diff options
| author | Tannin <sherb@gmx.net> | 2016-05-16 16:03:36 +0200 |
|---|---|---|
| committer | Tannin <sherb@gmx.net> | 2016-05-16 16:03:36 +0200 |
| commit | 986330a3bd8e0a4717a0a1aa26f4acd2c04de1ac (patch) | |
| tree | 03a777f9d3ab0c26e17c63f60a689656b8fee344 /src/shared/fallout4info.h | |
| parent | 81c5ca53087bd0a72ecb60ba308ba1f9134accf3 (diff) | |
removed obsolete stuff
Diffstat (limited to 'src/shared/fallout4info.h')
| -rw-r--r-- | src/shared/fallout4info.h | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/src/shared/fallout4info.h b/src/shared/fallout4info.h deleted file mode 100644 index 70c9b7d3..00000000 --- a/src/shared/fallout4info.h +++ /dev/null @@ -1,75 +0,0 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. -*/ - -#ifndef FALLOUT4INFO_H -#define FALLOUT4INFO_H - - -#include "gameinfo.h" - -namespace MOShared { - - -class Fallout4Info : public GameInfo -{ - - friend class GameInfo; - -public: - - virtual ~Fallout4Info() {} - - static std::wstring getRegPathStatic(); - virtual std::wstring getRegPath() const { return getRegPathStatic(); } - virtual std::wstring getBinaryName() { return L"Fallout4.exe"; } - - virtual std::wstring getGameName() const { return L"Fallout 4"; } - virtual std::wstring getGameShortName() const { return L"Fallout4"; } - - virtual std::vector<std::wstring> getDLCPlugins(); - virtual std::vector<std::wstring> getSavegameAttachmentExtensions(); - - // file name of this games ini (no path) - virtual std::vector<std::wstring> getIniFileNames() const; - - virtual std::wstring getNexusPage(bool nmmScheme = true); - static std::wstring getNexusInfoUrlStatic(); - virtual std::wstring getNexusInfoUrl() { return getNexusInfoUrlStatic(); } - static int getNexusModIDStatic(); - virtual int getNexusModID() { return getNexusModIDStatic(); } - virtual int getNexusGameID() { return 1151; } - - // get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to - // the game directory - //virtual std::vector<ExecutableInfo> getExecutables(); - - virtual std::wstring archiveListKey() { return L"SArchiveList"; } - -private: - - Fallout4Info(const std::wstring &gameDirectory); - - static bool identifyGame(const std::wstring &searchPath); - - -}; - -} // namespace MOShared - -#endif // FALLOUT3INFO_H |
