugin*> &plugins); + + /** + * @return true if the user wants unchecked plugins (esp, esm) should be hidden from + * the virtual dat adirectory + **/ + bool hideUncheckedPlugins() const; + + /** + * @return true if files of the core game are forced-enabled so the user can't accidentally disable them + */ + bool forceEnableCoreFiles() const; + + /** + * the steam appid is assigned by the steam platform to each product sold there. + * The appid may differ between different versions of a game so it may be impossible + * for Mod Organizer to automatically recognize it, though usually it does + * @return the steam appid for the game + **/ + QString getSteamAppID() const; + + /** + * retrieve the directory where downloads are stored (with native separators) + **/ + QString getDownloadDirectory() const; + + /** + * retrieve the directory where mods are stored (with native separators) + **/ + QString getModDirectory() const; + + /** + * returns the version of nmm to impersonate when connecting to nexus + **/ + QString getNMMVersion() const; + + /** + * retrieve the directory where the web cache is stored (with native separators) + **/ + QString getCacheDirectory() const; + + /** + * @return true if the user has set up automatic login to nexus + **/ + bool automaticLoginEnabled() const; + + /** + * @brief retrieve the login information for nexus + * + * @param username (out) receives the user name for nexus + * @param password (out) received the password for nexus + * @return true if automatic login is active, false otherwise + **/ + bool getNexusLogin(QString &username, QString &password) const; + + /** + * @return the configured log level + */ + int logLevel() const; + + /** + * @brief set the nexus login information + * + * @param username username + * @param password password + */ + void setNexusLogin(QString username, QString password); + + /** + * @return the load mechanism to be used + **/ + LoadMechanism::EMechanism getLoadMechanism() const; + + /** + * @brief activate the load mechanism selected by the user + **/ + void setupLoadMechanism(); + + /** + * @return true if the user prefers the integrated installer over external variants + **/ + bool preferIntegratedInstallers(); + + /** + * @return true if the user prefers to use an external browser over the integrated one + **/ + bool preferExternalBrowser(); + + /** + * @return true if the user has enabled the quick installer (default true) + **/ + bool enableQuickInstaller(); + + /** + * @brief sets the new motd hash + **/ + void setMotDHash(uint hash); + + /** + * @return hash of the last displayed message of the day + **/ + uint getMotDHash() const; + + /** + * @brief allows direct access to the wrapped QSettings object + * @return the wrapped QSettings object + */ + QSettings &directInterface() { return m_Settings; } + + /** + * @brief retrieve a setting for one of the installed plugins + * @param pluginName name of the plugin + * @param key name of the setting to retrieve + * @return the requested value as a QVariant + * @throws an exception is thrown if this setting doesn't exist + */ + QVariant pluginSetting(const QString &pluginName, const QString &key) const; + +private: + + QString obfuscate(const QString &password) const; + QString deObfuscate(const QString &password) const; + + void addLanguages(QComboBox *languageBox); + void addStyles(QComboBox *styleBox); + bool isNXMHandler(bool *modifyable); + void setNXMHandlerActive(bool active, bool writable); + +private slots: + + void resetDialogs(); + +signals: + + void languageChanged(const QString &newLanguage); + void styleChanged(const QString &newStyle); + +private: + + static Settings *s_Instance; + + QSettings m_Settings; + + LoadMechanism m_LoadMechanism; + + std::vector<MOBase::IPlugin*> m_Plugins; + + QMap<QString, QMap<QString, QVariant> > m_PluginSettings; + +}; + +#endif // WORKAROUNDS_H |
