summaryrefslogtreecommitdiff
path: root/win.imp
diff options
context:
space:
mode:
authorMikaƫl Capelle <capelle.mikael@gmail.com>2025-05-29 11:04:36 +0200
committerGitHub <noreply@github.com>2025-05-29 11:04:36 +0200
commit39210af3e59c929cba6de2d39ef1c32835f6388b (patch)
treeb77879fa376e7bfa016b14aa7635e7202b6cc69e /win.imp
parent3a8ea3cccee06397e90305e1e39a305f8b7c3cb3 (diff)
Move to VCPKG (#2068)
* Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
Diffstat (limited to 'win.imp')
-rw-r--r--win.imp91
1 files changed, 0 insertions, 91 deletions
diff --git a/win.imp b/win.imp
deleted file mode 100644
index 24635775..00000000
--- a/win.imp
+++ /dev/null
@@ -1,91 +0,0 @@
-[
- # Microsft visual C?
-
- { include: [ "<xiosbase>", "private", "<ios_base>", "public" ] },
- { include: [ "<xlocale>", "private", "<locale>", "public" ] },
- { include: [ "<xstring>", "private", "<string>", "public" ] },
- { include: [ "<xutility>", "private", "<utility>", "public" ] },
-
- { include: [ "<sys/stat.inl>", "private", "<sys/stat.h>", "public" ] },
-
-# Windows
-# Looks like the documentation says the 1st char is u/c the rest are l/c
-
-# You have to be kidding me. ULONG is defined in winsmcrd.h?
- { symbol: [ "ULONG", "private", "<windef.h>", "private" ] },
-
- { include: [ "<winnls.h>", "private", "<stringapiset.h>", "private" ] }, # Stringapiset.h
- { include: [ "<stringapiset.h>", "private", "<Windows.h>", "public" ] },
-
-# These are all in windef.h apparently. Which m/s then says 'use Windows.h'
- { include: [ "<basetsd.h>", "private", "<windef.h>", "private" ] }, # or in winnt apparently
- { include: [ "<handleapi.h>", "private", "<windef.h>", "private" ] },
- { include: [ "<libloaderapi.h>", "private", "<windef.h>", "private" ] },
- { include: [ "<minwindef.h>", "private", "<windef.h>", "private" ] },
-
-# Similary, but for winbase.h
- { include: [ "<LMCons.h>", "private", "<winbase.h>", "private" ] },
- { include: [ "<errhandlingapi.h>", "private", "<winbase.h>", "private" ] },
- { include: [ "<excpt.h>", "private", "<winbase.h>", "private" ] },
- { include: [ "<minwinbase.h>", "private", "<winbase.h>", "private" ] },
- { include: [ "<namedpipeapi.h>", "private", "<winbase.h>", "private" ] },
- { include: [ "<securitybaseapi.h>", "private", "<winbase.h>", "private" ] },
-
-# These ones say xxxx.h (include Windows.h) on the ms web site
- { include: [ "<datetimeapi.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<fileapi.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<verrsrc.h>", "private", "<Windows.h>", "public" ] }, # VerRsrc.h
- { include: [ "<winbase.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<windef.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<winerror.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<winnt.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<winuser.h>", "private", "<Windows.h>", "public" ] },
-
-# These ones are in Windows.h but the documentation post windows 8 says they are individual headers,
-# which looks like M/S are trying to get their act together. Maybe.
- { include: [ "<processenv.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<processthreadsapi.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<synchapi.h>", "private", "<Windows.h>", "public" ] },
-
-# These ones are *not* defined to be in Windows.h, but it seems to work. These should probably be cleaned up
- { include: [ "<DbgHelp.h>", "private", "<Windows.h>", "public" ] },
- # These 3 should go to Shellapi.h
- { include: [ "<ShellAPI.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<Shellapi.h>", "private", "<Windows.h>", "public" ] }, # official name according to website
- { include: [ "<shellapi.h>", "private", "<Windows.h>", "public" ] },
- #
- { include: [ "<ShlObj.h>", "private", "<Windows.h>", "public" ] },
- { include: [ "<objidl.h>", "private", "<Windows.h>", "public" ] },
-
-# These ones are in shtypes.h but the only documentation I can find says
-# to include Knownfolders.h for these
- { symbol: [ "REFKNOWNFOLDERID", "private", "<Knownfolders.h>", "public" ] },
- { symbol: [ "KNOWNFOLDERID", "private", "<Knownfolders.h>", "public" ] },
-
-# IWYU doesn't understand upper/lower case which is *really* annoying on
-# windows, though to be fair I'm not sure M/S understand it either.
- { include: [ "<knownfolders.h>", "private", "<Knownfolders.h>", "public" ] },
-
-# Files that are included by other files which seem to then come for free in Windows.h but
-# shouldn't. Again, should be cleaned up.
-
- { include: [ "<basetyps.h>", "private", "<objbase.h>", "private" ] },
- { include: [ "<combaseapi.h>", "private", "<objbase.h>", "private" ] },
- { include: [ "<objbase.h>", "private", "<Windows.h>", "public" ] },
-
- { include: [ "<wtypesbase.h>", "private", "<WTypes.h>", "private" ] },
- { include: [ "<WTypes.h>", "private", "<Windows.h>", "public" ] },
-
- { include: [ "<guiddef.h>", "private", "<Rpc.h>", "private" ] },
- { include: [ "<Rpc.h>", "private", "<Windows.h>", "public" ] },
-
-# Huh? This one is sane?
- { include: [ "<shlguid.h>", "private", "<shobjidl.h>", "public" ] },
-
-
-]
-
-#include <crtdbg.h> // for operator delete[], etc
-
-#include <xmemory0> // for _Simple_types<>::value_type
-#include <xtree> // for _Tree_const_iterator