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authorThomas Tanner <trtanner@btinternet.com>2015-10-15 18:44:39 +0100
committerThomas Tanner <trtanner@btinternet.com>2015-10-15 18:44:39 +0100
commitd4754f4d3ca7451d784e89ae1ddef240666dfdf8 (patch)
treeb5b47d31c10e3b913de352c0c89337a3e1efee3e /src/shared/oblivioninfo.h
parent1cb0a49dfc83dbc05850bd4b97ee7e5a48d2879a (diff)
Fix for some nexus fomods having the old version of the mod link and not the new version.
Also fixed a lot of const correctness things
Diffstat (limited to 'src/shared/oblivioninfo.h')
-rw-r--r--src/shared/oblivioninfo.h63
1 files changed, 14 insertions, 49 deletions
diff --git a/src/shared/oblivioninfo.h b/src/shared/oblivioninfo.h
index 87ba26ff..1adf9cab 100644
--- a/src/shared/oblivioninfo.h
+++ b/src/shared/oblivioninfo.h
@@ -34,69 +34,34 @@ public:
virtual ~OblivionInfo() {}
static std::wstring getRegPathStatic();
- virtual std::wstring getRegPath() { return getRegPathStatic(); }
- virtual std::wstring getBinaryName() { return L"Oblivion.exe"; }
+ virtual std::wstring getRegPath() const { return getRegPathStatic(); }
+ virtual std::wstring getBinaryName() const { return L"Oblivion.exe"; }
- virtual GameInfo::Type getType() { return TYPE_OBLIVION; }
+ virtual GameInfo::Type getType() const { return TYPE_OBLIVION; }
virtual std::wstring getGameName() const { return L"Oblivion"; }
virtual std::wstring getGameShortName() const { return L"Oblivion"; }
-/*
- virtual std::wstring getInvalidationBSA()
- {
- return L"Oblivion - Invalidation.bsa";
- }
-
- virtual bool isInvalidationBSA(const std::wstring &bsaName)
- {
- static LPCWSTR invalidation[] = { L"Oblivion - Invalidation.bsa", L"ArchiveInvalidationInvalidated!.bsa",
- L"BSARedirection.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
- }
-
- virtual std::vector<std::wstring> getVanillaBSAs()
- {
- return boost::assign::list_of(L"Oblivion - Meshes.bsa")
- (L"Oblivion - Textures - Compressed.bsa")
- (L"Oblivion - Sounds.bsa")
- (L"Oblivion - Voices1.bsa")
- (L"Oblivion - Voices2.bsa")
- (L"Oblivion - Misc.bsa");
- }
-
- virtual std::vector<std::wstring> getPrimaryPlugins()
- {
- return boost::assign::list_of(L"oblivion.esm");
- }*/
- virtual std::vector<std::wstring> getDLCPlugins();
- virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
+ virtual std::vector<std::wstring> getDLCPlugins() const;
+ virtual std::vector<std::wstring> getSavegameAttachmentExtensions() const;
// file name of this games ini (no path)
- virtual std::vector<std::wstring> getIniFileNames();
+ virtual std::vector<std::wstring> getIniFileNames() const;
- virtual std::wstring getReferenceDataFile();
+ virtual std::wstring getReferenceDataFile() const;
- virtual std::wstring getNexusPage(bool nmmScheme = true);
+ virtual std::wstring getNexusPage(bool nmmScheme = true) const;
static std::wstring getNexusInfoUrlStatic();
- virtual std::wstring getNexusInfoUrl() { return getNexusInfoUrlStatic(); }
+ virtual std::wstring getNexusInfoUrl() const { return getNexusInfoUrlStatic(); }
static int getNexusModIDStatic();
- virtual int getNexusModID() { return getNexusModIDStatic(); }
- virtual int getNexusGameID() { return 101; }
+ virtual int getNexusModID() const { return getNexusModIDStatic(); }
+ virtual int getNexusGameID() const { return 101; }
- virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath);
+ virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) const;
- // get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to
- // the game directory
- //virtual std::vector<ExecutableInfo> getExecutables();
+ virtual std::wstring archiveListKey() const { return L"SArchiveList"; }
- virtual std::wstring archiveListKey() { return L"SArchiveList"; }
+ virtual bool isValidModURL(int modID, std::wstring const &url) const;
private: