summaryrefslogtreecommitdiff
path: root/src/shared/fallout3info.h
diff options
context:
space:
mode:
authorThomas Tanner <trtanner@btinternet.com>2015-12-06 15:47:40 +0000
committerThomas Tanner <trtanner@btinternet.com>2015-12-06 15:49:56 +0000
commit750239bebb992ee673f39da98f413ab0f2e1f002 (patch)
tree4fc3a4f2c56a41d750baab84c392eec09fe6f75f /src/shared/fallout3info.h
parentcb09ace972731ecc9b0fb653b88d4c599f4530fc (diff)
parent865c75a499fe2319ed07e36d8d5d987032058882 (diff)
Merge branch 'master' into issue/344
# Conflicts: # src/gameinfoimpl.cpp # src/gameinfoimpl.h # src/shared/fallout3info.h # src/shared/falloutnvinfo.h # src/shared/gameinfo.h # src/shared/oblivioninfo.h # src/shared/skyriminfo.h
Diffstat (limited to 'src/shared/fallout3info.h')
-rw-r--r--src/shared/fallout3info.h21
1 files changed, 1 insertions, 20 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h
index fb60d6ae..5cf98e3b 100644
--- a/src/shared/fallout3info.h
+++ b/src/shared/fallout3info.h
@@ -36,38 +36,19 @@ public:
static std::wstring getRegPathStatic();
virtual std::wstring getRegPath() const { return getRegPathStatic(); }
- virtual std::wstring getBinaryName() const { return L"Fallout3.exe"; }
- virtual std::wstring getExtenderName() const { return L"fose_loader.exe"; }
-
- virtual GameInfo::Type getType() const { return TYPE_FALLOUT3; }
-
- virtual std::wstring getGameName() const { return L"Fallout 3"; }
- virtual std::wstring getGameShortName() const { return L"Fallout3"; }
-
- virtual std::vector<std::wstring> getDLCPlugins() const;
- virtual std::vector<std::wstring> getSavegameAttachmentExtensions() const;
// file name of this games ini (no path)
virtual std::vector<std::wstring> getIniFileNames() const;
virtual std::wstring getReferenceDataFile() const;
- virtual std::wstring getNexusPage(bool nmmScheme = true) const;
- static std::wstring getNexusInfoUrlStatic();
- virtual std::wstring getNexusInfoUrl() const { return getNexusInfoUrlStatic(); }
- static int getNexusModIDStatic();
- virtual int getNexusModID() const { return getNexusModIDStatic(); }
- virtual int getNexusGameID() const { return 120; }
-
virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) const;
virtual std::wstring archiveListKey() const { return L"SArchiveList"; }
- virtual bool isValidModURL(int modID, std::wstring const &url) const;
-
private:
- Fallout3Info(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
+ Fallout3Info(const std::wstring &gameDirectory);
static bool identifyGame(const std::wstring &searchPath);