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authorTannin <devnull@localhost>2015-01-03 15:58:52 +0100
committerTannin <devnull@localhost>2015-01-03 15:58:52 +0100
commita16e25380f088dc310fbed24d2dcef603357e99a (patch)
tree40fc3b5254f2797eb20bfac1d54a22652d469fa2 /src/shared/falloutnvinfo.h
parent459816ab71ae6b350847cc93f1e03e49ecf75ade (diff)
parentf2f9e11fdd876821107cff0c1c5b9d8ecf66691f (diff)
Merge with branch1.2
Diffstat (limited to 'src/shared/falloutnvinfo.h')
-rw-r--r--src/shared/falloutnvinfo.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shared/falloutnvinfo.h b/src/shared/falloutnvinfo.h
index d862d313..231311de 100644
--- a/src/shared/falloutnvinfo.h
+++ b/src/shared/falloutnvinfo.h
@@ -88,13 +88,13 @@ public:
// get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to
// the game directory
- virtual std::vector<ExecutableInfo> getExecutables();
+ //virtual std::vector<ExecutableInfo> getExecutables();
virtual std::wstring archiveListKey() { return L"SArchiveList"; }
private:
- FalloutNVInfo(const std::wstring &omoDirectory, const std::wstring &gameDirectory);
+ FalloutNVInfo(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
static bool identifyGame(const std::wstring &searchPath);
};