diff options
| -rw-r--r-- | src/settingsdialogpaths.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/src/settingsdialogpaths.cpp b/src/settingsdialogpaths.cpp index eb334541..66ba8129 100644 --- a/src/settingsdialogpaths.cpp +++ b/src/settingsdialogpaths.cpp @@ -90,14 +90,27 @@ void PathsSettingsTab::update() settings().paths().setBase(""); } + const auto binaryPath = settings().game().plugin()->binaryName(); QFileInfo oldGameExe( - settings().game().plugin()->gameDirectory().absoluteFilePath( - settings().game().plugin()->binaryName())); - + settings().game().plugin()->gameDirectory().absoluteFilePath(binaryPath)); QFileInfo newGameExe(ui->managedGameDirEdit->text()); if (oldGameExe != newGameExe) { - settings().game().setDirectory(newGameExe.absolutePath()); + QDir folder = newGameExe.absoluteDir(); + while (folder.exists() && !folder.isRoot() + && QFileInfo(folder.filePath(binaryPath)) != newGameExe) { + folder.cdUp(); + } + + if (folder.exists(binaryPath)) { + settings().game().setDirectory(folder.absolutePath()); + } + else { + QMessageBox::warning(parentWidget(), QObject::tr("Error"), + QObject::tr("Failed to extract the game folder from \"%1\". Your version of the game " + "might not be supported by the current game plugin.").arg(newGameExe.absoluteFilePath())); + + } } } |
