diff options
| author | Tannin <devnull@localhost> | 2014-07-15 17:48:43 +0200 |
|---|---|---|
| committer | Tannin <devnull@localhost> | 2014-07-15 17:48:43 +0200 |
| commit | 434b6be69dd425504c293866fd4f9d7556ec7342 (patch) | |
| tree | 262ddf986f6522443fbe79f4feaed28b93cac33c /src | |
| parent | 84c66727bff954fd0820fc9f33833848496e9531 (diff) | |
| parent | bfb3385e4932530928cff5a94ad56d8f30e5babe (diff) | |
merged changes by TheBloke
Diffstat (limited to 'src')
| -rw-r--r-- | src/ModOrganizer.pro | 29 | ||||
| -rw-r--r-- | src/mainwindow.cpp | 48 | ||||
| -rw-r--r-- | src/mainwindow.h | 2 | ||||
| -rw-r--r-- | src/mainwindow.ui | 6 | ||||
| -rw-r--r-- | src/organizer.pro | 104 | ||||
| -rw-r--r-- | src/savegame.cpp | 148 | ||||
| -rw-r--r-- | src/savegame.h | 219 | ||||
| -rw-r--r-- | src/savegamegamebryo.cpp | 11 | ||||
| -rw-r--r-- | src/savegamegamebyro.h | 171 | ||||
| -rw-r--r-- | src/shared/shared.pro | 6 | ||||
| -rw-r--r-- | src/transfersavesdialog.cpp | 15 | ||||
| -rw-r--r-- | src/transfersavesdialog.h | 1 |
12 files changed, 410 insertions, 350 deletions
diff --git a/src/ModOrganizer.pro b/src/ModOrganizer.pro index 253fe23f..0d75e883 100644 --- a/src/ModOrganizer.pro +++ b/src/ModOrganizer.pro @@ -21,7 +21,32 @@ hookdll.depends = shared organizer.depends = shared uibase plugins# loot_cli
CONFIG(debug, debug|release) {
- DESTDIR = outputd
+ DESTDIR = $$PWD/../outputd
} else {
- DESTDIR = output
+ DESTDIR = $$PWD/../output
}
+
+STATICDATAPATH = $${DESTDIR}\\..\\tools\\static_data\\dlls
+DLLSPATH = $${DESTDIR}\\dlls
+
+otherlibs.path = $$DLLSPATH
+otherlibs.files += $${STATICDATAPATH}\\7z.dll \
+ $$(BOOSTPATH)\\stage\\lib\\boost_python-vc*-mt-1*.dll
+
+qtlibs.path = $$DLLSPATH
+
+greaterThan(QT_MAJOR_VERSION, 4) {
+ QTLIBNAMES += Core Gui Network OpenGL Script Sql Svg Qml Quick Webkit Widgets Xml XmlPatterns
+} else {
+ QTLIBNAMES += Core Declarative Gui Network OpenGL Script Sql Svg Webkit Xml XmlPatterns
+}
+
+QTLIBSUFFIX = $${QT_MAJOR_VERSION}.dll
+CONFIG(debug, debug|release): QTLIBSUFFIX = "d$${QTLIBSUFFIX}" # Can't use Debug: .. here, it ignores the line - no idea why, as it works in BossDummy.pro
+
+for(QTNAME, QTLIBNAMES) {
+ QTFILE = Qt$${QTNAME}
+ qtlibs.files += $$[QT_INSTALL_BINS]\\$${QTFILE}$${QTLIBSUFFIX}
+}
+
+INSTALLS += qtlibs otherlibs
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index ce5ae865..f684fd82 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -3932,26 +3932,39 @@ void MainWindow::on_categoriesList_itemSelectionChanged() void MainWindow::deleteSavegame_clicked() { - QListWidgetItem *selectedItem = ui->savegameList->item(m_SelectedSaveGame); - if (selectedItem == NULL) { - return; + QModelIndexList selectedIndexes = ui->savegameList->selectionModel()->selectedIndexes(); + + QString savesMsgLabel; + QRegExp saveSuffix(".ess$"); + QStringList deleteFiles; + + foreach (const QModelIndex &idx, selectedIndexes) { + QString name = idx.data().toString(); + SaveGame *save = new SaveGame(this, idx.data(Qt::UserRole).toString()); + + savesMsgLabel += "<li>" + name.replace(saveSuffix, "") + "</li>"; + + deleteFiles << save->saveFiles(); } - QString fileName = selectedItem->data(Qt::UserRole).toString(); + bool multipleRows = (selectedIndexes.count() > 1); - if (QMessageBox::question(this, tr("Confirm"), tr("Really delete \"%1\"?").arg(selectedItem->text()), + if (QMessageBox::question(this, tr("Confirm"), tr("Are you sure you want to remove the following %1save%2?<br><ul>%3</ul><br>Removed saves will be sent to the Recycle Bin.") + .arg((multipleRows) ? QString::number(selectedIndexes.count()) + " " : "") + .arg((multipleRows) ? "s" : "") + .arg(savesMsgLabel), QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) { - shellDelete(QStringList() << fileName); + shellDelete(deleteFiles, true); // recycle bin delete. } } void MainWindow::fixMods_clicked() { - QListWidgetItem *selectedItem = ui->savegameList->item(m_SelectedSaveGame); - if (selectedItem == NULL) { + QListWidgetItem *selectedItem = ui->savegameList->currentItem(); + + if (selectedItem == NULL) return; - } // if required, parse the save game if (selectedItem->data(Qt::UserRole).isNull()) { @@ -4042,16 +4055,21 @@ void MainWindow::fixMods_clicked() void MainWindow::on_savegameList_customContextMenuRequested(const QPoint &pos) { - QListWidgetItem *selectedItem = ui->savegameList->itemAt(pos); - if (selectedItem == NULL) { + QItemSelectionModel *selection = ui->savegameList->selectionModel(); + + if (!selection->hasSelection()) return; - } - m_SelectedSaveGame = ui->savegameList->row(selectedItem); + bool multipleSelected = (selection->selectedIndexes().count() > 1); QMenu menu; - menu.addAction(tr("Fix Mods..."), this, SLOT(fixMods_clicked())); - menu.addAction(tr("Delete"), this, SLOT(deleteSavegame_clicked())); + + if (!multipleSelected) + menu.addAction(tr("Fix Mods..."), this, SLOT(fixMods_clicked())); + + QString deleteMenuLabel = tr("Delete save%1").arg((multipleSelected) ? "s" : ""); + + menu.addAction(deleteMenuLabel, this, SLOT(deleteSavegame_clicked())); menu.exec(ui->savegameList->mapToGlobal(pos)); } diff --git a/src/mainwindow.h b/src/mainwindow.h index ef111078..89e883f9 100644 --- a/src/mainwindow.h +++ b/src/mainwindow.h @@ -336,7 +336,7 @@ private: QTreeWidgetItem *m_ContextItem; QAction *m_ContextAction; - int m_SelectedSaveGame; + //int m_SelectedSaveGame; Settings m_Settings; diff --git a/src/mainwindow.ui b/src/mainwindow.ui index 1a45e21b..4201babf 100644 --- a/src/mainwindow.ui +++ b/src/mainwindow.ui @@ -1100,6 +1100,12 @@ p, li { white-space: pre-wrap; } <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html></string>
</property>
+ <property name="selectionMode">
+ <enum>QAbstractItemView::ExtendedSelection</enum>
+ </property>
+ <property name="selectionBehavior">
+ <enum>QAbstractItemView::SelectRows</enum>
+ </property>
</widget>
</item>
</layout>
diff --git a/src/organizer.pro b/src/organizer.pro index 17618377..de7a3a35 100644 --- a/src/organizer.pro +++ b/src/organizer.pro @@ -5,15 +5,15 @@ #-------------------------------------------------
-contains(QT_VERSION, "^5.*") {
+TARGET = ModOrganizer
+TEMPLATE = app
+
+greaterThan(QT_MAJOR_VERSION, 4) {
QT += core gui widgets network xml sql xmlpatterns qml quick script webkit
} else {
QT += core gui network xml declarative script sql xmlpatterns webkit
}
-TARGET = ModOrganizer
-TEMPLATE = app
-
SOURCES += \
transfersavesdialog.cpp \
syncoverwritedialog.cpp \
@@ -204,28 +204,68 @@ FORMS += \ browserdialog.ui \
aboutdialog.ui
+RESOURCES += \
+ resources.qrc \
+ stylesheet_resource.qrc
+
+RC_FILE += \
+ app_icon.rc
+
+OTHER_FILES += \
+ version.rc \
+ tutorials/firststeps.qml \
+ tutorials/tutorials.js \
+ tutorials/tutorial_firststeps_main.js \
+ tutorials/tutorials_settingsdialog.qml \
+ tutorials/tutorials_mainwindow.qml \
+ tutorials/Highlight.qml \
+ tutorials/TutorialDescription.qml \
+ tutorials/TutorialOverlay.qml \
+ tutorials/tutorials_nexusdialog.qml \
+ tutorials/tutorials_modinfodialog.qml \
+ tutorials/tutorial_firststeps_modinfo.js \
+ tutorials/tutorial_conflictresolution_main.js \
+ tutorials/tutorial_conflictresolution_modinfo.js \
+ app_icon.rc \
+ dark.qss \
+ stylesheets/dark.qss \
+ tutorials/tutorial_window_installer.js \
+ tutorials/tutorials_installdialog.qml \
+ tutorials/tutorial_firststeps_settings.js
+
+
+# leak detection with vld
+#INCLUDEPATH += "E:/Visual Leak Detector/include"
+#LIBS += -L"E:/Visual Leak Detector/lib/Win32"
+#DEFINES += LEAK_CHECK_WITH_VLD
+
+#SOURCES += modeltest.cpp
+#HEADERS += modeltest.h
+#DEFINES += TEST_MODELS
+
+
INCLUDEPATH += ../shared ../archive ../uibase ../bsatk ../esptk ../boss_modified/boss-api "$(BOOSTPATH)"
LIBS += -L"$(BOOSTPATH)/stage/lib"
CONFIG(debug, debug|release) {
- OUTDIR = $$OUT_PWD/debug
- DSTDIR = $$PWD/../../outputd
LIBS += -L$$OUT_PWD/../shared/debug
LIBS += -L$$OUT_PWD/../bsatk/debug
LIBS += -L$$OUT_PWD/../uibase/debug
LIBS += -L$$OUT_PWD/../boss_modified/debug
LIBS += -lDbgHelp
+ PRE_TARGETDEPS += $$OUT_PWD/../shared/debug/mo_shared.lib \
+ $$OUT_PWD/../bsatk/debug/bsatk.lib
} else {
- OUTDIR = $$OUT_PWD/release
- DSTDIR = $$PWD/../../output
LIBS += -L$$OUT_PWD/../shared/release
LIBS += -L$$OUT_PWD/../bsatk/release
- LIBS += -L$$OUT_PWD/../uibase/release
+ LIBS += -L$$OUT_PWD/../uibase/release
LIBS += -L$$OUT_PWD/../boss_modified/release
QMAKE_CXXFLAGS += /Zi /GL
# QMAKE_CXXFLAGS -= -O2
QMAKE_LFLAGS += /DEBUG /LTCG /OPT:REF /OPT:ICF
+ PRE_TARGETDEPS += $$OUT_PWD/../shared/release/mo_shared.lib \
+ $$OUT_PWD/../bsatk/release/bsatk.lib
}
#QMAKE_CXXFLAGS_WARN_ON -= -W3
@@ -278,6 +318,13 @@ DEFINES += BOOST_DISABLE_ASSERTS NDEBUG HGID = $$system(hg id -i)
DEFINES += HGID=\\\"$${HGID}\\\"
+CONFIG(debug, debug|release) {
+ OUTDIR = $$OUT_PWD/debug
+ DSTDIR = $$PWD/../../outputd
+} else {
+ OUTDIR = $$OUT_PWD/release
+ DSTDIR = $$PWD/../../output
+}
SRCDIR = $$PWD
SRCDIR ~= s,/,$$QMAKE_DIR_SEP,g
@@ -297,42 +344,3 @@ CONFIG(debug, debug|release) { } else {
QMAKE_POST_LINK += xcopy /y /s /I $$quote($$SRCDIR\\..\\dlls.*manifest) $$quote($$DSTDIR)\\dlls $$escape_expand(\\n)
}
-
-RESOURCES += \
- resources.qrc \
- stylesheet_resource.qrc
-
-RC_FILE += \
- app_icon.rc
-
-OTHER_FILES += \
- version.rc \
- tutorials/firststeps.qml \
- tutorials/tutorials.js \
- tutorials/tutorial_firststeps_main.js \
- tutorials/tutorials_settingsdialog.qml \
- tutorials/tutorials_mainwindow.qml \
- tutorials/Highlight.qml \
- tutorials/TutorialDescription.qml \
- tutorials/TutorialOverlay.qml \
- tutorials/tutorials_nexusdialog.qml \
- tutorials/tutorials_modinfodialog.qml \
- tutorials/tutorial_firststeps_modinfo.js \
- tutorials/tutorial_conflictresolution_main.js \
- tutorials/tutorial_conflictresolution_modinfo.js \
- app_icon.rc \
- dark.qss \
- stylesheets/dark.qss \
- tutorials/tutorial_window_installer.js \
- tutorials/tutorials_installdialog.qml \
- tutorials/tutorial_firststeps_settings.js
-
-
-# leak detection with vld
-#INCLUDEPATH += "E:/Visual Leak Detector/include"
-#LIBS += -L"E:/Visual Leak Detector/lib/Win32"
-#DEFINES += LEAK_CHECK_WITH_VLD
-
-#SOURCES += modeltest.cpp
-#HEADERS += modeltest.h
-#DEFINES += TEST_MODELS
diff --git a/src/savegame.cpp b/src/savegame.cpp index 0ddd5fd2..d09f291c 100644 --- a/src/savegame.cpp +++ b/src/savegame.cpp @@ -17,68 +17,86 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#include "savegame.h"
-#include <QFile>
-#include <QBuffer>
-#include <set>
-#include "gameinfo.h"
-#include <QFileInfo>
-#include <QDateTime>
-#include <limits>
-
-
-SaveGame::SaveGame(QObject *parent)
- : QObject(parent), m_FileName(), m_PCName(), m_PCLevel(0), m_PCLocation(), m_SaveNumber(0), m_Screenshot()
-{
-}
-
-
-SaveGame::SaveGame(QObject *parent, const QString &filename)
- : QObject(parent), m_FileName(filename), m_PCName(), m_PCLevel(0), m_PCLocation(), m_SaveNumber(0), m_Screenshot()
-{
-}
-
-
-SaveGame::SaveGame(const SaveGame& reference)
- : m_FileName(reference.m_FileName), m_PCName(reference.m_PCName), m_PCLevel(reference.m_PCLevel),
- m_PCLocation(reference.m_PCLocation), m_SaveNumber(reference.m_SaveNumber),
- m_Screenshot(reference.m_Screenshot)
-{
-}
-
-
-SaveGame& SaveGame::operator=(const SaveGame &reference)
-{
- if (&reference != this) {
- m_FileName = reference.m_FileName;
- m_PCName = reference.m_PCName;
- m_PCLevel = reference.m_PCLevel;
- m_PCLocation = reference.m_PCLocation;
- m_SaveNumber = reference.m_SaveNumber;
- m_Screenshot = reference.m_Screenshot;
- }
- return *this;
-}
-
-
-SaveGame::~SaveGame()
-{
-}
-
-
-void SaveGame::setCreationTime(const QString &fileName)
-{
- QFileInfo creationTime(fileName);
- QDateTime modified = creationTime.lastModified();
- memset(&m_CreationTime, 0, sizeof(SYSTEMTIME));
-
- m_CreationTime.wDay = static_cast<WORD>(modified.date().day());
- m_CreationTime.wDayOfWeek = static_cast<WORD>(modified.date().dayOfWeek());
- m_CreationTime.wMonth = static_cast<WORD>(modified.date().month());
- m_CreationTime.wYear =static_cast<WORD>( modified.date().year());
-
- m_CreationTime.wHour = static_cast<WORD>(modified.time().hour());
- m_CreationTime.wMinute = static_cast<WORD>(modified.time().minute());
- m_CreationTime.wSecond = static_cast<WORD>(modified.time().second());
- m_CreationTime.wMilliseconds = static_cast<WORD>(modified.time().msec());
-}
+#include "savegame.h" +#include <QFile> +#include <QBuffer> +#include <set> +#include "gameinfo.h" +#include <QFileInfo> +#include <QDateTime> +#include <limits> + + +SaveGame::SaveGame(QObject *parent) + : QObject(parent), m_FileName(), m_PCName(), m_PCLevel(0), m_PCLocation(), m_SaveNumber(0), m_Screenshot() +{ +} + + +SaveGame::SaveGame(QObject *parent, const QString &filename) + : QObject(parent), m_FileName(filename), m_PCName(), m_PCLevel(0), m_PCLocation(), m_SaveNumber(0), m_Screenshot() +{ +} + + +SaveGame::SaveGame(const SaveGame& reference) + : m_FileName(reference.m_FileName), m_PCName(reference.m_PCName), m_PCLevel(reference.m_PCLevel), + m_PCLocation(reference.m_PCLocation), m_SaveNumber(reference.m_SaveNumber), + m_Screenshot(reference.m_Screenshot) +{ +} + + +SaveGame& SaveGame::operator=(const SaveGame &reference) +{ + if (&reference != this) { + m_FileName = reference.m_FileName; + m_PCName = reference.m_PCName; + m_PCLevel = reference.m_PCLevel; + m_PCLocation = reference.m_PCLocation; + m_SaveNumber = reference.m_SaveNumber; + m_Screenshot = reference.m_Screenshot; + } + return *this; +} + + +SaveGame::~SaveGame() +{ +} + +QStringList SaveGame::attachedFiles() const +{ + QStringList result; + QString seFileFile = fileName().mid(0).replace(".ess", ".skse"); + QFileInfo seFile(seFileFile); + if (seFile.exists()) { + result.append(seFile.absoluteFilePath()); + } + return result; +} + +QStringList SaveGame::saveFiles() const +{ + QStringList result = attachedFiles(); + result.append(fileName()); + return result; +} + + +void SaveGame::setCreationTime(const QString &fileName) +{ + QFileInfo creationTime(fileName); + QDateTime modified = creationTime.lastModified(); + memset(&m_CreationTime, 0, sizeof(SYSTEMTIME)); + + m_CreationTime.wDay = static_cast<WORD>(modified.date().day()); + m_CreationTime.wDayOfWeek = static_cast<WORD>(modified.date().dayOfWeek()); + m_CreationTime.wMonth = static_cast<WORD>(modified.date().month()); + m_CreationTime.wYear =static_cast<WORD>( modified.date().year()); + + m_CreationTime.wHour = static_cast<WORD>(modified.time().hour()); + m_CreationTime.wMinute = static_cast<WORD>(modified.time().minute()); + m_CreationTime.wSecond = static_cast<WORD>(modified.time().second()); + m_CreationTime.wMilliseconds = static_cast<WORD>(modified.time().msec()); +} diff --git a/src/savegame.h b/src/savegame.h index e3eb8546..9a5f7036 100644 --- a/src/savegame.h +++ b/src/savegame.h @@ -17,110 +17,115 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SAVEGAME_H
-#define SAVEGAME_H
-
-
-#include <QString>
-#include <QObject>
-#include <QImage>
-#include <QMetaType>
-#include <QFile>
-#include <QStringList>
-
-#define WIN32_LEAN_AND_MEAN
-#include <Windows.h>
-
-
-/**
- * @brief represents a single save game
- **/
-class SaveGame : public QObject {
-
-Q_OBJECT
-
-public:
-
- /**
- * @brief construct an empty object
- **/
- SaveGame(QObject *parent = 0);
-
- /**
- * @brief construct a save game and immediately read out information from the file
- *
- * @param filename absolute path of the save game file
- **/
- SaveGame(QObject *parent, const QString &filename);
-
- SaveGame(const SaveGame& reference);
-
- SaveGame& operator=(const SaveGame &reference);
-
- ~SaveGame();
-
- /**
- * @brief read out information from a savegame
- *
- * @param fileName absolute path of the save game file
- **/
- virtual void readFile(const QString &fileName) = 0;
-
- /**
- * @return filename of this savegame
- */
- const QString &fileName() const { return m_FileName; }
-
- /**
- * @return a list of additional files that belong to this savegame
- */
- virtual QStringList attachedFiles() const { return QStringList(); }
-
- /**
- * @return name of the player character
- **/
- const QString &pcName() const { return m_PCName; }
-
- /**
- * @return level of the player character
- **/
- unsigned short pcLevel() const { return m_PCLevel; }
-
- /**
- * @return location of the player character
- **/
- const QString &pcLocation() const { return m_PCLocation; }
-
- /**
- * @return index of the save game
- **/
- unsigned long saveNumber() const { return m_SaveNumber; }
-
- /**
- * @return creation time of the save game
- **/
- SYSTEMTIME creationTime() const { return m_CreationTime; }
-
- /**
- * @return screenshot in the savegame
- **/
- const QImage &screenshot() const { return m_Screenshot; }
-
-private:
-
- void setCreationTime(const QString &fileName);
-
-protected:
-
- QString m_FileName;
- QString m_PCName;
- unsigned short m_PCLevel;
- QString m_PCLocation;
- unsigned long m_SaveNumber;
- SYSTEMTIME m_CreationTime;
- QImage m_Screenshot;
-
-};
-
-
-#endif // SAVEGAME_H
+#ifndef SAVEGAME_H +#define SAVEGAME_H + + +#include <QString> +#include <QObject> +#include <QImage> +#include <QMetaType> +#include <QFile> +#include <QStringList> + +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + + +/** + * @brief represents a single save game + **/ +class SaveGame : public QObject { + +Q_OBJECT + +public: + + /** + * @brief construct an empty object + **/ + SaveGame(QObject *parent = 0); + + /** + * @brief construct a save game and immediately read out information from the file + * + * @param filename absolute path of the save game file + **/ + SaveGame(QObject *parent, const QString &filename); + + SaveGame(const SaveGame& reference); + + SaveGame& operator=(const SaveGame &reference); + + ~SaveGame(); + + /** + * @brief read out information from a savegame + * + * @param fileName absolute path of the save game file + **/ + virtual void readFile(const QString) { } + + /** + * @return filename of this savegame + */ + const QString &fileName() const { return m_FileName; } + + /** + * @return a list of additional files that belong to this savegame + */ + virtual QStringList attachedFiles() const; + + /** + * @return a list of all files that belong to this savegame + */ + virtual QStringList saveFiles() const; + + /** + * @return name of the player character + **/ + const QString &pcName() const { return m_PCName; } + + /** + * @return level of the player character + **/ + unsigned short pcLevel() const { return m_PCLevel; } + + /** + * @return location of the player character + **/ + const QString &pcLocation() const { return m_PCLocation; } + + /** + * @return index of the save game + **/ + unsigned long saveNumber() const { return m_SaveNumber; } + + /** + * @return creation time of the save game + **/ + SYSTEMTIME creationTime() const { return m_CreationTime; } + + /** + * @return screenshot in the savegame + **/ + const QImage &screenshot() const { return m_Screenshot; } + +private: + + void setCreationTime(const QString &fileName); + +protected: + + QString m_FileName; + QString m_PCName; + unsigned short m_PCLevel; + QString m_PCLocation; + unsigned long m_SaveNumber; + SYSTEMTIME m_CreationTime; + QImage m_Screenshot; + +}; + + +#endif // SAVEGAME_H diff --git a/src/savegamegamebryo.cpp b/src/savegamegamebryo.cpp index f3794347..bf113254 100644 --- a/src/savegamegamebryo.cpp +++ b/src/savegamegamebryo.cpp @@ -117,16 +117,7 @@ SaveGameGamebryo::~SaveGameGamebryo() } -QStringList SaveGameGamebryo::attachedFiles() const -{ - QStringList result; - QString seFileFile = fileName().mid(0).replace(".ess", ".skse"); - QFileInfo seFile(seFileFile); - if (seFile.exists()) { - result.append(seFile.absoluteFilePath()); - } - return result; -} + void SaveGameGamebryo::readSkyrimFile(QFile &saveFile) diff --git a/src/savegamegamebyro.h b/src/savegamegamebyro.h index 25822b0c..70400636 100644 --- a/src/savegamegamebyro.h +++ b/src/savegamegamebyro.h @@ -17,91 +17,86 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SAVEGAMEGAMEBRYO_H
-#define SAVEGAMEGAMEBRYO_H
-
-
-#include "savegame.h"
-#include <gameinfo.h>
-#include <QString>
-#include <QObject>
-#include <QImage>
-#include <QMetaType>
-#include <QFile>
-
-#define WIN32_LEAN_AND_MEAN
-#include <Windows.h>
-
-
-/**
- * @brief represents a single save game
- **/
-class SaveGameGamebryo : public SaveGame {
-
-Q_OBJECT
-
-public:
-
- /**
- * @brief construct an empty object
- **/
- SaveGameGamebryo(QObject *parent = 0);
-
- /**
- * @brief construct a save game and immediately read out information from the file
- *
- * @param filename absolute path of the save game file
- **/
- SaveGameGamebryo(QObject *parent, const QString &filename);
-
-
- SaveGameGamebryo(const SaveGameGamebryo &reference);
-
- SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);
-
- ~SaveGameGamebryo();
-
- /**
- * @return a list of additional files that belong to this savegame
- */
- virtual QStringList attachedFiles() const;
-
- /**
- * @brief read out information from a savegame
- *
- * @param fileName absolute path of the save game file
- **/
- virtual void readFile(const QString &fileName);
-
- /**
- * @return number of plugins that were enabled when the save game was created
- **/
- int numPlugins() const { return m_Plugins.size(); }
-
- /**
- * retrieve the name of one of the plugins that were enabled when the save game
- * was created. valid indices are in the range between [0, numPlugins()[
- * @param index plugin index
- * @return name of the plugin
- **/
- const QString &plugin(int index) const { return m_Plugins.at(index); }
-
-
-private:
-
- void readESSFile(QFile &saveFile);
- void readFOSFile(QFile &saveFile, bool newVegas);
- void readSkyrimFile(QFile &saveFile);
-
- void setCreationTime(const QString &fileName);
-
-private:
-
- std::vector<QString> m_Plugins;
-
-};
-
-Q_DECLARE_METATYPE(SaveGameGamebryo)
-Q_DECLARE_METATYPE(SaveGameGamebryo*)
-
-#endif // SAVEGAMEGAMEBRYO_H
+#ifndef SAVEGAMEGAMEBRYO_H +#define SAVEGAMEGAMEBRYO_H + + +#include "savegame.h" +#include <gameinfo.h> +#include <QString> +#include <QObject> +#include <QImage> +#include <QMetaType> +#include <QFile> + +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + + +/** + * @brief represents a single save game + **/ +class SaveGameGamebryo : public SaveGame { + +Q_OBJECT + +public: + + /** + * @brief construct an empty object + **/ + SaveGameGamebryo(QObject *parent = 0); + + /** + * @brief construct a save game and immediately read out information from the file + * + * @param filename absolute path of the save game file + **/ + SaveGameGamebryo(QObject *parent, const QString &filename); + + + SaveGameGamebryo(const SaveGameGamebryo &reference); + + SaveGameGamebryo &operator=(const SaveGameGamebryo &reference); + + ~SaveGameGamebryo(); + + /** + * @brief read out information from a savegame + * + * @param fileName absolute path of the save game file + **/ + virtual void readFile(const QString &fileName); + + /** + * @return number of plugins that were enabled when the save game was created + **/ + int numPlugins() const { return m_Plugins.size(); } + + /** + * retrieve the name of one of the plugins that were enabled when the save game + * was created. valid indices are in the range between [0, numPlugins()[ + * @param index plugin index + * @return name of the plugin + **/ + const QString &plugin(int index) const { return m_Plugins.at(index); } + + +private: + + void readESSFile(QFile &saveFile); + void readFOSFile(QFile &saveFile, bool newVegas); + void readSkyrimFile(QFile &saveFile); + + void setCreationTime(const QString &fileName); + +private: + + std::vector<QString> m_Plugins; + +}; + +Q_DECLARE_METATYPE(SaveGameGamebryo) +Q_DECLARE_METATYPE(SaveGameGamebryo*) + +#endif // SAVEGAMEGAMEBRYO_H diff --git a/src/shared/shared.pro b/src/shared/shared.pro index 992fd7f2..c5925c24 100644 --- a/src/shared/shared.pro +++ b/src/shared/shared.pro @@ -21,11 +21,13 @@ INCLUDEPATH += ../bsatk "$(BOOSTPATH)" CONFIG(debug, debug|release) {
LIBS += -L$$OUT_PWD/../bsatk/debug
- LIBS += -lDbgHelp
+ LIBS += -lDbgHelp
QMAKE_CXXFLAGS_DEBUG -= -Zi
QMAKE_CXXFLAGS += -Z7
+ PRE_TARGETDEPS += $$OUT_PWD/../bsatk/debug/bsatk.lib
} else {
- LIBS += -L$$OUT_PWD/../bsatk/release
+ LIBS += -L$$OUT_PWD/../bsatk/release
+ PRE_TARGETDEPS += $$OUT_PWD/../bsatk/release/bsatk.lib
}
LIBS += -lbsatk
diff --git a/src/transfersavesdialog.cpp b/src/transfersavesdialog.cpp index e69e4ab2..8e2b9b59 100644 --- a/src/transfersavesdialog.cpp +++ b/src/transfersavesdialog.cpp @@ -151,13 +151,6 @@ bool TransferSavesDialog::testOverwrite(OverwriteMode &overwriteMode, const QStr return res == QMessageBox::Yes; } -QStringList TransferSavesDialog::getFilesToProcess(const SaveGame *save) -{ - QStringList result = save->attachedFiles(); - result.append(save->fileName()); - return result; -} - void TransferSavesDialog::on_moveToLocalBtn_clicked() { QString selectedCharacter = ui->globalCharacterList->currentItem()->text(); @@ -170,7 +163,7 @@ void TransferSavesDialog::on_moveToLocalBtn_clicked() for (std::vector<SaveGame*>::const_iterator iter = m_GlobalSaves.begin(); iter != m_GlobalSaves.end(); ++iter) { if ((*iter)->pcName() == selectedCharacter) { - QStringList files = getFilesToProcess(*iter); + QStringList files = (*iter)->saveFiles(); foreach (const QString &file, files) { QFileInfo fileInfo(file); QString destinationFile = destination.mid(0).append("/").append(fileInfo.fileName()); @@ -207,7 +200,7 @@ void TransferSavesDialog::on_copyToLocalBtn_clicked() for (std::vector<SaveGame*>::const_iterator iter = m_GlobalSaves.begin(); iter != m_GlobalSaves.end(); ++iter) { if ((*iter)->pcName() == selectedCharacter) { - QStringList files = getFilesToProcess(*iter); + QStringList files = (*iter)->saveFiles(); foreach (const QString &file, files) { QFileInfo fileInfo(file); QString destinationFile = destination.mid(0).append("/").append(fileInfo.fileName()); @@ -244,7 +237,7 @@ void TransferSavesDialog::on_moveToGlobalBtn_clicked() for (std::vector<SaveGame*>::const_iterator iter = m_LocalSaves.begin(); iter != m_LocalSaves.end(); ++iter) { if ((*iter)->pcName() == selectedCharacter) { - QStringList files = getFilesToProcess(*iter); + QStringList files = (*iter)->saveFiles(); foreach (const QString &file, files) { QFileInfo fileInfo(file); QString destinationFile = destination.mid(0).append("/").append(fileInfo.fileName()); @@ -283,7 +276,7 @@ void TransferSavesDialog::on_copyToGlobalBtn_clicked() for (std::vector<SaveGame*>::const_iterator iter = m_LocalSaves.begin(); iter != m_LocalSaves.end(); ++iter) { if ((*iter)->pcName() == selectedCharacter) { - QStringList files = getFilesToProcess(*iter); + QStringList files = (*iter)->saveFiles(); foreach (const QString &file, files) { QFileInfo fileInfo(file); QString destinationFile = destination.mid(0).append("/").append(fileInfo.fileName()); diff --git a/src/transfersavesdialog.h b/src/transfersavesdialog.h index 923259f6..4306b960 100644 --- a/src/transfersavesdialog.h +++ b/src/transfersavesdialog.h @@ -67,7 +67,6 @@ private: void refreshGlobalSaves(); void refreshLocalSaves(); bool testOverwrite(OverwriteMode &overwriteMode, const QString &destinationFile); - QStringList getFilesToProcess(const SaveGame *save); private: |
