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-rw-r--r--src/mainwindow.cpp1
-rw-r--r--src/organizercore.h14
2 files changed, 4 insertions, 11 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 70432377..c9824a24 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -436,7 +436,6 @@ MainWindow::MainWindow(Settings &settings
connect(&m_PluginContainer, &PluginContainer::pluginUnregistered, this, &MainWindow::onPluginRegistrationChanged);
connect(&m_OrganizerCore, &OrganizerCore::modInstalled, this, &MainWindow::modInstalled);
- connect(&m_OrganizerCore, &OrganizerCore::close, this, &QMainWindow::close);
m_CheckBSATimer.setSingleShot(true);
connect(&m_CheckBSATimer, SIGNAL(timeout()), this, SLOT(checkBSAList()));
diff --git a/src/organizercore.h b/src/organizercore.h
index 4ff375b7..e8b42609 100644
--- a/src/organizercore.h
+++ b/src/organizercore.h
@@ -386,16 +386,14 @@ public slots:
signals:
- /**
- * @brief emitted after a mod has been installed
- * @node this is currently only used for tutorials
- */
+ // emitted after a mod has been installed
+ //
void modInstalled(const QString &modName);
+ // emitted when the managed game changes
+ //
void managedGameChanged(MOBase::IPluginGame const *gamePlugin);
- void close();
-
// emitted when the profile is changed, before notifying plugins
//
// the new profile can be stored but the old one is temporary and
@@ -412,13 +410,9 @@ private:
void saveCurrentProfile();
void storeSettings();
- bool queryApi(QString &apiKey);
-
void updateModActiveState(int index, bool active);
void updateModsActiveState(const QList<unsigned int> &modIndices, bool active);
- bool testForSteam(bool *found, bool *access);
-
bool createDirectory(const QString &path);
QString oldMO1HookDll() const;