summaryrefslogtreecommitdiff
path: root/src/shared/gameinfo.cpp
diff options
context:
space:
mode:
authorTannin <devnull@localhost>2015-01-06 19:31:53 +0100
committerTannin <devnull@localhost>2015-01-06 19:31:53 +0100
commit9edc39633b82b5e02d33c4b0a395fe110af28eb4 (patch)
tree90d627525292cb87f3d4b7330b1847a17b568b61 /src/shared/gameinfo.cpp
parentb415db619ed027ec2acd283983624293274b090f (diff)
- bugfixes
- moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
Diffstat (limited to 'src/shared/gameinfo.cpp')
-rw-r--r--src/shared/gameinfo.cpp43
1 files changed, 1 insertions, 42 deletions
diff --git a/src/shared/gameinfo.cpp b/src/shared/gameinfo.cpp
index 3727ea49..6d8957ad 100644
--- a/src/shared/gameinfo.cpp
+++ b/src/shared/gameinfo.cpp
@@ -135,49 +135,9 @@ std::wstring GameInfo::getGameDirectory() const
return m_GameDirectory;
}
-std::wstring GameInfo::getModsDir() const
-{
- return m_OrganizerDirectory + L"\\mods";
-}
-
-std::wstring GameInfo::getProfilesDir() const
-{
- return m_OrganizerDirectory + L"\\profiles";
-}
-
-std::wstring GameInfo::getIniFilename() const
-{
- return m_OrganizerDirectory + L"\\ModOrganizer.ini";
-}
-
-
-std::wstring GameInfo::getOverwriteDir() const
-{
- return m_OrganizerDirectory + L"\\overwrite";
-}
-
-
-std::wstring GameInfo::getLogDir() const
-{
- return m_OrganizerDirectory + L"\\logs";
-}
-
-
-std::wstring GameInfo::getLootDir() const
-{
- return m_OrganizerDirectory + L"\\loot";
-}
-
-
-std::wstring GameInfo::getTutorialDir() const
-{
- return m_OrganizerDirectory + L"\\tutorials";
-}
-
-
bool GameInfo::requiresSteam() const
{
- return FileExists(getGameDirectory().append(L"\\steam_api.dll"));
+ return FileExists(getGameDirectory() + L"\\steam_api.dll");
}
std::vector<std::wstring> GameInfo::getSteamVariants() const
@@ -185,7 +145,6 @@ std::vector<std::wstring> GameInfo::getSteamVariants() const
return boost::assign::list_of(L"Regular");
}
-
std::wstring GameInfo::getLocalAppFolder() const
{
wchar_t localAppFolder[MAX_PATH];