diff options
Diffstat (limited to 'src/mainwindow.ui')
| -rw-r--r-- | src/mainwindow.ui | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mainwindow.ui b/src/mainwindow.ui index b8aeeeb5..723b42fe 100644 --- a/src/mainwindow.ui +++ b/src/mainwindow.ui @@ -941,12 +941,12 @@ p, li { white-space: pre-wrap; } <item> <layout class="QHBoxLayout" name="horizontalLayout_9" stretch="0"> <item> - <widget class="QLabel" name="managedArchiveLabel"> + <widget class="LinkLabel" name="managedArchiveLabel"> <property name="toolTip"> <string><html><head/><body><p>BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. <p>Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).</p><p>If there is a matching plugin, the game will load them no matter what.</p></body></html></string> </property> <property name="text"> - <string><html><head/><body><p>Currently detected archives. (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">What is an archive?</span></a>)</p></body></html></string> + <string><html><head/><body><p>Currently detected archives. (<a href="#">What is an archive?</a>)</p></body></html></string> </property> <property name="wordWrap"> <bool>true</bool> @@ -1773,6 +1773,11 @@ p, li { white-space: pre-wrap; } <extends>QStatusBar</extends> <header>statusbar.h</header> </customwidget> + <customwidget> + <class>LinkLabel</class> + <extends>QLabel</extends> + <header location="global">linklabel.h</header> + </customwidget> </customwidgets> <resources> <include location="resources.qrc"/> |
