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-rw-r--r--src/mainwindow.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 80508787..aa49205d 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -30,6 +30,9 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "modlistsortproxy.h"
#include "savegameinfo.h"
#include "tutorialcontrol.h"
+#include "plugincontainer.h" //class PluginContainer;
+#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
+#include <log.h>
//Note the commented headers here can be replaced with forward references,
//when I get round to cleaning up main.cpp
@@ -38,10 +41,10 @@ class CategoryFactory;
class LockedDialogBase;
class OrganizerCore;
class StatusBar;
-#include "plugincontainer.h" //class PluginContainer;
+
class PluginListSortProxy;
namespace BSA { class Archive; }
-#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
+
namespace MOBase { class IPluginModPage; }
namespace MOBase { class IPluginTool; }
namespace MOBase { class ISaveGame; }
@@ -219,7 +222,9 @@ private:
void updatePinnedExecutables();
void setToolbarSize(const QSize& s);
void setToolbarButtonStyle(Qt::ToolButtonStyle s);
- void toolbarMenu_aboutToShow();
+
+ void updateToolbarMenu();
+ void updateViewMenu();
QMenu* createPopupMenu() override;
void activateSelectedProfile();
@@ -654,6 +659,7 @@ private slots: // ui slots
void on_actionToolBarIconsOnly_triggered();
void on_actionToolBarTextOnly_triggered();
void on_actionToolBarIconsAndText_triggered();
+ void on_actionViewLog_triggered();
void on_centralWidget_customContextMenuRequested(const QPoint &pos);
void on_bsaList_customContextMenuRequested(const QPoint &pos);
@@ -687,7 +693,6 @@ private slots: // ui slots
void on_restoreButton_clicked();
void on_restoreModsButton_clicked();
void on_saveModsButton_clicked();
- void on_actionCopy_Log_to_Clipboard_triggered();
void on_categoriesAndBtn_toggled(bool checked);
void on_categoriesOrBtn_toggled(bool checked);
void on_managedArchiveLabel_linkHovered(const QString &link);