diff options
Diffstat (limited to 'src/profile.cpp')
| -rw-r--r-- | src/profile.cpp | 38 |
1 files changed, 15 insertions, 23 deletions
diff --git a/src/profile.cpp b/src/profile.cpp index 0b9fa06f..24f094f3 100644 --- a/src/profile.cpp +++ b/src/profile.cpp @@ -18,7 +18,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ #include "profile.h" -#include "gameinfo.h" + #include "windows_error.h" #include "modinfo.h" #include "safewritefile.h" @@ -30,26 +30,22 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. #include <report.h> #include <bsainvalidation.h> #include <dataarchives.h> + #include <QMessageBox> #include <QApplication> #include <QSettings> #include <QTemporaryFile> + #include <functional> +#include <stdexcept> #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <shlobj.h> -#include <stdexcept> using namespace MOBase; using namespace MOShared; - -Profile::Profile() - : m_ModListWriter(std::bind(&Profile::writeModlistNow, this)) -{ -} - void Profile::touchFile(QString fileName) { QFile modList(m_Directory.filePath(fileName)); @@ -58,7 +54,7 @@ void Profile::touchFile(QString fileName) } } -Profile::Profile(const QString &name, IPluginGame *gamePlugin, bool useDefaultSettings) +Profile::Profile(const QString &name, IPluginGame const *gamePlugin, bool useDefaultSettings) : m_ModListWriter(std::bind(&Profile::writeModlistNow, this)) , m_GamePlugin(gamePlugin) { @@ -99,8 +95,9 @@ Profile::Profile(const QString &name, IPluginGame *gamePlugin, bool useDefaultSe } -Profile::Profile(const QDir &directory, IPluginGame *gamePlugin) +Profile::Profile(const QDir &directory, IPluginGame const *gamePlugin) : m_Directory(directory) + , m_GamePlugin(gamePlugin) , m_ModListWriter(std::bind(&Profile::writeModlistNow, this)) { assert(gamePlugin != nullptr); @@ -125,6 +122,8 @@ Profile::Profile(const QDir &directory, IPluginGame *gamePlugin) Profile::Profile(const Profile &reference) : m_Directory(reference.m_Directory) , m_ModListWriter(std::bind(&Profile::writeModlistNow, this)) + , m_GamePlugin(reference.m_GamePlugin) + { refreshModStatus(); } @@ -486,7 +485,7 @@ void Profile::setModPriority(unsigned int index, int &newPriority) m_ModListWriter.write(); } -Profile *Profile::createPtrFrom(const QString &name, const Profile &reference, MOBase::IPluginGame *gamePlugin) +Profile *Profile::createPtrFrom(const QString &name, const Profile &reference, MOBase::IPluginGame const *gamePlugin) { QString profileDirectory = qApp->property("dataPath").toString() + "/" + QString::fromStdWString(AppConfig::profilesPath()) + "/" + name; reference.copyFilesTo(profileDirectory); @@ -568,10 +567,8 @@ void Profile::mergeTweaks(ModInfo::Ptr modInfo, const QString &tweakedIni) const bool Profile::invalidationActive(bool *supported) const { - IPluginGame *gamePlugin = qApp->property("managed_game").value<IPluginGame*>(); - - BSAInvalidation *invalidation = gamePlugin->feature<BSAInvalidation>(); - DataArchives *dataArchives = gamePlugin->feature<DataArchives>(); + BSAInvalidation *invalidation = m_GamePlugin->feature<BSAInvalidation>(); + DataArchives *dataArchives = m_GamePlugin->feature<DataArchives>(); if ((invalidation != nullptr) && (dataArchives != nullptr)) { if (supported != nullptr) { @@ -595,9 +592,7 @@ bool Profile::invalidationActive(bool *supported) const void Profile::deactivateInvalidation() { - IPluginGame *gamePlugin = qApp->property("managed_game").value<IPluginGame*>(); - - BSAInvalidation *invalidation = gamePlugin->feature<BSAInvalidation>(); + BSAInvalidation *invalidation = m_GamePlugin->feature<BSAInvalidation>(); if (invalidation != nullptr) { invalidation->deactivate(this); @@ -607,9 +602,7 @@ void Profile::deactivateInvalidation() void Profile::activateInvalidation() { - IPluginGame *gamePlugin = qApp->property("managed_game").value<IPluginGame*>(); - - BSAInvalidation *invalidation = gamePlugin->feature<BSAInvalidation>(); + BSAInvalidation *invalidation = m_GamePlugin->feature<BSAInvalidation>(); if (invalidation != nullptr) { invalidation->activate(this); @@ -683,8 +676,7 @@ QString Profile::getDeleterFileName() const QString Profile::getIniFileName() const { - std::wstring primaryIniFile = *(GameInfo::instance().getIniFileNames().begin()); - return m_Directory.absoluteFilePath(ToQString(primaryIniFile)); + return m_Directory.absoluteFilePath(m_GamePlugin->getIniFiles()[0]); } QString Profile::getProfileTweaks() const |
