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authorTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
committerTannin <sherb@gmx.net>2015-12-07 20:09:34 +0100
commit495846534d560f825819b7ee391e8c461ce76e4f (patch)
treecd6b5c03cce72aaba8489ea61876313829c44a3a /src/usvfsconnector.cpp
parentfe8c3aaea58400425b9195bb670a1b4e8c9db10d (diff)
- no longer displaying "not logged in". This was too confusing for some
- fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup
Diffstat (limited to 'src/usvfsconnector.cpp')
-rw-r--r--src/usvfsconnector.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/usvfsconnector.cpp b/src/usvfsconnector.cpp
index a29d806e..23a51891 100644
--- a/src/usvfsconnector.cpp
+++ b/src/usvfsconnector.cpp
@@ -19,6 +19,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "usvfsconnector.h"
+#include "settings.h"
#include <memory>
#include <QTemporaryFile>
#include <QProgressDialog>
@@ -84,12 +85,21 @@ void LogWorker::process()
void LogWorker::exit()
{
m_QuitRequested = true;
+}
+LogLevel logLevel(int level)
+{
+ switch (level) {
+ case LogLevel::Info: return LogLevel::Info;
+ case LogLevel::Warning: return LogLevel::Warning;
+ case LogLevel::Error: return LogLevel::Error;
+ default: return LogLevel::Debug;
+ }
}
UsvfsConnector::UsvfsConnector()
{
- usvfs::Parameters params(SHMID, false, LogLevel::Debug);
+ usvfs::Parameters params(SHMID, false, logLevel(Settings::instance().logLevel()));
InitLogging(false);
ConnectVFS(&params);