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| author | Mikaël Capelle <capelle.mikael@gmail.com> | 2024-05-26 11:09:56 +0200 |
|---|---|---|
| committer | Mikaël Capelle <capelle.mikael@gmail.com> | 2024-05-26 11:12:08 +0200 |
| commit | 1871f32a8db7e707a6d96a41f09147d8558e0003 (patch) | |
| tree | 9408b610e0373dbf8ff48c04a1dd0ad7098c79b4 /src/shared | |
| parent | fa82d1cca1544c401bc06c341ce265a346a498b9 (diff) | |
Use `lootGameName()` and `displayGameName()` in initial places. (#2030)
* Use `displayGameName()` in create instance dialogs & the main window, this doesn't cover all places `gameName()` was being used for purely display reasons, but it covers the bulk.
* Use `lootGameName()` instead of `gameShortName()` for LOOT cli initiation.
* Use game display name in status bar.
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Co-authored-by: Twinki <Twinki@users.noreply.github.com>
Diffstat (limited to 'src/shared')
0 files changed, 0 insertions, 0 deletions
