summaryrefslogtreecommitdiff
path: root/src/organizercore.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/organizercore.cpp')
-rw-r--r--src/organizercore.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/organizercore.cpp b/src/organizercore.cpp
index ee69c46b..7a2f95d3 100644
--- a/src/organizercore.cpp
+++ b/src/organizercore.cpp
@@ -320,7 +320,7 @@ void OrganizerCore::updateExecutablesList(QSettings &settings)
return;
}
- m_ExecutablesList.init(m_PluginContainer->managedGame(ToQString(GameInfo::instance().getGameName())));
+ m_ExecutablesList.init(managedGame());
qDebug("setting up configured executables");
@@ -348,7 +348,7 @@ void OrganizerCore::updateExecutablesList(QSettings &settings)
settings.endArray();
// TODO this has nothing to do with executables list move to an appropriate function!
- ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign());
+ ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign(), managedGame());
}
void OrganizerCore::setUserInterface(IUserInterface *userInterface, QWidget *widget)
@@ -1125,7 +1125,7 @@ void OrganizerCore::refreshModList(bool saveChanges)
if (saveChanges) {
m_CurrentProfile->modlistWriter().writeImmediately(true);
}
- ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign());
+ ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign(), managedGame());
m_CurrentProfile->refreshModStatus();
@@ -1367,7 +1367,7 @@ void OrganizerCore::directory_refreshed()
void OrganizerCore::profileRefresh()
{
// have to refresh mods twice (again in refreshModList), otherwise the refresh isn't complete. Not sure why
- ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign());
+ ModInfo::updateFromDisc(m_Settings.getModDirectory(), &m_DirectoryStructure, m_Settings.displayForeign(), managedGame());
m_CurrentProfile->refreshModStatus();
refreshModList();