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authorJeremy Rimpo <jeremy.rimpo@servermonkey.com>2017-10-20 20:27:06 -0500
committerJeremy Rimpo <jeremy.rimpo@servermonkey.com>2017-10-20 20:27:06 -0500
commita611c355ce732961c2a9ba1a8909f0c144afa860 (patch)
tree3b7397dce252c5ceea73b367efc4e0313226da36 /src/tutorials/tutorial_conflictresolution_main.js
parent4689db76248166d8a4086952e4976bd6d74414fe (diff)
Basic ESL updates
Diffstat (limited to 'src/tutorials/tutorial_conflictresolution_main.js')
-rw-r--r--src/tutorials/tutorial_conflictresolution_main.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tutorials/tutorial_conflictresolution_main.js b/src/tutorials/tutorial_conflictresolution_main.js
index 3a7160c6..00ca8d67 100644
--- a/src/tutorials/tutorial_conflictresolution_main.js
+++ b/src/tutorials/tutorial_conflictresolution_main.js
@@ -93,7 +93,7 @@ function getTutorialSteps() {
waitForClick()
},
function() {
- tutorial.text = qsTr("I told you in the \"First Steps\" tutorial how the esp/esm plugins contain changes to the game world "
+ tutorial.text = qsTr("I told you in the \"First Steps\" tutorial how the esp/esm/esl plugins contain changes to the game world "
+"like modifications to the terrain or existing NPCs. Each change like this is stored in a record, hence the "
+"name \"record conflict\". For example when two mods try to change the same location, only one change can become active.")
waitForClick()