summaryrefslogtreecommitdiff
path: root/src/gameinfoimpl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gameinfoimpl.cpp')
-rw-r--r--src/gameinfoimpl.cpp66
1 files changed, 35 insertions, 31 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp
index bb46ee3f..80c46bc8 100644
--- a/src/gameinfoimpl.cpp
+++ b/src/gameinfoimpl.cpp
@@ -17,34 +17,38 @@ You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "gameinfoimpl.h"
-#include <gameinfo.h>
-#include <utility.h>
-#include <QDir>
-
-
-GameInfoImpl::GameInfoImpl()
-{
-}
-
-IGameInfo::Type GameInfoImpl::type() const
-{
- switch (GameInfo::instance().getType()) {
- case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
- case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
- case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
- case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
- default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
- }
-}
-
-
-QString GameInfoImpl::path() const
-{
- return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
-}
-
-QString GameInfoImpl::binaryName() const
-{
- return ToQString(GameInfo::instance().getBinaryName());
-}
+#include "gameinfoimpl.h"
+#include <gameinfo.h>
+#include <utility.h>
+#include <QDir>
+
+
+using namespace MOBase;
+using namespace MOShared;
+
+
+GameInfoImpl::GameInfoImpl()
+{
+}
+
+IGameInfo::Type GameInfoImpl::type() const
+{
+ switch (GameInfo::instance().getType()) {
+ case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
+ case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
+ case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
+ case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
+ default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
+ }
+}
+
+
+QString GameInfoImpl::path() const
+{
+ return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
+}
+
+QString GameInfoImpl::binaryName() const
+{
+ return ToQString(GameInfo::instance().getBinaryName());
+}