diff options
| author | Thomas Tanner <trtanner@btinternet.com> | 2015-12-05 10:32:07 +0000 |
|---|---|---|
| committer | Thomas Tanner <trtanner@btinternet.com> | 2015-12-05 10:32:07 +0000 |
| commit | 0dedf5a875753f75fd2d9735e9e8f3a9f4dabcb5 (patch) | |
| tree | 07b88fb5af7d7e7680e7a7ba0269c866bb659188 /src/shared/fallout3info.h | |
| parent | 1a12b1f1f6256139427c2516d314f25c593087c5 (diff) | |
| parent | 688e149c96c29d8249c9db416f5773cfc7baad6d (diff) | |
Merge remote-tracking branch 'remotes/TanninOne/master' into issue/344
# Conflicts:
# src/shared/fallout3info.h
# src/shared/falloutnvinfo.h
# src/shared/gameinfo.h
# src/shared/oblivioninfo.h
# src/shared/skyriminfo.h
Diffstat (limited to 'src/shared/fallout3info.h')
| -rw-r--r-- | src/shared/fallout3info.h | 31 |
1 files changed, 14 insertions, 17 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h index 62eb0a08..698dcb25 100644 --- a/src/shared/fallout3info.h +++ b/src/shared/fallout3info.h @@ -20,7 +20,6 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. #ifndef FALLOUT3INFO_H
#define FALLOUT3INFO_H
-
#include "gameinfo.h"
namespace MOShared {
@@ -36,37 +35,35 @@ public: virtual ~Fallout3Info() {}
static std::wstring getRegPathStatic();
- virtual std::wstring getRegPath() { return getRegPathStatic(); }
- virtual std::wstring getBinaryName() { return L"Fallout3.exe"; }
+ virtual std::wstring getRegPath() const { return getRegPathStatic(); }
+ virtual std::wstring getBinaryName() const { return L"Fallout3.exe"; }
virtual std::wstring getExtenderName() { return L"fose_loader.exe"; }
- virtual GameInfo::Type getType() { return TYPE_FALLOUT3; }
+ virtual GameInfo::Type getType() const { return TYPE_FALLOUT3; }
virtual std::wstring getGameName() const { return L"Fallout 3"; }
virtual std::wstring getGameShortName() const { return L"Fallout3"; }
- virtual std::vector<std::wstring> getDLCPlugins();
- virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
+ virtual std::vector<std::wstring> getDLCPlugins() const;
+ virtual std::vector<std::wstring> getSavegameAttachmentExtensions() const;
// file name of this games ini (no path)
- virtual std::vector<std::wstring> getIniFileNames();
+ virtual std::vector<std::wstring> getIniFileNames() const;
- virtual std::wstring getReferenceDataFile();
+ virtual std::wstring getReferenceDataFile() const;
- virtual std::wstring getNexusPage(bool nmmScheme = true);
+ virtual std::wstring getNexusPage(bool nmmScheme = true) const;
static std::wstring getNexusInfoUrlStatic();
- virtual std::wstring getNexusInfoUrl() { return getNexusInfoUrlStatic(); }
+ virtual std::wstring getNexusInfoUrl() const { return getNexusInfoUrlStatic(); }
static int getNexusModIDStatic();
- virtual int getNexusModID() { return getNexusModIDStatic(); }
- virtual int getNexusGameID() { return 120; }
+ virtual int getNexusModID() const { return getNexusModIDStatic(); }
+ virtual int getNexusGameID() const { return 120; }
- virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath);
+ virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) const;
- // get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to
- // the game directory
- //virtual std::vector<ExecutableInfo> getExecutables();
+ virtual std::wstring archiveListKey() const { return L"SArchiveList"; }
- virtual std::wstring archiveListKey() { return L"SArchiveList"; }
+ virtual bool isValidModURL(int modID, std::wstring const &url) const;
private:
|
