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| author | Brian Munro <brian.alexander.munro@gmail.com> | 2017-10-22 08:00:13 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-10-22 08:00:13 +0200 |
| commit | 2d4b46333858b25bd70f7d7f045cedc3ab7ada4f (patch) | |
| tree | 5d90147a22a65607e7bc4242c17c990e2cdd5625 /src/tutorials/tutorial_conflictresolution_main.js | |
| parent | 4689db76248166d8a4086952e4976bd6d74414fe (diff) | |
| parent | e4d431fe2111134ec38f69a1924a2730e89767fc (diff) | |
Merge pull request #104 from Silarn/mainline_dev
Updates for ESL support
Diffstat (limited to 'src/tutorials/tutorial_conflictresolution_main.js')
| -rw-r--r-- | src/tutorials/tutorial_conflictresolution_main.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tutorials/tutorial_conflictresolution_main.js b/src/tutorials/tutorial_conflictresolution_main.js index 3a7160c6..00ca8d67 100644 --- a/src/tutorials/tutorial_conflictresolution_main.js +++ b/src/tutorials/tutorial_conflictresolution_main.js @@ -93,7 +93,7 @@ function getTutorialSteps() { waitForClick()
},
function() {
- tutorial.text = qsTr("I told you in the \"First Steps\" tutorial how the esp/esm plugins contain changes to the game world "
+ tutorial.text = qsTr("I told you in the \"First Steps\" tutorial how the esp/esm/esl plugins contain changes to the game world "
+"like modifications to the terrain or existing NPCs. Each change like this is stored in a record, hence the "
+"name \"record conflict\". For example when two mods try to change the same location, only one change can become active.")
waitForClick()
|
