summaryrefslogtreecommitdiff
path: root/src/shared/gameinfo.h
diff options
context:
space:
mode:
authorTannin <devnull@localhost>2014-08-18 23:00:25 +0200
committerTannin <devnull@localhost>2014-08-18 23:00:25 +0200
commit4b1e6683d258412dd6e02c55618ff158c749ab4a (patch)
tree799ba86e4fabc44363ccc6dc14c4602b2b9e2919 /src/shared/gameinfo.h
parent06701856f8eaed0f6bf802308c07952f0f0dd92e (diff)
- can now filter by mod content
- all files/directories that require write access can now be placed in AppData instead of the MO directory
Diffstat (limited to 'src/shared/gameinfo.h')
-rw-r--r--src/shared/gameinfo.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h
index 33467cb9..d719a073 100644
--- a/src/shared/gameinfo.h
+++ b/src/shared/gameinfo.h
@@ -168,13 +168,13 @@ public:
// initialise with the path to the omo directory (needs to be where hook.dll is stored). This
// needs to be called before the instance can be retrieved
- static bool init(const std::wstring &omoDirectory, const std::wstring &gamePath = L"");
+ static bool init(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gamePath = L"");
static GameInfo& instance();
protected:
- GameInfo(const std::wstring &omoDirectory, const std::wstring &gameDirectory);
+ GameInfo(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
std::wstring getLocalAppFolder() const;
const std::wstring &getMyGamesDirectory() const { return m_MyGamesDirectory; }
@@ -182,7 +182,7 @@ protected:
private:
- static bool identifyGame(const std::wstring &omoDirectory, const std::wstring &searchPath);
+ static bool identifyGame(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &searchPath);
std::wstring getSpecialPath(LPCWSTR name) const;
static void cleanup();
@@ -195,6 +195,7 @@ private:
std::wstring m_GameDirectory;
std::wstring m_OrganizerDirectory;
+ std::wstring m_OrganizerDataDirectory;
};