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-rw-r--r--src/mainwindow.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 01f683a7..cb242b88 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -4591,23 +4591,27 @@ QMenu *MainWindow::openFolderMenu()
{
QMenu *FolderMenu = new QMenu(this);
+ // game folders that are not necessarily MO-specific
FolderMenu->addAction(tr("Open Game folder"), this, SLOT(openGameFolder()));
FolderMenu->addAction(tr("Open MyGames folder"), this, SLOT(openMyGamesFolder()));
FolderMenu->addAction(tr("Open INIs folder"), this, SLOT(openIniFolder()));
FolderMenu->addSeparator();
+ // MO-specific folders that are related to modding the game
FolderMenu->addAction(tr("Open Instance folder"), this, SLOT(openInstanceFolder()));
FolderMenu->addAction(tr("Open Mods folder"), this, SLOT(openModsFolder()));
FolderMenu->addAction(tr("Open Profile folder"), this, SLOT(openProfileFolder()));
FolderMenu->addAction(tr("Open Downloads folder"), this, SLOT(openDownloadsFolder()));
- FolderMenu->addAction(tr("Open Logs folder"), this, SLOT(openLogsFolder()));
FolderMenu->addSeparator();
+ // MO-specific folders that are not directly related to modding and are either
+ // in the installation folder or the instance
FolderMenu->addAction(tr("Open MO2 Install folder"), this, SLOT(openInstallFolder()));
FolderMenu->addAction(tr("Open MO2 Plugins folder"), this, SLOT(openPluginsFolder()));
FolderMenu->addAction(tr("Open MO2 Stylesheets folder"), this, SLOT(openStylesheetsFolder()));
+ FolderMenu->addAction(tr("Open MO2 Logs folder"), this, SLOT(openLogsFolder()));
return FolderMenu;
}