diff options
| author | Tannin <sherb@gmx.net> | 2015-12-07 20:09:34 +0100 |
|---|---|---|
| committer | Tannin <sherb@gmx.net> | 2015-12-07 20:09:34 +0100 |
| commit | 495846534d560f825819b7ee391e8c461ce76e4f (patch) | |
| tree | cd6b5c03cce72aaba8489ea61876313829c44a3a /src/shared/gameinfo.cpp | |
| parent | fe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff) | |
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir
- implemented plugin api to access current profile
- steam game detection now also works for 64-bit games
- removed reference to archive tab from tutorial
- usvfs log level is now taken from config
- some cleanup
Diffstat (limited to 'src/shared/gameinfo.cpp')
| -rw-r--r-- | src/shared/gameinfo.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shared/gameinfo.cpp b/src/shared/gameinfo.cpp index db72653e..d9dd9bb1 100644 --- a/src/shared/gameinfo.cpp +++ b/src/shared/gameinfo.cpp @@ -140,7 +140,8 @@ std::wstring GameInfo::getGameDirectory() const bool GameInfo::requiresSteam() const
{
- return FileExists(getGameDirectory() + L"\\steam_api.dll");
+ return FileExists(getGameDirectory() + L"\\steam_api.dll")
+ || FileExists(getGameDirectory() + L"\\steam_api64.dll");
}
std::wstring GameInfo::getLocalAppFolder() const
|
