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authorTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
committerTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
commit495846534d560f825819b7ee391e8c461ce76e4f (patch)
treecd6b5c03cce72aaba8489ea61876313829c44a3a /src/spawn.h
parentfe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff)
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup
Diffstat (limited to 'src/spawn.h')
-rw-r--r--src/spawn.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spawn.h b/src/spawn.h
index 63eda18d..c2d99bdb 100644
--- a/src/spawn.h
+++ b/src/spawn.h
@@ -60,7 +60,7 @@ private:
* @todo is the profile name even used any more?
* @todo is the hooked parameter used?
**/
-HANDLE startBinary(const QFileInfo &binary, const QString &arguments, const QString &profileName, int logLevel,
+HANDLE startBinary(const QFileInfo &binary, const QString &arguments,
const QDir &currentDirectory, bool hooked,
HANDLE stdOut = INVALID_HANDLE_VALUE, HANDLE stdErr = INVALID_HANDLE_VALUE);