diff options
| -rw-r--r-- | src/modinfodialog.ui | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui index 5b559992..ba2db799 100644 --- a/src/modinfodialog.ui +++ b/src/modinfodialog.ui @@ -384,7 +384,7 @@ Most mods do not have optional esps, so chances are good you are looking at an e <string>Move a file to the data directory.</string>
</property>
<property name="whatsThis">
- <string>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</string>
+ <string>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of MO.</string>
</property>
<property name="text">
<string/>
@@ -404,10 +404,10 @@ Most mods do not have optional esps, so chances are good you are looking at an e <item>
<widget class="QToolButton" name="deactivateESP">
<property name="toolTip">
- <string>Make the selected mod in the lower list unavailable.</string>
+ <string>Make the selected mod in the right list unavailable.</string>
</property>
<property name="whatsThis">
- <string>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</string>
+ <string>The selected esp (in the right list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</string>
</property>
<property name="text">
<string/>
|
