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-rw-r--r--src/modinfo.cpp38
1 files changed, 27 insertions, 11 deletions
diff --git a/src/modinfo.cpp b/src/modinfo.cpp
index fe5098e8..8bc767c5 100644
--- a/src/modinfo.cpp
+++ b/src/modinfo.cpp
@@ -28,10 +28,14 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "categories.h"
#include "modinfodialog.h"
#include "overwriteinfodialog.h"
-#include "json.h"
#include "filenamestring.h"
#include "versioninfo.h"
+#include <iplugingame.h>
+#include <versioninfo.h>
+#include <appconfig.h>
+#include <scriptextender.h>
+
#include <QApplication>
#include <QDirIterator>
#include <QMutexLocker>
@@ -197,7 +201,10 @@ unsigned int ModInfo::findMod(const boost::function<bool (ModInfo::Ptr)> &filter
}
-void ModInfo::updateFromDisc(const QString &modDirectory, DirectoryEntry **directoryStructure, bool displayForeign)
+void ModInfo::updateFromDisc(const QString &modDirectory,
+ DirectoryEntry **directoryStructure,
+ bool displayForeign,
+ MOBase::IPluginGame const *game)
{
QMutexLocker lock(&s_Mutex);
s_Collection.clear();
@@ -213,19 +220,25 @@ void ModInfo::updateFromDisc(const QString &modDirectory, DirectoryEntry **direc
}
{ // list plugins in the data directory and make a foreign-managed mod out of each
- std::vector<std::wstring> dlcPlugins = GameInfo::instance().getDLCPlugins();
- QDir dataDir(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())) + "/data");
- foreach (const QFileInfo &file, dataDir.entryInfoList(QStringList() << "*.esp" << "*.esm")) {
- if ((file.baseName() != "Update") // hide update
- && (file.baseName() != ToQString(GameInfo::instance().getGameName())) // hide the game esp
+ QStringList dlcPlugins = game->getDLCPlugins();
+ QStringList mainPlugins = game->getPrimaryPlugins();
+ QDir dataDir(game->dataDirectory());
+ for (const QString &file : dataDir.entryList({ "*.esp", "*.esm" })) {
+ if (std::find_if(mainPlugins.begin(), mainPlugins.end(),
+ [&file](QString const &p) {
+ return p.compare(file, Qt::CaseInsensitive) == 0; }) == mainPlugins.end()
&& (displayForeign // show non-dlc bundles only if the user wants them
- || std::find(dlcPlugins.begin(), dlcPlugins.end(), ToWString(file.fileName())) != dlcPlugins.end())) {
+ || std::find_if(dlcPlugins.begin(), dlcPlugins.end(),
+ [&file](QString const &p) {
+ return p.compare(file, Qt::CaseInsensitive) == 0; }) != dlcPlugins.end())) {
+
+ QFileInfo f(file); //Just so I can get a basename...
QStringList archives;
- foreach (const QString archiveName, dataDir.entryList(QStringList() << file.baseName() + "*.bsa")) {
+ for (const QString &archiveName : dataDir.entryList({ f.baseName() + "*.bsa" })) {
archives.append(dataDir.absoluteFilePath(archiveName));
}
- createFromPlugin(file.fileName(), archives, directoryStructure);
+ createFromPlugin(file, archives, directoryStructure);
}
}
}
@@ -275,7 +288,10 @@ int ModInfo::checkAllForUpdate(QObject *receiver)
int result = 0;
std::vector<int> modIDs;
- modIDs.push_back(GameInfo::instance().getNexusModID());
+ //I ought to store this, it's used elsewhere
+ IPluginGame const *game = qApp->property("managed_game").value<IPluginGame const *>();
+
+ modIDs.push_back(game->getNexusModOrganizerID());
for (const ModInfo::Ptr &mod : s_Collection) {
if (mod->canBeUpdated()) {