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-rw-r--r--src/mainwindow.ui9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mainwindow.ui b/src/mainwindow.ui
index b8aeeeb5..723b42fe 100644
--- a/src/mainwindow.ui
+++ b/src/mainwindow.ui
@@ -941,12 +941,12 @@ p, li { white-space: pre-wrap; }
<item>
<layout class="QHBoxLayout" name="horizontalLayout_9" stretch="0">
<item>
- <widget class="QLabel" name="managedArchiveLabel">
+ <widget class="LinkLabel" name="managedArchiveLabel">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. &lt;p&gt;Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).&lt;/p&gt;&lt;p&gt;If there is a matching plugin, the game will load them no matter what.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Currently detected archives. (&lt;a href=&quot;#&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;What is an archive?&lt;/span&gt;&lt;/a&gt;)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Currently detected archives. (&lt;a href=&quot;#&quot;&gt;What is an archive?&lt;/a&gt;)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -1773,6 +1773,11 @@ p, li { white-space: pre-wrap; }
<extends>QStatusBar</extends>
<header>statusbar.h</header>
</customwidget>
+ <customwidget>
+ <class>LinkLabel</class>
+ <extends>QLabel</extends>
+ <header location="global">linklabel.h</header>
+ </customwidget>
</customwidgets>
<resources>
<include location="resources.qrc"/>