summaryrefslogtreecommitdiff
path: root/src/shared/fallout3info.h
diff options
context:
space:
mode:
authorTanninOne <seppleviathan@gmx.de>2016-02-10 18:37:28 +0100
committerTanninOne <seppleviathan@gmx.de>2016-02-10 18:37:28 +0100
commitba8464f01f5cd5340feea7163b9e51492c16fa8a (patch)
treef900f46ac4f14f8635533279bd434b06e6f3a94e /src/shared/fallout3info.h
parent5adb3b377ecd50a75dd034a49582a1da91b67e1c (diff)
parent0e9a86ebfc1a97742d0812a7b6ae8bb7f4662673 (diff)
Merge pull request #456 from ThosRTanner/issue/418
Refactor save game code into plugins
Diffstat (limited to 'src/shared/fallout3info.h')
-rw-r--r--src/shared/fallout3info.h59
1 files changed, 0 insertions, 59 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h
deleted file mode 100644
index 5cf98e3b..00000000
--- a/src/shared/fallout3info.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef FALLOUT3INFO_H
-#define FALLOUT3INFO_H
-
-#include "gameinfo.h"
-
-namespace MOShared {
-
-
-class Fallout3Info : public GameInfo
-{
-
- friend class GameInfo;
-
-public:
-
- virtual ~Fallout3Info() {}
-
- static std::wstring getRegPathStatic();
- virtual std::wstring getRegPath() const { return getRegPathStatic(); }
-
- // file name of this games ini (no path)
- virtual std::vector<std::wstring> getIniFileNames() const;
-
- virtual std::wstring getReferenceDataFile() const;
-
- virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) const;
-
- virtual std::wstring archiveListKey() const { return L"SArchiveList"; }
-
-private:
-
- Fallout3Info(const std::wstring &gameDirectory);
-
- static bool identifyGame(const std::wstring &searchPath);
-
-};
-
-} // namespace MOShared
-
-#endif // FALLOUT3INFO_H