diff options
| author | Tannin <sherb@gmx.net> | 2015-12-07 20:09:34 +0100 |
|---|---|---|
| committer | Tannin <sherb@gmx.net> | 2015-12-07 20:09:34 +0100 |
| commit | 495846534d560f825819b7ee391e8c461ce76e4f (patch) | |
| tree | cd6b5c03cce72aaba8489ea61876313829c44a3a /src/shared/falloutnvinfo.cpp | |
| parent | fe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff) | |
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir
- implemented plugin api to access current profile
- steam game detection now also works for 64-bit games
- removed reference to archive tab from tutorial
- usvfs log level is now taken from config
- some cleanup
Diffstat (limited to 'src/shared/falloutnvinfo.cpp')
| -rw-r--r-- | src/shared/falloutnvinfo.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/shared/falloutnvinfo.cpp b/src/shared/falloutnvinfo.cpp index 1203bd25..81a75af3 100644 --- a/src/shared/falloutnvinfo.cpp +++ b/src/shared/falloutnvinfo.cpp @@ -113,17 +113,4 @@ int FalloutNVInfo::getNexusModIDStatic() return 42572;
}
-
-bool FalloutNVInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t*)
-{
- static LPCWSTR profileFiles[] = { L"fallout.ini", L"falloutprefs.ini", L"plugins.txt", nullptr };
-
- for (int i = 0; profileFiles[i] != nullptr; ++i) {
- if (_wcsicmp(fileName, profileFiles[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-
} // namespace MOShared
|
