diff options
| -rw-r--r-- | src/gameinfoimpl.cpp | 1 | ||||
| -rw-r--r-- | src/instancemanager.cpp | 2 | ||||
| -rw-r--r-- | src/version.rc | 4 |
3 files changed, 4 insertions, 3 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp index 333fd029..61a4c523 100644 --- a/src/gameinfoimpl.cpp +++ b/src/gameinfoimpl.cpp @@ -39,6 +39,7 @@ IGameInfo::Type GameInfoImpl::type() const case GameInfo::TYPE_FALLOUT4: return IGameInfo::TYPE_FALLOUT4;
case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
+ case GameInfo::TYPE_SKYRIMSE: return IGameInfo::TYPE_SKYRIMSE;
default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
}
}
diff --git a/src/instancemanager.cpp b/src/instancemanager.cpp index a9182d52..1b0d0e5b 100644 --- a/src/instancemanager.cpp +++ b/src/instancemanager.cpp @@ -72,7 +72,7 @@ QString InstanceManager::queryInstanceName() const // would be neat if we could take the names from the game plugins but // the required initialization order requires the ini file to be // available *before* we load plugins - dialog.setComboBoxItems({ "Oblivion", "Skyrim", "Fallout 3", + dialog.setComboBoxItems({ "Oblivion", "Skyrim", "SkyrimSE", "Fallout 3", "Fallout NV", "Fallout 4" }); dialog.setComboBoxEditable(true); dialog.setWindowTitle(QObject::tr("Enter Instance Name")); diff --git a/src/version.rc b/src/version.rc index 34f9b7dd..bc5ba58e 100644 --- a/src/version.rc +++ b/src/version.rc @@ -1,7 +1,7 @@ #include "Winver.h"
-#define VER_FILEVERSION 2,0,7
-#define VER_FILEVERSION_STR "2.0.7beta\0"
+#define VER_FILEVERSION 2,0,8
+#define VER_FILEVERSION_STR "2.0.8beta\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
|
