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authorTannin <sherb@gmx.net>2015-12-07 21:00:22 +0100
committerTannin <sherb@gmx.net>2015-12-07 21:00:22 +0100
commite60e2858d8b6c40150ae0dee2ba267fecfa17979 (patch)
tree98f9645b57264524a00015d92cb1987b0802e238 /src/shared/fallout3info.h
parent495846534d560f825819b7ee391e8c461ce76e4f (diff)
parent752bed064c24593e04ad121c29d40a20bbfc679a (diff)
Merge branch 'master' into new_vfs_library
Conflicts: src/gameinfoimpl.cpp src/installationmanager.cpp src/mainwindow.cpp src/organizercore.cpp src/organizercore.h src/organizerproxy.cpp src/organizerproxy.h src/savegamegamebryo.cpp src/savegamegamebyro.h src/selfupdater.h src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.cpp src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h src/spawn.cpp src/transfersavesdialog.cpp
Diffstat (limited to 'src/shared/fallout3info.h')
-rw-r--r--src/shared/fallout3info.h31
1 files changed, 4 insertions, 27 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h
index 878adc2b..601fc346 100644
--- a/src/shared/fallout3info.h
+++ b/src/shared/fallout3info.h
@@ -20,7 +20,6 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#ifndef FALLOUT3INFO_H
#define FALLOUT3INFO_H
-
#include "gameinfo.h"
namespace MOShared {
@@ -36,38 +35,16 @@ public:
virtual ~Fallout3Info() {}
static std::wstring getRegPathStatic();
- virtual std::wstring getRegPath() { return getRegPathStatic(); }
- virtual std::wstring getBinaryName() { return L"Fallout3.exe"; }
-
- virtual GameInfo::Type getType() { return TYPE_FALLOUT3; }
-
- virtual std::wstring getGameName() const { return L"Fallout 3"; }
- virtual std::wstring getGameShortName() const { return L"Fallout3"; }
-
- virtual std::vector<std::wstring> getDLCPlugins();
- virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
+ virtual std::wstring getRegPath() const { return getRegPathStatic(); }
// file name of this games ini (no path)
- virtual std::vector<std::wstring> getIniFileNames();
-
- virtual std::wstring getReferenceDataFile();
-
- virtual std::wstring getNexusPage(bool nmmScheme = true);
- static std::wstring getNexusInfoUrlStatic();
- virtual std::wstring getNexusInfoUrl() { return getNexusInfoUrlStatic(); }
- static int getNexusModIDStatic();
- virtual int getNexusModID() { return getNexusModIDStatic(); }
- virtual int getNexusGameID() { return 120; }
-
- // get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to
- // the game directory
- //virtual std::vector<ExecutableInfo> getExecutables();
+ virtual std::vector<std::wstring> getIniFileNames() const;
- virtual std::wstring archiveListKey() { return L"SArchiveList"; }
+ virtual std::wstring archiveListKey() const { return L"SArchiveList"; }
private:
- Fallout3Info(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
+ Fallout3Info(const std::wstring &gameDirectory);
static bool identifyGame(const std::wstring &searchPath);