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authorTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
committerTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
commit495846534d560f825819b7ee391e8c461ce76e4f (patch)
treecd6b5c03cce72aaba8489ea61876313829c44a3a /src/spawn.cpp
parentfe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff)
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup
Diffstat (limited to 'src/spawn.cpp')
-rw-r--r--src/spawn.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/spawn.cpp b/src/spawn.cpp
index ad6707e3..14cdb4d4 100644
--- a/src/spawn.cpp
+++ b/src/spawn.cpp
@@ -126,8 +126,6 @@ static bool spawn(LPCWSTR binary, LPCWSTR arguments, LPCWSTR currentDirectory,
HANDLE startBinary(const QFileInfo &binary,
const QString &arguments,
- const QString& profileName,
- int logLevel,
const QDir &currentDirectory,
bool hooked,
HANDLE stdOut,