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authorTannin <devnull@localhost>2015-02-25 18:38:01 +0100
committerTannin <devnull@localhost>2015-02-25 18:38:01 +0100
commit6479f972dccaabb3afadb570583a4269e8a785e4 (patch)
treeb36ec1afc65e123b893215a2529bb20c25041adb /src/shared/fallout3info.h
parente01ab940b0d76bfec8d7037ee56938780a74dc5b (diff)
tons of code cleanup and minor fixes to harden the code (mostly suggestions from static code analysis)
Diffstat (limited to 'src/shared/fallout3info.h')
-rw-r--r--src/shared/fallout3info.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h
index 1f3a381d..6e6a7b85 100644
--- a/src/shared/fallout3info.h
+++ b/src/shared/fallout3info.h
@@ -43,38 +43,7 @@ public:
virtual std::wstring getGameName() const { return L"Fallout 3"; }
virtual std::wstring getGameShortName() const { return L"Fallout3"; }
-/*
- virtual std::wstring getInvalidationBSA()
- {
- return L"Fallout - Invalidation.bsa";
- }
-
- virtual bool isInvalidationBSA(const std::wstring &bsaName)
- {
- static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
- }
-
- virtual std::vector<std::wstring> getVanillaBSAs()
- {
- return boost::assign::list_of (L"Fallout - Textures.bsa")
- (L"Fallout - Meshes.bsa")
- (L"Fallout - Voices.bsa")
- (L"Fallout - Sound.bsa")
- (L"Fallout - MenuVoices.bsa")
- (L"Fallout - Misc.bsa");
- }
- virtual std::vector<std::wstring> getPrimaryPlugins()
- {
- return boost::assign::list_of(L"fallout3.esm");
- }*/
virtual std::vector<std::wstring> getDLCPlugins();
virtual std::vector<std::wstring> getSavegameAttachmentExtensions();