diff options
Diffstat (limited to 'src/executableslist.cpp')
| -rw-r--r-- | src/executableslist.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/src/executableslist.cpp b/src/executableslist.cpp new file mode 100644 index 00000000..ed66d8f4 --- /dev/null +++ b/src/executableslist.cpp @@ -0,0 +1,194 @@ +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "executableslist.h"
+#include <gameinfo.h>
+#include <QFileInfo>
+#include <QDir>
+#include "utility.h"
+#include <algorithm>
+
+
+QDataStream &operator<<(QDataStream &out, const Executable &obj)
+{
+ out << obj.m_Title << obj.m_BinaryInfo.absoluteFilePath() << obj.m_Arguments << obj.m_CloseMO
+ << obj.m_SteamAppID << obj.m_WorkingDirectory << obj.m_Custom;
+ return out;
+}
+
+QDataStream &operator>>(QDataStream &in, Executable &obj)
+{
+ QString binaryTemp;
+ int closeStyleTemp;
+ in >> obj.m_Title >> binaryTemp >> obj.m_Arguments >> closeStyleTemp
+ >> obj.m_SteamAppID >> obj.m_WorkingDirectory >> obj.m_Custom;
+ obj.m_CloseMO = (CloseMOStyle)closeStyleTemp;
+ obj.m_BinaryInfo.setFile(binaryTemp);
+ return in;
+}
+
+
+void registerExecutable()
+{
+ qRegisterMetaType<Executable>("Executable");
+ qRegisterMetaTypeStreamOperators<Executable>("Executable");
+}
+
+
+ExecutablesList::ExecutablesList()
+{
+}
+
+ExecutablesList::~ExecutablesList()
+{
+}
+
+void ExecutablesList::init()
+{
+ std::vector<ExecutableInfo> executables = GameInfo::instance().getExecutables();
+ for (std::vector<ExecutableInfo>::const_iterator iter = executables.begin(); iter != executables.end(); ++iter) {
+ ExecutableInfo test = *iter;
+ addExecutableInternal(ToQString(iter->title),
+ QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())).append("/").append(ToQString(iter->binary)),
+ ToQString(iter->arguments), ToQString(iter->workingDirectory),
+ iter->closeMO, ToQString(iter->steamAppID));
+ }
+}
+
+
+void ExecutablesList::getExecutables(std::vector<Executable>::iterator &begin, std::vector<Executable>::iterator &end)
+{
+ begin = m_Executables.begin();
+ end = m_Executables.end();
+}
+
+
+void ExecutablesList::getExecutables(std::vector<Executable>::const_iterator &begin,
+ std::vector<Executable>::const_iterator &end) const
+{
+ begin = m_Executables.begin();
+ end = m_Executables.end();
+}
+
+
+const Executable &ExecutablesList::find(const QString &title) const
+{
+ for (std::vector<Executable>::const_iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Title == title) {
+ return *iter;
+ }
+ }
+ throw std::runtime_error("invalid name");
+}
+
+
+Executable *ExecutablesList::findExe(const QString &title)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Title == title) {
+ return &*iter;
+ }
+ }
+ return NULL;
+}
+
+
+bool ExecutablesList::titleExists(const QString &title) const
+{
+ auto test = [&] (const Executable &exe) { return exe.m_Title == title; };
+ return std::find_if(m_Executables.begin(), m_Executables.end(), test) != m_Executables.end();
+}
+
+
+void ExecutablesList::addExecutable(const Executable &executable)
+{
+ Executable *existingExe = findExe(executable.m_Title);
+ if (existingExe != NULL) {
+ *existingExe = executable;
+ } else {
+ m_Executables.push_back(executable);
+ }
+}
+
+
+void ExecutablesList::addExecutable(const QString &title, const QString &executableName, const QString &arguments,
+ const QString &workingDirectory, CloseMOStyle closeMO, const QString &steamAppID)
+{
+ QFileInfo file(executableName);
+ Executable *existingExe = findExe(title);
+ if (existingExe != NULL) {
+ existingExe->m_Title = title;
+ existingExe->m_CloseMO = closeMO;
+ existingExe->m_BinaryInfo = file;
+ existingExe->m_Arguments = arguments;
+ existingExe->m_WorkingDirectory = workingDirectory;
+ existingExe->m_SteamAppID = steamAppID;
+ existingExe->m_Custom = true;
+ } else {
+ Executable newExe;
+ newExe.m_Title = title;
+ newExe.m_CloseMO = closeMO;
+ newExe.m_BinaryInfo = file;
+ newExe.m_Arguments = arguments;
+ newExe.m_WorkingDirectory = workingDirectory;
+ newExe.m_SteamAppID = steamAppID;
+ newExe.m_Custom = true;
+ m_Executables.push_back(newExe);
+ }
+}
+
+/*void ExecutablesList::remove(const QString &executableName)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Custom && (iter->m_BinaryInfo.absoluteFilePath() == executableName)) {
+ m_Executables.erase(iter);
+ break;
+ }
+ }
+}*/
+
+
+void ExecutablesList::remove(const QString &title)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Custom && (iter->m_Title == title)) {
+ m_Executables.erase(iter);
+ break;
+ }
+ }
+}
+
+
+void ExecutablesList::addExecutableInternal(const QString &title, const QString &executableName,
+ const QString &arguments, const QString &workingDirectory,
+ CloseMOStyle closeMO, const QString &steamAppID)
+{
+ QFileInfo file(executableName);
+ if (file.exists()) {
+ Executable newExe;
+ newExe.m_CloseMO = closeMO;
+ newExe.m_BinaryInfo = file;
+ newExe.m_Title = title;
+ newExe.m_Arguments = arguments;
+ newExe.m_WorkingDirectory = workingDirectory;
+ newExe.m_SteamAppID = steamAppID;
+ newExe.m_Custom = false;
+ m_Executables.push_back(newExe);
+ }
+}
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