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authorTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
committerTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
commit495846534d560f825819b7ee391e8c461ce76e4f (patch)
treecd6b5c03cce72aaba8489ea61876313829c44a3a /src/shared/gameinfo.cpp
parentfe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff)
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup
Diffstat (limited to 'src/shared/gameinfo.cpp')
-rw-r--r--src/shared/gameinfo.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shared/gameinfo.cpp b/src/shared/gameinfo.cpp
index db72653e..d9dd9bb1 100644
--- a/src/shared/gameinfo.cpp
+++ b/src/shared/gameinfo.cpp
@@ -140,7 +140,8 @@ std::wstring GameInfo::getGameDirectory() const
bool GameInfo::requiresSteam() const
{
- return FileExists(getGameDirectory() + L"\\steam_api.dll");
+ return FileExists(getGameDirectory() + L"\\steam_api.dll")
+ || FileExists(getGameDirectory() + L"\\steam_api64.dll");
}
std::wstring GameInfo::getLocalAppFolder() const