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authorThomas Tanner <trtanner@btinternet.com>2015-11-28 14:53:32 +0000
committerThomas Tanner <trtanner@btinternet.com>2015-11-28 14:53:32 +0000
commit9e2bcffc32157b99a2d7364b869a4423ba827a32 (patch)
tree0983cb8b1b915c016d39b9e2632562fcc813b40b /src/settingsdialog.cpp
parentca54ee2e9a8f1d49d81d5c3b66a860b9b16992d6 (diff)
Reworked startup considerably so now no longer dependant on GameInfo
Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running
Diffstat (limited to 'src/settingsdialog.cpp')
-rw-r--r--src/settingsdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settingsdialog.cpp b/src/settingsdialog.cpp
index c7f15dc9..8bc1dbc6 100644
--- a/src/settingsdialog.cpp
+++ b/src/settingsdialog.cpp
@@ -89,7 +89,7 @@ void SettingsDialog::on_categoriesBtn_clicked()
void SettingsDialog::on_bsaDateBtn_clicked()
{
- IPluginGame *game = qApp->property("managed_game").value<IPluginGame*>();
+ IPluginGame const *game = qApp->property("managed_game").value<IPluginGame const *>();
QDir dir = game->dataDirectory();
Helper::backdateBSAs(qApp->property("dataPath").toString().toStdWString(),